Dungeon Crawl Stone Soup version 0.30-a0-463-g4188047c90 (webtiles) character file. Game seed: 16504035204378301615 177 Heedrag the Conjurer (level 5, -6/37 HPs) Began as a Demonspawn Conjurer on Dec 17, 2022. Mangled by an orc ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (2363 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2363, Time: 00:02:56 Health: -6/37 AC: 2 Str: 7 XL: 5 Next: 30% Magic: 0/9 EV: 12 Int: 22 God: Gold: 111 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: demonic guardian 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of magic mapping {unknown} f - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} j - a scroll of silence {unknown} Potions b - a potion of magic g - a potion of berserk rage {unknown} i - a potion of might {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15633 Altars: Innate Abilities, Weirdness & Mutations A demonic guardian rushes to your aid. Message History The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 1% risk of failure) Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (almost dead, 79% to hit) The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) The orc hits you but does no damage. The orc barely misses you. Unknown command. Restarting spell: Searing Ray (safe; 1% risk of failure) Aim: an orc, wielding a +0 short sword (79% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The searing ray hits the orc. The orc closely misses you. x2 Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: e) +0 dagger Aim: an orc, wielding a +0 short sword (almost dead, about 40% to evade your +0 dagger) You hit the orc. You kill the orc! The orc misses you. Hit: e) +0 dagger Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (about 32% to evade your +0 dagger) You barely miss the orc. The orc closely misses you. Hit: e) +0 dagger Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (about 32% to evade your +0 dagger) You hit the orc but do no damage. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Hit: e) +0 dagger Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (about 32% to evade your +0 dagger) You hit the orc but do no damage. The orc barely misses you. Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (100% to hit) The magic dart hits the orc but does no damage. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Hit: e) +0 dagger Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (ally target, about 32% to evade your +0 dagger) You closely miss the orc. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Hit: e) +0 dagger Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (ally target, about 32% to evade your +0 dagger) You closely miss the orc. The orc hits you with a +0 mace! You die... ..). . # ... . #. #.# . #. ###..# . #>##....# . #.....# # . ##...รท#.## ##)4....# #@o[#..... ####...##. ..... ...... ...... ....# ...# You could see an orc (ally target) and a friendly ice devil (summoned). Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 2 adders 3 gnolls (D:2) 3 worms (D:2) A dart slug (D:1) 7 orcs 6 ball pythons 5 bats 5 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:3) 3 jackals (D:2) 2 quokkas (D:2) 4 frilled lizards 4 goblins 4 kobolds 7 rats 61 creatures vanquished. Vanquished Creatures (others) 3 withered plants (D:3) 3 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 343 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 343 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 835 | D:2 | Learned a level 2 spell: Searing Ray 934 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 934 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1728 | D:2 | Reached skill level 5 in Conjurations 1832 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/8 1839 | D:2 | Reached skill level 1 in Fighting 2264 | D:3 | Reached XP level 5. HP: 34/37 MP: 0/9 2362 | D:3 | HP: 1/37 [orc/+0 mace (4)] 2363 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, minmay_tromino_v4_c D:2: layout_loops_ring, hangedman_glass_teeth, hex_large D:3: layout_rooms, kiku_gazebo_garden_becter, dreamdust_ecumenical_altar_grove Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Fighting | 1 | 1.6 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Dagger | 18 | 18 || 36 Cast: Magic Dart | 65 | 19 || 84 Searing Ray | 5 | 8 || 13 Armor: Robe | 8 | 4 || 12 Dodge: Dodged | 22 | 24 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2365 | 2235 | 130 | 176 | 1702 | 3 | 788.3 | Dungeon | 2365 | 2235 | 130 | 176 | 1702 | 3 | 788.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1482 daAuts D:1: 799 daAuts D:3: 83 daAuts