Dungeon Crawl Stone Soup version 0.30-a0-463-g4188047c90 (webtiles) character file. Game seed: 6379881791338269936 31 Heedrag the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Dec 17, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:13 (1673 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1673, Time: 00:01:14 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 7% Magic: 6/6 EV: 12 Int: 21 God: Gold: 45 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . SeeInvis . d - +0 dagger rCold + . . Faith . (no shield) rNeg + . . Spirit . k - +1 robe "Labi" {Harm rElec rPois} rPois + Reflect . (no helmet) rElec + Harm + g - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn i - ring of positive energy MPRegen 0.10/turn (no ring) @: no status effects A: foul stench 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe g - a scarf of resistance (worn) (You found it on level 1 of the Dungeon) k - the +1 robe "Labi" (worn) {Harm rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Harm: It increases damage dealt and taken. Jewellery i - a ring of positive energy (left hand) (You found it on level 1 of the Dungeon) Scrolls c - 3 scrolls of teleportation {unknown} e - 4 scrolls of poison {unknown} f - 2 scrolls of identify {unknown} h - a scroll of torment {unknown} Potions b - a potion of magic j - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 s - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10327 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Spells you cast may paralyse adjacent enemies. Message History A kobold is nearby! The magic dart hits the kobold. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. Things that are here: a +0 dagger; a goblin corpse A jackal comes into view. Found a faded altar of an unknown god. A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. The jackal barks! A jackal comes into view. The magic dart hits the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. The magic dart hits the jackal. You kill the jackal! Malevolent energies surge around you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. Malevolent energies surge around you. The magic dart hits the bat. You kill the bat! Malevolent energies surge around you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a bat corpse; a jackal corpse There is a shaft here. Found a stone staircase leading down. A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. # .###.. ##.# ..... ..... #.... #. #...# ## #..S# #...## #.>..# . #..@.## #.# #.....###.... # ## #...#........#.#..#. #. #...#........#...... #..######..####.#...##.## #................ # .. ##.....#######.## .#. #.....#..# # ## .....###..# # You could see a ball python. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 4 hobgoblins 2 jackals (D:2) 4 kobolds 2 ball pythons 4 bats 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 253 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 256 | D:1 | Learned a level 2 spell: Searing Ray 1438 | D:2 | Identified the +1 robe "Labi" {Harm rElec rPois} 1585 | D:2 | Found a faded altar of an unknown god. 1588 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1588 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1673 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, grunt_decor_cap, minivault_5, minmay_fountain_box D:2: layout_rooms, hellmonk_ecumenical_altar_crossroads, minmay_puff Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 43 Armor: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1672 | 1624 | 48 | 0 | 1460 | 2 | 836.0 | Dungeon | 1672 | 1624 | 48 | 0 | 1460 | 2 | 836.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1392 daAuts D:2: 279 daAuts