Dungeon Crawl Stone Soup version 0.30-a0-394-g3e4acdb0ae (webtiles) character file. Game seed: 14836013901692880607 740 Heedrag the Conjurer (level 7, -7/50 HPs) Began as a Demonspawn Conjurer on Dec 5, 2022. Mangled by a two-headed ogre ... wielding a +0 dire flail of protection (10 damage) ... on level 5 of the Dungeon. The game lasted 00:04:43 (4587 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 4587, Time: 00:04:43 Health: -7/50 AC: 2 Str: 7 XL: 7 Next: 46% Magic: 5/14 EV: 12 Int: 21 God: Gold: 247 SH: 6 Dex: 12 Spells: 5/16 levels left rFire . . . SeeInvis . t - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn s - ring of flight MPRegen 0.14/turn (no ring) @: flying A: hooves 1, large bone plates 2, demonic magic 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons t - a +1 dagger of venom (weapon) (You took it off a kobold on level 4 of the Dungeon) Armour a - a +0 robe (worn) Jewellery q - a +4 ring of protection (You found it on level 3 of the Dungeon) s - a ring of flight (left hand) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of silence {unknown} d - 3 scrolls of vulnerability {unknown} h - a scroll of fog {unknown} i - 3 scrolls of amnesia {unknown} k - 7 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} o - a scroll of brand weapon {unknown} r - a scroll of blinking {unknown} u - 2 scrolls of teleportation {unknown} Potions b - 2 potions of magic e - 3 potions of attraction {unknown} f - 2 potions of curing {unknown} g - a potion of might {unknown} j - a potion of flight {unknown} m - a potion of haste {unknown} n - a potion of cancellation {unknown} p - 3 potions of heal wounds {unknown} Skills: + Level 2.1 Fighting + Level 1.6 Short Blades - Level 1.7 Dodging + Level 2.8 Stealth * Level 5.2 Spellcasting + Level 5.4 Conjurations + Level 1.9 Hexes + Level 1.9 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 56% 2d6 1% 2 x - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 z - Fulminant Prism Conj/Hex 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Apportation Tloc 26% N/A 4% 1 Dazzling Flash Conj/Hex 40% N/A 7% 3 Necrotise Necr 20% 1d5 11% 1 Summon Small Mammal Summ 20% N/A 11% 1 Confusing Touch Hex 13% N/A 14% 3 Portal Projectile Hex/Tloc 26% N/A 14% 3 Call Canine Familiar Summ 5% N/A 32% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 32% 3 Sticky Flame Conj/Fire 16% 2d4 34% 4 Leda's Liquefaction Hex/Erth 4% N/A 56% 4 Dispel Undead Necr 5% 3d7 71% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25417 Temple: D:4-7 Altars: Hepliaklqana Makhleb Qazlal Innate Abilities, Weirdness & Mutations You have large cloven feet. You are mostly covered in large bone plates. (SH +6) Spells you cast may paralyse nearby enemies. Message History Malevolent energies surge around you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Found 2 boomerangs. Found 9 gold pieces. You now have 247 gold pieces (gained 9). Found 8 gold pieces. Found a scroll labelled OPPIZOOKHO. A two-headed ogre comes into view. It is wielding a +0 dire flail of protection and a +0 giant club. A two-headed ogre is nearby! A two-headed ogre is nearby! Found 11 gold pieces. The magic dart hits the two-headed ogre. The two-headed ogre shouts in stereo! Malevolent energies surge around you. The magic dart hits the two-headed ogre. Malevolent energies surge around you. The magic dart hits the two-headed ogre but does no damage. Malevolent energies surge around you. The magic dart hits the two-headed ogre. Malevolent energies surge around you. The magic dart hits the two-headed ogre but does no damage. Malevolent energies surge around you. The magic dart hits the two-headed ogre. Malevolent energies surge around you. The two-headed ogre hits you with a +0 dire flail of protection!! