Dungeon Crawl Stone Soup version 0.30-a0-458-g86641cc369 (webtiles) character file. Game seed: 16937015931908293843 151 Heedrag the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Dec 14, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:02:38 (2754 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2754, Time: 00:02:39 Health: 35/35 AC: 3 Str: 7 XL: 5 Next: 10% Magic: 4/11 EV: 12 Int: 22 God: Gold: 107 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . SeeInvis . p - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . m - +0 pair of gloves Will ..... (no boots) Stlth ++........ e - amulet of magic regeneration HPRegen 0.25/turn (no ring) MPRegen 0.52/turn (no ring) @: no status effects A: demonic guardian 1, foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons p - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery e - an amulet of magic regeneration (around neck) (You found it on level 3 of the Dungeon) Wands q - a wand of polymorph (11) (You took it off Ijyb on level 3 of the Dungeon) Scrolls c - 3 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} i - 2 scrolls of magic mapping {unknown} j - 2 scrolls of teleportation {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} g - 3 potions of heal wounds {unknown} h - a potion of curing {unknown} k - a potion of brilliance {unknown} l - a potion of flight {unknown} n - 2 potions of degeneration {unknown} o - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.2 Spellcasting + Level 4.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Blink Tloc 8% N/A 17% 2 Lesser Beckoning Tloc 8% N/A 32% 3 Fulminant Prism Conj/Hex 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15230 Altars: Ashenzari Nemelex Xobeh Uskayaw Yredelemnul Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You may rarely emit foul miasma when damaged in melee. Message History You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A kobold comes into view. It is wielding a +0 whip. Found a stone staircase leading up. The kobold shouts! The magic dart hits the kobold. You kill the kobold! Aim: a quokka (71% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) Found 11 gold pieces. You see here a +0 whip. You now have 107 gold pieces (gained 11). There is a stone staircase leading up here. Terence the Incautious comes into view. He is wielding a +0 flail. The magic dart hits Terence. Terence shouts! The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The magic dart hits Terence. Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Terence! (Press . to maintain the ray.) The searing ray hits Terence. You kill Terence! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Unknown command. #####....~~~. ##### #...#....~≈≈. ####...# ##..#....~≈~. #....#.# #..#....~≈~. ##.####.### ##.#....~≈≈. #..# #..^# #.#)..P≈~# # ).## ###.## #.#....~≈# .# ..#######<.###.#@...~~# o.# ...............#....~≈#####~ ).....#######..#....~≈≈≈≈≈~~ .##...# ##.#....~≈~≈≈≈~~ .##...### #.#.....P...... .##.....######.............) .##...#.............####.### ### ###.....#######....#####.######.. #...#...## ##..<..[.....#....# There were no monsters in sight! Vanquished Creatures Terence (D:3) Ijyb (D:3) 5 adders 2 worms An orc (D:3) A bat (D:3) 5 endoplasms A giant cockroach (D:2) 7 goblins 3 hobgoblins 3 jackals (D:1) 2 quokkas (D:3) 4 ball pythons 2 frilled lizards 7 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 425 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 425 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 428 | D:1 | Learned a level 2 spell: Searing Ray 1235 | D:2 | Found a basalt altar of Yredelemnul. 1600 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 2140 | D:3 | Found a hide-covered altar of Uskayaw. 2141 | D:3 | Found a broken altar of Ashenzari. 2341 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2365 | D:3 | Noticed Ijyb 2391 | D:3 | Killed Ijyb 2392 | D:3 | Reached XP level 4. HP: 24/30 MP: 4/9 2744 | D:3 | Noticed Terence 2753 | D:3 | Killed Terence 2754 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2754 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/11 2754 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring D:2: layout_basic, basic_altar D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_rooms, nicolae_overflow_quartered_altars, serial_bayou_pond_e, saegor_snake_ambush, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 9 | 3 || 12 Unarmed | 9 | 5 || 14 Cast: Magic Dart | 59 | 20 || 79 Searing Ray | 6 | 7 || 13 Armor: Robe | 3 | 3 || 6 Skin | 1 | 2 || 3 Dodge: Dodged | 24 | 20 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2769 | 2744 | 25 | 64 | 2326 | 3 | 923.0 | Dungeon | 2769 | 2744 | 25 | 64 | 2326 | 3 | 923.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1187 daAuts D:2: 967 daAuts D:3: 614 daAuts