Dungeon Crawl Stone Soup version 0.30-a0-462-gd5975efbca (webtiles) character file. Game seed: 17844999049680756283 28 Heedrag the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Dec 16, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (1178 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1178, Time: 00:01:02 Health: 24/24 AC: 6 Str: 7 XL: 3 Next: 0% Magic: 7/7 EV: 12 Int: 21 God: Gold: 43 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 sling rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . c - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.24/turn o - ring of protection from cold MPRegen 0.10/turn (no ring) @: no status effects A: thin skeletal structure 1, spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) c - a +2 helmet (worn) (You found it on level 1 of the Dungeon) i - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery o - a ring of protection from cold (left hand) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of amnesia {unknown} g - a scroll of magic mapping {unknown} j - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} h - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.9 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 s - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4811 Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are partially covered in sharp spines. Message History There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet completely misses the endoplasm. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! A ball python comes into view. Found a scroll labelled FOUXES SAEMMAX. A ball python is nearby! A ball python is nearby! A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. #.#.#.##.#..#.# ..#.#.##.#..#.# ###.#.##.#..... ## #.#.##.#.##.# #?# #.#.......#.# .. #.#.##.####.# #. #.##......# ##.###.################# .......@................ #...#################### # There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 2 bats (D:1) 5 endoplasms (D:1) A goblin (D:1) 4 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 395 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 395 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 608 | D:1 | Learned a level 2 spell: Searing Ray 1178 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1178 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1178 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, minmay_pentomino_u2 Action || total -------------------------++------- Melee: Unarmed || 11 Fire: Sling || 30 Cast: Magic Dart || 18 Armor: Robe || 9 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1189 | 1144 | 45 | 0 | 1001 | 1 | 1189.0 | Dungeon | 1189 | 1144 | 45 | 0 | 1001 | 1 | 1189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1189 daAuts