Dungeon Crawl Stone Soup version 0.30-a0-424-g7412bad402 (webtiles) character file. Game seed: 2500032871565306893 508 Heedrag the Conjurer (level 6, -6/43 HPs) Began as a Demonspawn Conjurer on Dec 8, 2022. Mangled by Prince Ribbit (12 damage) ... on level 5 of the Dungeon. The game lasted 00:05:01 (4184 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 4184, Time: 00:05:02 Health: -6/43 AC: 3 Str: 7 XL: 6 Next: 98% Magic: 8/13 EV: 12 Int: 22 God: Gold: 95 SH: 0 Dex: 11 Spells: 4/15 levels left rFire . . . SeeInvis + m - +3 whip rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of magic regeneration HPRegen 0.27/turn z - ring of see invisible MPRegen 0.53/turn o - ring of protection from cold @: no status effects A: powered by death 1, spiny 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 137 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons h - a +0 vorpal spear (You found it on level 2 of the Dungeon) m - a +3 whip (weapon) (You took it off a kobold on level 3 of the Dungeon) q - the +2 falchion of Annihilation {spect, *Noise Dex+4 Stlth+} (You found it on level 4 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). *Noise: It may make noises in combat. Stlth: It makes you more stealthy. Missiles r - a throwing net {!f} Armour a - a +0 robe (worn) i - a +0 cloak (worn) (You took it off Crazy Yiuf on level 2 of the Dungeon) Jewellery e - an amulet of magic regeneration (around neck) (You found it on level 3 of the Dungeon) o - a ring of protection from cold (right hand) (You found it on level 4 of the Dungeon) z - a ring of see invisible (left hand) (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of magic mapping {unknown} g - 4 scrolls of teleportation {@r4} j - a scroll of fog {unknown} k - a scroll of poison {unknown} p - 2 scrolls of blinking {unknown} s - a scroll of identify {unknown} Potions b - 2 potions of magic c - a potion of heal wounds {unknown} f - a potion of curing {unknown} l - a potion of attraction {unknown} n - a potion of might {unknown} t - a potion of mutation {unknown} u - a potion of ambrosia {unknown} Skills: + Level 1.5 Fighting - Level 1.7 Dodging + Level 2.5 Stealth * Level 5.0 Spellcasting + Level 5.3 Conjurations + Level 1.6 Hexes + Level 1.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 56% 2d6 1% 2 x - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 z - Fulminant Prism Conj/Hex 10% 3d8 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Necrotise Necr 20% 1d5 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Sublimation of Blood Necr 5% N/A 16% 2 Wereblood Tmut 5% N/A 16% 2 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Call Canine Familiar Summ 5% N/A 30% 3 Ozocubu's Armour Ice 5% N/A 30% 3 Vampiric Draining Necr 5% 2d6 30% 3 Metabolic Englaciation Hex/Ice 4% N/A 90% 5 Agony Necr 5% N/A 95% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 25801 Temple: D:4-7 Altars: Okawaru Shops: D:2 ? Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are partially covered in sharp spines. Message History o - a ring of protection from cold (right hand) t - a viscous brown potion u - a silvery potion A ball python comes into view. Okay, then. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scroll labelled SIYSES ARILYUS. Found an escape hatch in the floor. p - 2 scrolls labelled SIYSES ARILYUS (gained 1) There is an escape hatch in the floor here. Found a scroll of teleportation. g - 4 scrolls of teleportation {@r4} (gained 1) A hobgoblin comes into view. The hobgoblin moves out of view. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Prince Ribbit comes into view. Prince Ribbit croaks. You hear an angry hiss. Prince Ribbit lets out a mournful croak. An adder comes into view. Prince Ribbit blinks! Okay, then. Aim: an adder (66% to hit) The searing ray hits the adder! You kill the adder! The searing ray hits Prince Ribbit! (Press . to maintain the ray.) The searing ray hits Prince Ribbit! The searing ray misses Prince Ribbit. Prince Ribbit hits you! Prince Ribbit hits you! The searing ray misses Prince Ribbit. You finish channelling your searing ray. Prince Ribbit is struck by your spines. Prince Ribbit misses you. Unknown command. Aim: Prince Ribbit (heavily wounded, 63% to hit) The searing ray misses Prince Ribbit. (Press . to maintain the ray.) Prince Ribbit is struck by your spines. Prince Ribbit closely misses you. Unknown command. The searing ray misses Prince Ribbit. Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * Prince Ribbit is struck by your spines. Prince Ribbit hits you! You die... .. #.######### ####.........# ##### ..#..######.###...####### ...............#.......# #..######..##...#####.# ..#.#..######...##### #.# .........F@..#### #.. #.##..######## #.# .S.# #.# ... ##.# # #... ##.# ### # # You could see Prince Ribbit. Vanquished Creatures A kobold brigand (D:4) A necrophage (D:4) A scorpion (D:4) A howler monkey (D:4) A jelly (D:4) Crazy Yiuf (D:2) A hound (D:4) Jessica (D:2) 3 gnolls (D:3) 5 adders 3 worms (D:2) A dart slug (D:3) An orc (D:3) 3 ball pythons 14 endoplasms 5 giant cockroaches 7 hobgoblins 5 jackals A quokka (D:3) 10 bats 7 frilled lizards 11 goblins 5 kobolds 89 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 1 creature vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 273 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1166 | D:1 | Found a faded altar of an unknown god. 1234 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1234 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1237 | D:2 | Learned a level 2 spell: Searing Ray 1708 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/9 1713 | D:2 | Learned a level 4 spell: Fulminant Prism 1807 | D:2 | Found Zousche's Magic Scroll Emporium. 1826 | D:2 | Bought a scroll of teleportation for 42 gold pieces 1948 | D:2 | Noticed Jessica 1950 | D:2 | Killed Jessica 2593 | D:2 | Found a runed translucent door. 2594 | D:2 | Noticed Crazy Yiuf 2600 | D:2 | Killed Crazy Yiuf 2601 | D:2 | Reached XP level 5. HP: 22/35 MP: 5/11 2995 | D:3 | Found an iron altar of Okawaru. 3012 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3123 | D:3 | Reached skill level 5 in Conjurations 3753 | D:4 | Identified the +2 falchion of Annihilation {spect, *Noise | Dex+4 Stlth+} 3871 | D:4 | Reached skill level 1 in Translocations 3871 | D:4 | Reached XP level 6. HP: 42/42 MP: 10/12 3907 | D:4 | Reached skill level 1 in Fighting 3907 | D:4 | Reached skill level 1 in Hexes 3994 | D:4 | Reached skill level 5 in Spellcasting 4140 | D:4 | You fall into a shaft and drop 1 floor! 4140 | D:5 | Entered Level 5 of the Dungeon 4171 | D:5 | Noticed Prince Ribbit 4184 | D:5 | Mangled by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, minmay_misc_feat_columns D:2: minmay_skewed_foursquare, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, serial_shops, shop, hangedman_abyss_or_decor_lesser_grid, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, nicolae_overflow_crystal_walls D:4: layout_cave_pools, serial_column_ruins, column_ruins_hut, column_ruins_grid_1, column_ruins_open_medium, column_ruins_grid_3, column_ruins_grid_1, column_ruins_grid_3, column_ruins_open_small, kennysheep_donut D:5: layout_loops_corners, mainiacjoe_overflow_boulevard, elyvilon_altar_3, nicolae_overflow_squiral, temple_pool_b, minmay_misc_feat_tower, chequers_big_river, hangedman_decor_points, uniq_sigmund, uniq_ijyb, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 5 | 5.3 Stealth | 2 | 2.5 Translocations | 1 | 1.5 Fighting | 1 | 1.5 Hexes | 1 | 1.6 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 19 | || 19 Spear | 3 | 13 || 16 Whip | | 30 || 30 Cast: Magic Dart | 53 | 56 || 109 Searing Ray | 6 | 14 || 20 Stab: Sleeping | | 3 || 3 Armor: Robe | 5 | 12 || 17 Dodge: Dodged | 19 | 34 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4197 | 4140 | 57 | 35 | 3535 | 5 | 839.4 | Dungeon | 4197 | 4140 | 57 | 35 | 3535 | 5 | 839.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1558 daAuts D:1: 1229 daAuts D:3: 920 daAuts D:4: 446 daAuts D:5: 43 daAuts