Dungeon Crawl Stone Soup version 0.30-a0-459-g9104f0fc43 (webtiles) character file. Game seed: 14532052190133791050 464 Heedrag the Conjurer (level 6, -6/43 HPs) Began as a Demonspawn Conjurer on Dec 15, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:28 (2578 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2578, Time: 00:04:28 Health: -6/43 AC: 5 Str: 8 XL: 6 Next: 80% Magic: 4/13 EV: 12 Int: 21 God: Gold: 119 SH: 0 Dex: 11 Spells: 3/14 levels left rFire + . . SeeInvis . h - +2 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . v - +0 robe {Will+} rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (-6 -> -36), resistant A: molten scales 2, demonic guardian 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons h - a +2 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe v - a +0 robe of willpower (worn) (You took it off an orc wizard on level 6 of the Dungeon) Magical Staves i - a staff of air (You found it on level 1 of the Dungeon) Jewellery o - a ring of protection from cold (You found it on level 2 of the Dungeon) Wands p - a wand of mindburst (14) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of torment {unknown} f - 2 scrolls of vulnerability {unknown} g - a scroll of fog {unknown} l - a scroll of teleportation {unknown} n - a scroll of identify {unknown} q - a scroll of noise {unknown} r - a scroll of acquirement {unknown} u - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} e - 2 potions of mutation {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} m - a potion of ambrosia {unknown} s - a potion of resistance t - a potion of curing {unknown} w - a potion of attraction {unknown} Skills: + Level 1.4 Fighting + Level 1.3 Short Blades - Level 1.7 Dodging + Level 2.5 Stealth * Level 4.8 Spellcasting + Level 5.1 Conjurations + Level 1.3 Hexes + Level 1.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 52% 2d6 1% 2 x - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 z - Fulminant Prism Conj/Hex 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 13% 2 Passwall Tmut/Erth 4% N/A 17% 2 Sublimation of Blood Necr 5% N/A 17% 2 Wereblood Tmut 5% N/A 17% 2 Portal Projectile Hex/Tloc 20% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Kindle Blastsparks Fire/Tloc/Air 12% 2d11 28% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 32% 3 Swiftness Air 5% N/A 32% 3 Freezing Cloud Conj/Ice/Air 6% 6-21 83% 5 Blade Hands Tmut 2% N/A 97% 5 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26990 Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are mostly covered in molten scales. (AC +3) A demonic guardian rushes to your aid. Message History You finish channelling your searing ray. The iguana bites you! You hit the iguana. You kill the iguana! Your Short Blades skill increases to level 1! You see here an iguana corpse. Found a stone staircase leading up. Found a fuming purple potion. There is a stone staircase leading up here. You climb upwards. Found a golden potion and 15 gold pieces. There is a stone staircase leading down here. A water moccasin comes into view. The water moccasin hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a water moccasin (66% to hit) The searing ray hits the water moccasin. (Press . to maintain the ray.) The searing ray hits the water moccasin. The searing ray hits the water moccasin! The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! You finish channelling your searing ray. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are more poisoned. The water moccasin poisons you! Aim: a water moccasin (almost dead, ally target, 66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin closely misses you. Your hellwing closely misses the water moccasin. Your hellwing hits the water moccasin! The water moccasin dies! Unknown command. It was a potion of resistance. You feel protected. You die... .. ... .. ..... . ## .....# . ### ... ... ..##. ..#.... .... #!.##....... .....#4.......... #.......>..# #.....@.#...# #..$..###...# #...... #.## ##..### ## ## You could see a friendly hellwing (summoned). Vanquished Creatures A necrophage (D:6) An orc priest (D:3) An iguana (D:6) 2 orc wizards (D:6) 3 adders A gnoll (D:2) A worm (D:2) 6 orcs 7 ball pythons 6 bats An endoplasm (D:2) 2 giant cockroaches 4 goblins 8 hobgoblins 7 kobolds 4 quokkas 2 frilled lizards (D:2) 3 rats 60 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) A centaur (D:6) 2 orcs (D:3) A ball python (D:1) A bat (D:2) 6 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 205 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 205 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 558 | D:1 | Learned a level 2 spell: Searing Ray 932 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1174 | D:1 | Found a snail-covered altar of Cheibriados. 1987 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 1987 | D:2 | Reached XP level 4. HP: 11/30 MP: 4/9 2246 | D:3 | Noticed a +0 dagger 2246 | D:3 | Noticed a +0 short sword 2247 | D:3 | Noticed a +0 spear 2247 | D:3 | Noticed a +0 falchion 2247 | D:3 | Noticed a +0 short sword 2248 | D:3 | Noticed a +0 dagger 2249 | D:3 | Noticed a +0 falchion 2252 | D:3 | Noticed a +0 spear 2276 | D:3 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 2276 | D:3 | Reached XP level 5. HP: 25/35 MP: 8/11 2281 | D:3 | Learned a level 4 spell: Fulminant Prism 2286 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2297 | D:3 | You fall into a shaft and drop 3 floors! 2339 | D:6 | Noticed a centaur 2345 | D:6 | Killed a centaur 2384 | D:6 | Reached skill level 5 in Conjurations 2384 | D:6 | Gained mutation: You are mostly covered in molten scales. | (AC +3) [demonic ancestry] 2384 | D:6 | Reached XP level 6. HP: 27/41 MP: 5/12 2409 | D:6 | Reached skill level 1 in Fighting 2411 | D:6 | Reached skill level 1 in Hexes 2411 | D:6 | Reached skill level 1 in Translocations 2549 | D:6 | Reached skill level 1 in Short Blades 2568 | D:5 | Entered Level 5 of the Dungeon 2569 | D:5 | Noticed a water moccasin 2577 | D:5 | HP: 1/43 [poisoned by a water moccasin] 2577 | D:5 | Killed a water moccasin 2578 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring D:2: layout_basic, minmay_joined_circles D:3: layout_basic, nicolae_gozag_cash_rules_everything_around_me, nicolae_uskayaw_en_pointe, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_trees, cheibrodos_sewer_entry_bend, serial_bayou_ford_a D:5: layout_cave_pools D:6: layout_loops_ring, overflow_temple_1_default, hangedman_abyss_or_decor_jellyfish_corner, uniq_blork_the_orc, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.8 Stealth | 2 | 2.5 Conjurations | 5 | 5.1 Fighting | 1 | 1.4 Hexes | 1 | 1.3 Translocations | 1 | 1.3 Short Blades | 1 | 1.3 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Club | 15 | || 15 Dagger | 7 | 21 || 28 Cast: Magic Dart | 66 | 1 || 67 Searing Ray | 1 | 11 || 12 Use: Potion | | 1 || 1 Armor: Robe | 11 | 5 || 16 Dodge: Dodged | 32 | 23 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2579 | 2484 | 95 | 0 | 1949 | 5 | 515.8 | Dungeon | 2579 | 2484 | 95 | 0 | 1949 | 5 | 515.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1224 daAuts D:2: 1022 daAuts D:6: 270 daAuts D:3: 51 daAuts D:5: 9 daAuts