Dungeon Crawl Stone Soup version 0.30-a0-415-g685d318daa (webtiles) character file. Game seed: 17399045978784068899 2002 Heedrag the Magician (level 9, 57/57 HPs) Began as a Demonspawn Conjurer on Dec 8, 2022. Quit the game on level 7 of the Dungeon. The game lasted 00:06:47 (6549 turns). Heedrag the Magician (Demonspawn Conjurer) Turns: 6549, Time: 00:06:47 Health: 57/57 AC: 10 Str: 7 XL: 9 Next: 2% Magic: 22/29 EV: 12 Int: 23 God: Gold: 287 SH: 4 Dex: 13 Spells: 2/23 levels left rFire . . . SeeInvis . B - +4 dagger of Resourcefulness {flame, rC+ Will+} rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . D - +0 cloak rCorr . Rampage . C - +2 pair of gloves Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.29/turn m - ring of magical power MPRegen 0.21/turn (no ring) @: no status effects A: hooves 2, icemail 1, condensation shield, demonic magic 1 a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 287 gold pieces. Inventory: Hand Weapons t - a +2 dagger of electrocution (You took it off Jessica on level 3 of the Dungeon) B - the +4 dagger of Resourcefulness (weapon) {flame, rC+ Will+} (You took it off an orc on level 4 of the Dungeon) It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. Will: It increases your willpower. Missiles g - 18 poisoned darts Armour a - a +0 robe (worn) r - a scarf of shadows (You found it on level 2 of the Dungeon) C - a +2 pair of gloves (worn) (You found it on level 4 of the Dungeon) D - a +0 cloak (worn) (You took it off Crazy Yiuf on level 5 of the Dungeon) Magical Staves d - a staff of cold (You found it on level 1 of the Dungeon) Jewellery k - a ring of ice (You found it on level 2 of the Dungeon) m - a ring of magical power (left hand) (You found it on level 2 of the Dungeon) Wands w - a wand of roots (9) (You took it off Sigmund on level 3 of the Dungeon) Scrolls c - 6 scrolls of teleportation {unknown} h - 5 scrolls of magic mapping {unknown} i - 2 scrolls of noise {unknown} l - 6 scrolls of identify {unknown} n - a scroll of torment {unknown} q - 2 scrolls of immolation {unknown} u - 2 scrolls of fear {unknown} v - a scroll of poison {unknown} y - a scroll of enchant armour {unknown} E - a scroll of vulnerability {unknown} F - a scroll of blinking {unknown} G - a scroll of amnesia {unknown} Potions b - 2 potions of magic e - 2 potions of berserk rage {unknown} f - 2 potions of mutation {unknown} j - 5 potions of curing {unknown} o - 3 potions of lignification {unknown} p - 2 potions of heal wounds {unknown} s - a potion of flight {unknown} x - a potion of cancellation {unknown} z - a potion of haste {unknown} A - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging + Level 3.8 Stealth * Level 7.9 Spellcasting + Level 7.1 Conjurations - Level 3.0 Hexes + Level 2.7 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fireball Conj/Fire 13% 3d7 38% 5 c - Irradiate Conj/Tmut 13% 3d16 38% 5 s - Searing Ray Conj 82% 2d7 1% 2 x - Iskenderun's Mystic Conj/Tloc 31% 2d8 9% 4 z - Fulminant Prism Conj/Hex 16% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Apportation Tloc 42% N/A 2% 1 Static Discharge Conj/Air 50% 2-5/arc 2% 2 Necrotise Necr 36% 1d5 7% 1 Sublimation of Blood Necr 9% N/A 11% 2 Dazzling Flash Conj/Hex 64% N/A 2% 3 Vhi's Electric Charge Tloc/Air 30% N/A 12% 3 Vampiric Draining Necr 9% 2d6 22% 3 Arcjolt Conj/Air 12% 1d22 41% 5 Lightning Bolt Conj/Air 12% 1d26 41% 5 Petrify Tmut/Erth 9% N/A 54% 4 Olgreb's Toxic Radiance Pois 9% N/A 56% 4 Alistair's Intoxication Tmut/Pois 6% N/A 88% 5 Agony Necr 9% N/A 89% 5 Starburst Conj/Fire 13% 6d5 93% 