Dungeon Crawl Stone Soup version 0.30-a0-389-g8d7d949f56 (webtiles) character file. Game seed: 13730172578006418217 93 Heedrag the Conjurer (level 4, 0/30 HPs) Began as a Demonspawn Conjurer on Dec 3, 2022. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:31 (2339 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2339, Time: 00:03:31 Health: 0/30 AC: 2 Str: 8 XL: 4 Next: 36% Magic: 1/9 EV: 12 Int: 21 God: Gold: 127 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . n - +2 whip (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: horns 1, ignite blood 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons e - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) n - a +2 whip of draining (weapon) (You took it off an orc on level 2 of the Dungeon) Armour a - a +0 robe (worn) Magical Staves g - a staff of air (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of poison {unknown} h - 2 scrolls of torment {unknown} i - a scroll of fear {unknown} j - a scroll of magic mapping {unknown} l - a scroll of teleportation {unknown} p - a scroll of enchant armour {unknown} q - a scroll of noise {unknown} Potions b - a potion of magic d - 3 potions of curing {unknown} k - a potion of degeneration {unknown} m - a potion of brilliance {unknown} o - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.7 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 s - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Swiftness Air 3% N/A 36% 3 Vhi's Electric Charge Tloc/Air 6% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Arcjolt Conj/Air 6% 1d16 78% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15659 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 flail; a gnoll corpse A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Unknown command. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +0 mace. Terence shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (84% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence. The searing ray hits Terence but does no damage. The searing ray hits Terence. You finish channelling your searing ray. Terence hits you with a +0 mace! Terence closely misses you. Unknown command. Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! Terence hits you but does no damage. You hit Terence but do no damage. You drain Terence. You headbutt Terence, but do no damage. Terence misses you. You hit Terence but do no damage. You drain Terence. You headbutt Terence, but do no damage. Terence closely misses you. You barely miss Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You drain Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You drain Terence. Terence hits you with a +0 mace. You die... ..#..#...#.#.....#.# . ...................#.. ........#..#...#.#... #..##<#..#...#.#.# #.....)..........## #..##.#.##........# .... .....##.#.#.#.## .## ###...##.#.#.#.##.# ..........@@.....# ..#..##.#.#.###### #.#..##.#.#.# .. .....#.#.# ##.#.#.# #.#.# #.#.# .. .. You could see Terence (very drained). Vanquished Creatures An adder (D:2) 4 gnolls A dart slug (D:3) An orc (D:2) 3 ball pythons 5 endoplasms 2 goblins (D:2) 3 hobgoblins 3 jackals (D:2) 2 kobolds (D:1) 2 quokkas 2 bats 6 frilled lizards (D:1) 8 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 222 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 225 | D:1 | Learned a level 2 spell: Searing Ray 1463 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1463 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 2099 | D:2 | Reached XP level 4. HP: 16/30 MP: 1/9 2325 | D:3 | Noticed Terence 2339 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, wander_ebering_terrifying_dragon_lair D:2: layout_loops_cross D:3: layout_basic, mainiacjoe_overflow_alcove_4, amcnicky_mini_pool_small, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 13 | || 13 Unarmed | 2 | || 2 Headbutt | 3 | 2 || 5 Whip | 2 | 5 || 7 Cast: Magic Dart | 70 | 9 || 79 Searing Ray | 1 | 3 || 4 Armor: Robe | 6 | 1 || 7 Dodge: Dodged | 27 | 4 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2339 | 2259 | 80 | 126 | 1809 | 3 | 779.7 | Dungeon | 2339 | 2259 | 80 | 126 | 1809 | 3 | 779.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 1036 daAuts D:3: 180 daAuts