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway? Okay, then. Aim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant club (lightly wounded, 90% to hit) The searing ray hits the two-headed ogre. (Press . to maintain the ray.) Malevolent energies surge around you. The two-headed ogre suddenly stops moving! You are too injured to fight recklessly! The helpless two-headed ogre fails to defend itself. You puncture the two-headed ogre! The two-headed ogre looks as sick as possible! The helpless two-headed ogre fails to defend itself. You puncture the two-headed ogre! The two-headed ogre looks as sick as possible! You kick the two-headed ogre, but do no damage. The two-headed ogre is no longer paralysed. Aim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant club (severely wounded, extremely poisoned, 90% to hit) The searing ray hits the two-headed ogre. (Press . to maintain the ray.) Malevolent energies surge around you. The two-headed ogre hits you with a +0 dire flail of protection! You die... #.# ##. . #.#### #.# ###.# #.# ..#.# #.# #.#.# #.# #.#.# ..# #.#.# ### ##.#.# ##?...# #..O@.# #.......# ............# $...$......## ###.#.....## #.##...## . ##.## . #.# You could see a two-headed ogre (extremely poisoned). Vanquished Creatures A water moccasin (D:5) 2 ice beasts (D:5) An ogre (D:5) A phantom (D:4) A scorpion (D:5) 3 hounds An orc wizard (D:5) 6 adders 2 ufetubi 2 dart slugs 8 orcs 3 endoplasms (D:2) A giant cockroach (D:4) 3 goblins 6 hobgoblins 5 jackals 7 kobolds 4 quokkas 5 ball pythons 5 frilled lizards 5 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 283 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 808 | D:2 | Learned a level 2 spell: Searing Ray 943 | D:2 | Found a hazy altar of Hepliaklqana. 1356 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/7 1873 | D:3 | Found a faded altar of an unknown god. 2490 | D:4 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 2490 | D:4 | Reached XP level 4. HP: 30/30 MP: 6/9 2746 | D:4 | Learned a level 4 spell: Fulminant Prism 2937 | D:4 | Noticed a phantom 2948 | D:4 | Killed a phantom 2949 | D:4 | Gained mutation: You have large cloven feet. [demonic | ancestry] 2949 | D:4 | Reached XP level 5. HP: 32/35 MP: 3/11 2954 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3078 | D:4 | Found a stormy altar of Qazlal. 3449 | D:4 | Found a burning altar of Makhleb. 3581 | D:5 | Entered Level 5 of the Dungeon 3581 | D:5 | Noticed a water moccasin 3587 | D:5 | Killed a water moccasin 3588 | D:5 | Reached skill level 1 in Fighting 3588 | D:5 | Reached skill level 5 in Conjurations 3588 | D:5 | Gained mutation: You are mostly covered in large bone | plates. (SH +6) [demonic ancestry] 3588 | D:5 | Reached XP level 6. HP: 32/43 MP: 6/12 3728 | D:5 | Noticed an ice beast 3737 | D:5 | Killed an ice beast 3738 | D:5 | Reached skill level 1 in Short Blades 3738 | D:5 | Reached skill level 1 in Hexes 3738 | D:5 | Reached skill level 1 in Translocations 3991 | D:5 | Noticed an ice beast 4027 | D:5 | Reached skill level 5 in Spellcasting 4027 | D:5 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 4027 | D:5 | Reached XP level 7. HP: 49/49 MP: 7/14 4575 | D:5 | Noticed a two-headed ogre 4582 | D:5 | HP: 2/50 [two-headed ogre/+0 dire flail of protection (24)] 4587 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic D:2: layout_basic, basic_altar, minmay_misc_feat_encased D:3: layout_rooms, ebering_ecumenical_altar_webs D:4: layout_basic, nicolae_qazlal_general_emergency, makhleb_blood_cavern_becter, serial_glass, glass_columns_a, glass_columns_c, hex_intersection D:5: layout_loops_ring, chequers_serial_rivers_micro_c, minmay_hedge_maze, minmay_puff Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.2 Fighting | 1 2 | 2.1 Stealth | 2 | 2.8 Conjurations | 5 | 5.4 Short Blades | 1 | 1.6 Hexes | 1 | 1.9 Translocations | 1 | 1.9 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 10 | | || 10 Dagger | 10 | 9 | 11 || 30 Unarmed | 1 | | || 1 Kick | | | 3 || 3 Cast: Magic Dart | 79 | 57 | 21 || 157 Searing Ray | | 4 | 2 || 6 Stab: Paralysed | 4 | 7 | 8 || 19 Armor: Robe | 2 | 1 | 1 || 4 Dodge: Dodged | 14 | 5 | 5 || 24 Block: Other | | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4582 | 4499 | 83 | 10 | 3962 | 5 | 916.4 | Dungeon | 4582 | 4499 | 83 | 10 | 3962 | 5 | 916.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1154 daAuts D:2: 1070 daAuts D:5: 1004 daAuts D:1: 801 daAuts D:3: 551 daAuts