6 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26986 Temple (1/1) D:4 Zot: 5948 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Shops: D:4 ? Innate Abilities, Weirdness & Mutations You have hoof-like feet. A meltable icy envelope protects you from harm. (AC +4) A meltable shield of frost defends you. (SH +4) Spells you cast may paralyse adjacent enemies. Message History You finish memorising. Spell assigned to 'c'. Okay, then. Things that are here: a killer bee corpse; a killer bee corpse; a killer bee corpse An ufetubus comes into view. An ufetubus is nearby! An ufetubus is nearby! An ufetubus is nearby! The magic dart hits the ufetubus. The ufetubus shouts! Aim: an ufetubus (lightly wounded, 68% to hit) The searing ray hits the ufetubus. You kill the ufetubus! (Press . to maintain the ray.) There is a stone staircase leading up here. You see here 7 stones. You see here a +0 hand axe. You see here 4 stones. Done exploring. Done exploring. Done exploring. Done exploring. No target in view! (D) Dungeon (T) Temple Where to? (Enter - D:6, ? - help) There is a stone staircase leading down here. You climb downwards. Found a scroll labelled XELAUZ QELU and 4 stones. There is a stone staircase leading up here. Key pressed, stopping travel. G - a scroll labelled XELAUZ QELU A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! The magic dart hits the water moccasin! The water moccasin hisses angrily. The magic dart hits the water moccasin. The magic dart hits the water moccasin but does no damage. Aim: a water moccasin (heavily wounded, 68% to hit) The searing ray hits the water moccasin! (Press . to maintain the ray.) The searing ray misses the water moccasin. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! You kill the water moccasin! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. #.. #. .# ...##. #.# ....#. ..## ##....######...## ..........<....# #...........#...# #..#......### # #........## #..@.(...# #.†####...... #.# ##...... #. #.....# . #....## #. #..## . .## .# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) Edmund (D:4) 3 water moccasins A black bear (D:6) The ghost of Bnni the Insei, an amateur DgTm (D:4) An ogre (D:4) Blork the orc (D:5) A bullfrog (D:6) A necrophage (D:5) 2 scorpions (D:5) 6 killer bees (D:6) 3 jellies Crazy Yiuf (D:5) A gnoll bouda (D:4) An orc priest (D:5) A hound (D:4) 3 iguanas Jessica (D:3) Natasha (D:3) An orc wizard (D:6) 5 gnolls (D:4) 8 adders A white imp (D:6) 2 ufetubi (D:6) 4 dart slugs 16 orcs 4 ball pythons 8 bats 6 endoplasms 2 giant cockroaches 5 hobgoblins 2 jackals (D:4) A quokka (D:5) A frilled lizard (D:3) 7 goblins 6 kobolds 5 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 255 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 255 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 865 | D:1 | Learned a level 2 spell: Searing Ray 1379 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1379 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 2027 | D:3 | Noticed Jessica 2032 | D:3 | Killed Jessica 2033 | D:3 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 2033 | D:3 | Reached XP level 4. HP: 30/30 MP: 9/9 2131 | D:3 | Found a broken altar of Ashenzari. 