Dungeon Crawl Stone Soup version 0.30-a0-462-gd5975efbca (webtiles) character file. Game seed: 6861471943431335502 143 Heedrag the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Dec 16, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:03:48 (3275 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 3275, Time: 00:03:48 Health: 35/35 AC: 2 Str: 14 XL: 5 Next: 4% Magic: 1/11 EV: 12 Int: 21 God: Gold: 134 SH: 4 Dex: 11 Spells: 1/12 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of regeneration HPRegen 1.05/turn j - +6 ring of strength MPRegen 0.12/turn (no ring) @: no status effects A: large bone plates 1, ignite blood 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) q - a +0 helmet (You took it off Robin on level 2 of the Dungeon) Jewellery e - an amulet of regeneration (around neck) (You found it on level 1 of the Dungeon) j - a +6 ring of strength (left hand) (You found it on level 1 of the Dungeon) u - a ring of ice (You found it on level 3 of the Dungeon) Wands o - a wand of roots (11) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} g - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of blinking {unknown} n - a scroll of immolation {unknown} p - a scroll of enchant armour {unknown} s - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of cancellation {unknown} i - 5 potions of curing {unknown} k - a potion of flight {unknown} r - a potion of heal wounds {unknown} t - 2 potions of brilliance {unknown} v - 2 potions of haste {unknown} Skills: + Level 0.2 Fighting + Level 0.1 Short Blades - Level 1.7 Dodging + Level 1.7 Stealth * Level 4.0 Spellcasting + Level 4.8 Conjurations + Level 0.2 Hexes + Level 0.1 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 x - Iskenderun's Mystic Conj/Tloc 14% 2d5 38% 4 z - Fulminant Prism Conj/Hex 7% 3d6 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 12% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Alistair's Intoxication Tmut/Pois 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14726 Altars: Trog Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Your demonic aura sometimes causes spilled blood to erupt in flames. Spells you cast may paralyse adjacent enemies. Message History The jackal suddenly stops moving! Aim: a jackal (lightly wounded, paralysed, 100% to hit) Okay, then. The helpless jackal fails to defend itself. You hit the jackal. You kill the jackal! Aim: a worm (93% to hit) The searing ray hits the kobold. You kill the kobold! The searing ray misses the jackal. The searing ray hits the worm! (Press . to maintain the ray.) Malevolent energies surge around you. The searing ray hits the jackal! You kill the jackal! The searing ray hits the worm. The jackal closely misses you. The searing ray hits the worm. You kill the worm! The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! Malevolent energies surge around you. There is an open door here. Items here: ( ) ††. i - 5 white potions (gained 2) You open the door. A worm, a hobgoblin and an orc come into view. The orc shouts! The orc moves out of view. Found 12 gold pieces, a robe and a book of Death. There are monsters nearby! There are monsters nearby! The magic dart hits the worm. Malevolent energies surge around you. Aim: a worm (lightly wounded, 93% to hit) The searing ray hits the worm. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Malevolent energies surge around you. You have reached level 5! Your demonic ancestry asserts itself... Your blood heats up. The searing ray hits the worm. The searing ray hits the worm! The searing ray hits the worm. You kill the worm! You finish channelling your searing ray. Aim: an orc, wielding a +0 short sword (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Malevolent energies surge around you. ....######## ####.... .#### .. #....#.. ##### ...#....#.# ....# ......##... ##### #.......# # #### #.......# #.[ +#..## #.......##. # .....##....# ###...#.... #.# ...$..)@...# #...###.. .. ..8...##..## ##..###.# # ..... ##)## #....#.. # .# .... ##..## ##...##. #'##.: ##....# ##>...#. #..#####'....# ####..#.... ....##..##..## ........#.. # ....)....#### ...<....#.. ### #..##....# ........#.. There were no monsters in sight! Vanquished Creatures Robin (D:2) 4 adders 2 worms (D:3) 2 dart slugs 4 orcs (D:3) 3 ball pythons 3 bats (D:3) 12 endoplasms 5 giant cockroaches 13 goblins 8 hobgoblins 3 jackals (D:3) 3 quokkas 5 frilled lizards 4 kobolds 2 rats (D:1) 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 322 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 322 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1411 | D:2 | Noticed Robin 1481 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1481 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/7 1519 | D:2 | Killed Robin 1910 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/9 2831 | D:3 | Found a bloodstained altar of Trog. 3156 | D:3 | Learned a level 2 spell: Searing Ray 3161 | D:3 | Learned a level 4 spell: Fulminant Prism 3166 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3269 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 3269 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/11 3275 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_corners, minmay_hedge_maze, nrook_campfire D:2: layout_loops_ring, basic_altar, uniq_robin D:3: minmay_bubble_buster, layout_rooms, amcnicky_altar_gilded, minmay_misc_feat_alley, hangedman_decor_points Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Fighting | | 0.2 Short Blades | | 0.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Hexes | | 0.2 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 27 | 7 || 34 Cast: Magic Dart | 65 | 61 || 126 Searing Ray | | 3 || 3 Stab: Paralysed | 3 | 3 || 6 Armor: Robe | 7 | || 7 Dodge: Dodged | 16 | 7 || 23 Block: Other | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3273 | 3153 | 120 | 0 | 2763 | 3 | 1091.0 | Dungeon | 3273 | 3153 | 120 | 0 | 2763 | 3 | 1091.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1293 daAuts D:2: 1232 daAuts D:3: 747 daAuts