Dungeon Crawl Stone Soup version 0.30-a0-462-gd5975efbca (webtiles) character file. Game seed: 14855090135600308351 36 Heedrag the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Dec 15, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:14 (1761 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1761, Time: 00:01:15 Health: 24/24 AC: 2 Str: 13 XL: 3 Next: 19% Magic: 0/7 EV: 12 Int: 21 God: Gold: 60 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn j - +6 ring of strength MPRegen 0.10/turn (no ring) @: very slightly contaminated A: powered by pain 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) n - the +3 whip "Xet Yzaw" {vorpal, rF- Int+2 SInv} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Armour a - a +0 robe (worn) Jewellery j - a +6 ring of strength (left hand) (You found it on level 1 of the Dungeon) Wands l - a wand of mindburst (7) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of blinking {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} i - 3 potions of heal wounds {unknown} k - a potion of invisibility {unknown} m - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 s - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10240 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Spells you cast may paralyse adjacent enemies. Message History Malevolent energies surge around you. Unknown command. You are out of magic! You are out of magic! You are out of magic! Unknown command. You are out of magic! You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You completely miss the jackal. The jackal misses you. You hit the jackal. The jackal misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. The magic dart hits the jackal. You kill the jackal! Malevolent energies surge around you. No target in view! You open the door. There is an open door here. Found a fine whip. n - the +3 whip "Xet Yzaw" {vorpal, rF- Int+2 SInv} You open the door. There is an open door here. There is an open door here. An adder comes into view. The adder hisses angrily. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the adder. Malevolent energies surge around you. The magic dart hits the adder. Malevolent energies surge around you. The magic dart hits the adder. Malevolent energies surge around you. The adder barely misses you. The magic dart hits the adder. Malevolent energies surge around you. The adder suddenly stops moving! The helpless adder fails to defend itself. You hit the adder. You kill the adder! Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 19, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. # ##.###.##....# # #8.8##.......# # ##.##..##....# #.######....# ##.## #....# #8.8# #....### ####.###########.. #8##8##8##.##8##8##8##.. ......†@.............'.. ##########8##8##8##.##8##8##8##.. ..##....# #######.###########.. #..#....# #....#8.8 #.... ##.#....# #....##.## #.### ##.#....# #....##.# ##.#.. ##......#######.##8.8#..####....# .....♣♣.♣........##.##........### ####♣♣P..######.## #.######.# There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:2) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 6 jackals (D:2) A quokka (D:2) 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 995 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 995 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1319 | D:2 | Learned a level 2 spell: Searing Ray 1715 | D:2 | Identified the +3 whip "Xet Yzaw" {vorpal, rF- Int+2 SInv} 1761 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1761 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1761 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_unsneaky_path_d, co_window_corner_b, co_window_broadway_b, co_window_corner_b, co_window_4corner_b, glass_columns_a, glass_columns_b, minmay_quantized D:2: layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_1, infiniplex_forest_corner_2, infiniplex_forest_zigzag_2, infiniplex_forest_zigzag_2, dk_noncrumbling_2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 8 Dagger || 14 Cast: Magic Dart || 48 Stab: Paralysed || 2 Armor: Robe || 10 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1759 | 1725 | 34 | 0 | 1552 | 2 | 879.5 | Dungeon | 1759 | 1725 | 34 | 0 | 1552 | 2 | 879.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1181 daAuts D:2: 578 daAuts