2135 | D:3 | Saw a vision of the Shoals and the Snake Pit. 2135 | D:3 | Noticed a black mamba 2135 | D:3 | Noticed a shock serpent 2135 | D:3 | Noticed a naga mage 2135 | D:3 | Noticed a naga warrior 2135 | D:3 | Noticed a black mamba 2135 | D:3 | Noticed a naga 2135 | D:3 | Noticed an anaconda 2135 | D:3 | Noticed a sea snake 2135 | D:3 | Noticed a merfolk 2135 | D:3 | Noticed a water elemental 2135 | D:3 | Noticed an alligator snapping turtle 2135 | D:3 | Noticed a naga 2136 | D:3 | Noticed a naga mage 2136 | D:3 | Noticed an anaconda 2136 | D:3 | Noticed a sea snake 2136 | D:3 | Noticed a merfolk avatar 2139 | D:3 | Noticed a naga 2284 | D:3 | Noticed Natasha 2290 | D:3 | Killed Natasha 2354 | D:3 | Noticed Sigmund 2362 | D:3 | Killed Sigmund 2363 | D:3 | Reached skill level 5 in Conjurations 2363 | D:3 | Reached XP level 5. HP: 22/35 MP: 11/12 2363 | D:3 | Reached XP level 6. HP: 25/41 MP: 11/13 2538 | D:3 | Reached skill level 5 in Spellcasting 2752 | D:4 | Found a bloodstained altar of Trog. 3007 | D:4 | Found Musyuguby's Magic Scroll Boutique. 3143 | D:4 | Identified the +4 dagger of Resourcefulness {flame, rC+ | Will+} 3153 | D:4 | Noticed Edmund 3288 | D:4 | Noticed Bnni's ghost (amateur DgTm) 3300 | D:4 | Found a runed translucent gate. 3300 | D:4 | Found a runed translucent gate. 3300 | D:4 | Found a runed translucent gate. 3344 | D:4 | HP: 2/41 [Edmund/+2 vorpal flail (8)] 3345 | D:4 | Killed Edmund 3346 | D:4 | Reached XP level 7. HP: 1/46 MP: 11/16 3680 | D:4 | Found a staircase to the Ecumenical Temple. 3695 | Temple | Entered the Ecumenical Temple 4066 | D:4 | Learned a level 4 spell: Fulminant Prism 4071 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4092 | D:4 | Killed Bnni's ghost 4171 | D:5 | Entered Level 5 of the Dungeon 4269 | D:5 | Noticed Blork the orc 4279 | D:5 | Killed Blork the orc 4280 | D:5 | Reached skill level 1 in Hexes 4280 | D:5 | Reached skill level 1 in Translocations 4330 | D:5 | Found a shimmering blue altar of Sif Muna. 4518 | D:5 | Gained mutation: A meltable icy envelope protects you from | harm. (AC +4) [demonic ancestry] 4518 | D:5 | Reached XP level 8. HP: 50/52 MP: 18/18 5331 | D:5 | Found a runed translucent door. 5332 | D:5 | Noticed Crazy Yiuf 5366 | D:5 | Killed Crazy Yiuf 6351 | D:6 | Learned a level 5 spell: Fireball 6357 | D:6 | Learned a level 5 spell: Irradiate 6549 | D:7 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 6549 | D:7 | Reached XP level 9. HP: 57/57 MP: 20/20 6549 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms D:2: layout_basic D:3: layout_loops_cross, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_snake], uniq_sigmund, uniq_jessica, uniq_natasha D:4: layout_loops_ring, lightli_temple_of_fire, temple_hall, gammafunk_ghost_split, nicolae_concentric_dashed_squares_mild, minmay_shop_grid_forest, uniq_edmund D:5: layout_loops_corners, tgw_sif, uniq_crazy_yiuf_cottage D:6: layout_loops_cross D:7: layout_layer_cave, lemuel_tele_altar, tso_metal_star, hellmonk_ghost_happy_afterlife, dk_noncrumbling_4, minmay_misc_feat_alley Temple: cyrus_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 6 7 | 7.9 Conjurations | 5 6 7 | 7.1 Stealth | 2 3 | 3.8 Hexes | 1 3 | 3.0 Translocations | 1 2 | 2.7 Dodging | | 1.7 Transmutations | | 0.2 Fire Magic | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | 8 | | || 8 Kick | 2 | 1 | || 3 Dagger | | 4 | 3 || 7 Cast: Magic Dart | 78 | 29 | 73 || 180 Searing Ray | 3 | 19 | 31 || 53 Armor: Robe | 3 | 2 | 16 || 21 Dodge: Dodged | 18 | 11 | 33 || 62 Block: Other | 2 | 8 | 14 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6555 | 6291 | 264 | 131 | 5341 | 8 | 819.4 | Dungeon | 6503 | 6248 | 255 | 131 | 5307 | 7 | 929.0 | Temple | 51 | 42 | 9 | 0 | 34 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1350 daAuts D:4: 1330 daAuts D:3: 1059 daAuts D:6: 1012 daAuts D:1: 906 daAuts D:2: 829 daAuts Temple: 51 daAuts D:7: 13 daAuts