Dungeon Crawl Stone Soup version 0.30-a0-415-g685d318daa (webtiles) character file. Game seed: 17782121179631895992 670 Heedrag the Conjurer (level 7, 49/49 HPs) Began as a Demonspawn Conjurer on Dec 8, 2022. Quit the game on level 6 of the Dungeon. The game lasted 00:05:26 (4829 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 4829, Time: 00:05:26 Health: 49/49 AC: 4 Str: 7 XL: 7 Next: 32% Magic: 4/14 EV: 12 Int: 21 God: Gold: 296 SH: 0 Dex: 12 Spells: 5/16 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... D - +0 pair of boots Stlth ++........ e - amulet of regeneration HPRegen 1.08/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: horns 1, ignite blood 1, demonic magic 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 296 gold pieces. Inventory: Hand Weapons h - a +0 club (You took it off a goblin on level 1 of the Dungeon) j - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles m - 9 poisoned darts Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) D - a +0 pair of boots (worn) (You found it on level 5 of the Dungeon) Magical Staves r - a staff of earth (You found it on level 3 of the Dungeon) Jewellery e - an amulet of regeneration (around neck) (You found it on level 3 of the Dungeon) f - an amulet of the acrobat (You found it on level 1 of the Dungeon) p - a ring of ice (You found it on level 2 of the Dungeon) Scrolls c - 7 scrolls of identify {unknown} g - 3 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} l - 3 scrolls of butterflies {unknown} q - a scroll of vulnerability {unknown} t - a scroll of enchant weapon {unknown} v - 2 scrolls of amnesia {unknown} w - 2 scrolls of enchant armour {unknown} x - a scroll of magic mapping {unknown} y - a scroll of brand weapon {unknown} B - a scroll of immolation {unknown} C - a scroll of poison {unknown} Potions b - 3 potions of magic k - 2 potions of ambrosia {unknown} n - a potion of flight {unknown} o - a potion of lignification {unknown} s - 2 potions of curing {unknown} u - a potion of heal wounds {unknown} z - a potion of berserk rage {unknown} A - a potion of cancellation {unknown} Skills: + Level 1.7 Fighting + Level 1.6 Short Blades - Level 1.7 Dodging + Level 2.7 Stealth * Level 5.1 Spellcasting + Level 5.3 Conjurations + Level 1.8 Hexes + Level 1.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 54% 2d6 1% 2 x - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 z - Fulminant Prism Conj/Hex 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Summon Small Mammal Summ 20% N/A 11% 1 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Passwall Tmut/Erth 4% N/A 16% 2 Gell's Gravitas Tloc 13% N/A 16% 3 Teleport Other Tloc 13% N/A 16% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Call Canine Familiar Summ 5% N/A 32% 3 Swiftness Air 5% N/A 32% 3 Dispersal Tloc 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26886 Temple: D:4-7 Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your demonic aura sometimes causes spilled blood to erupt in flames. Spells you cast may paralyse adjacent enemies. Message History You climb downwards. There is a stone staircase leading up here. A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! The magic dart hits the howler monkey. The howler monkey howls! Malevolent energies surge around you. You hear a shout! The magic dart hits the howler monkey. Malevolent energies surge around you. The magic dart hits the howler monkey. Malevolent energies surge around you. The howler monkey suddenly stops moving! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The helpless howler monkey fails to defend itself. You puncture the howler monkey! The helpless howler monkey fails to defend itself. You puncture the howler monkey! You kill the howler monkey! A phantom comes into view. Sigmund is nearby! Sigmund points at you and mumbles some strange words. You are confused. You bump into the rock wall. You feel less confused. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) The searing ray hits Sigmund! (Press . to maintain the ray.) Malevolent energies surge around you. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund barely misses you. The searing ray hits Sigmund. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits Sigmund. (Press . to maintain the ray.) Malevolent energies surge around you. The searing ray hits Sigmund! Sigmund is suddenly surrounded by pale blue light. Sigmund barely misses you. The searing ray misses Sigmund. Sigmund closely misses you. The searing ray hits Sigmund! You kill Sigmund! You finish channelling your searing ray. Your Spellcasting skill increases to level 5! You have reached level 7! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Unknown command. ### #.###.# #..<#.# #@.##.# #..##.# #).##.# #..##.# # #..##.# #.#..##.# #.#.....# #....#### . #.#.## There were no monsters in sight! Vanquished Creatures Sigmund (D:6) 2 necrophages A howler monkey (D:6) 2 hounds (D:5) A jelly (D:5) An orc priest (D:4) An iguana (D:4) An orc wizard (D:4) 4 gnolls (D:3) 4 adders An ufetubus (D:5) 2 worms 4 dart slugs 11 orcs 2 ball pythons 10 endoplasms 4 goblins 9 hobgoblins 7 jackals (D:2) 5 quokkas A bat (D:3) 2 frilled lizards (D:1) 4 kobolds 4 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 485 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 485 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 704 | D:1 | Found Titimol's Magic Scroll Emporium. 897 | D:1 | Learned a level 2 spell: Searing Ray 1291 | D:1 | Reached XP level 3. HP: 20/24 MP: 0/7 1677 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1677 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/9 1843 | D:2 | Learned a level 4 spell: Fulminant Prism 2665 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/11 2671 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3219 | D:4 | Reached skill level 5 in Conjurations 3226 | D:4 | Reached XP level 6. HP: 42/42 MP: 2/12 3679 | D:4 | Reached skill level 1 in Hexes 3679 | D:4 | Reached skill level 1 in Translocations 3780 | D:5 | Entered Level 5 of the Dungeon 3986 | D:5 | Reached skill level 1 in Fighting 3988 | D:5 | Reached skill level 1 in Short Blades 4715 | D:6 | Noticed an ice beast 4799 | D:6 | Noticed Sigmund 4828 | D:6 | Killed Sigmund 4829 | D:6 | Reached skill level 5 in Spellcasting 4829 | D:6 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 4829 | D:6 | Reached XP level 7. HP: 49/49 MP: 4/14 4829 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, serial_shops, shop, minivault_25 D:2: layout_rooms, minmay_misc_feat_five D:3: layout_basic, dk_noncrumbling_4, minmay_misc_feat_chi D:4: layout_loops_ring D:5: layout_loops_corners D:6: layout_basic, makhleb_grotto_becter, minmay_temple_entry_waves, uniq_sigmund, uniq_blork_the_orc, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.1 Stealth | 2 | 2.7 Conjurations | 5 | 5.3 Hexes | 1 | 1.8 Translocations | 1 | 1.8 Fighting | 1 | 1.7 Short Blades | 1 | 1.6 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 26 | 37 | || 63 Headbutt | | 6 | || 6 Cast: Magic Dart | 69 | 63 | || 132 Searing Ray | 2 | 15 | || 17 Stab: Paralysed | 2 | 18 | || 20 Sleeping | | 2 | || 2 Armor: Robe | 7 | 14 | || 21 Dodge: Dodged | 18 | 35 | || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4828 | 4530 | 298 | 208 | 3685 | 6 | 804.7 | Dungeon | 4828 | 4530 | 298 | 208 | 3685 | 6 | 804.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1292 daAuts D:5: 979 daAuts D:3: 934 daAuts D:4: 799 daAuts D:2: 753 daAuts D:6: 68 daAuts