Heedrag Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -3, D:1) a +0 club (21, 10, D:1) a +0 mace (24, 8, D:1) 3 stones (28, -19, D:1) a +0 leather armour (28, -3, D:1) a +0 club 4 stones (29, 6, D:1) a stone (29, 12, D:1) a +0 club (30, -3, D:1) a +0 leather armour (32, -6, D:1) a +0 short sword (36, -16, D:1) 6 stones (42, -28, D:1) 5 stones (44, -5, D:1) a +0 mace (47, -23, D:1) a +0 dagger (50, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -13, D:2) a +0 short sword 3 stones (3, 20, D:2) a +0 short sword (8, 45, D:2) a +0 dagger (10, 18, D:2) a +0 dagger (17, 21, D:2) 5 poisoned darts (21, 1, D:2) a +0 dagger (37, -9, D:2) 4 stones (40, 28, D:2) a +0 club (43, 32, D:2) a +0 plate armour (56, 8, D:2) a +0 whip a +0 ring mail 10 gold pieces (57, 32, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 14, D:3) a +0 flail (4, 21, D:3) a +0 sling (19, 45, D:3) a +0 short sword (20, 19, D:3) a +0 dagger (23, 26, D:3) a +0 morningstar (23, 34, D:3) a +0 falchion (23, 46, D:3) a +0 long sword (26, 8, D:3) a +0 scimitar (26, 43, D:3) a +0 robe (28, 42, D:3) a +0 robe (35, -2, D:3) 7 stones (35, 39, D:3) a +0 club 2 boomerangs (35, 40, D:3) a +0 club 3 poisoned darts a +0 robe (40, 9, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon [Shop] Onann's Assorted Antiques a wand of roots (3) (187 gold) a scroll of teleportation (78 gold) a scroll of magic mapping (195 gold) the +1 robe of the Apothecary {+Inv rC+} (694 gold) rC: It protects you from cold. +Inv: It lets you turn invisible. a potion of curing (78 gold) a +0 falchion (78 gold) the +4 short sword of Odatoneo {vorpal, MP+9} (1310 gold) It inflicts extra damage upon your enemies. MP: It affects your magic capacity (+9). (0, 0, D:4) a +0 club (1, 1, D:4) a +0 dagger (3, -4, D:4) a +0 leather armour (10, 14, D:4) a +0 rapier (11, -2, D:4) a +0 dagger a +0 robe (15, -7, D:4) 8 stones (19, -12, D:4) a +0 flail a +0 flail (19, 22, D:4) a +0 rapier a +0 leather armour (21, -12, D:4) a +0 hand axe a +0 hand axe (22, -12, D:4) a +0 club (23, -21, D:4) a +0 whip (23, 8, D:4) a +0 spear (28, 8, D:4) a +0 club (28, 22, D:4) a +0 club (32, 17, D:4) a +0 short sword 2 stones (39, -14, D:4) the +4 whip of Innocence {holy, *Corrode Will+ Int+4 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (41, 15, D:4) 5 stones (43, -9, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (43, 19, D:4) 5 poisoned darts (47, -30, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 8 stones (22, -2, D:5) 6 stones (28, 0, D:5) a +0 trident an orc corpse (28, 1, D:5) a +0 trident (29, -1, D:5) a +0 dagger a +0 mace an orc corpse (36, -1, D:5) an adder corpse (skeletalised by now) (40, 0, D:5) a +0 dagger