Dungeon Crawl Stone Soup version 0.30-a0-465-g8901f6c8b5 (webtiles) character file. Game seed: 7762327592655888252 98 Heedrag the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Dec 18, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:40 (800 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 800, Time: 00:01:41 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 44% Magic: 0/8 EV: 12 Int: 22 God: Gold: 97 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . SeeInvis . k - +1 sling (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.22/turn (no ring) @: no status effects A: ignite blood 2, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons e - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) k - a +1 sling of flaming (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of amnesia {unknown} f - a scroll of acquirement {unknown} g - a scroll of magic mapping {unknown} j - a scroll of identify {unknown} l - a scroll of fog {unknown} Potions b - 2 potions of magic h - 2 potions of degeneration {unknown} i - a potion of might {unknown} m - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11193 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura often causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History You kill the dart slug! No target in view! Found an amethyst potion. A ball python comes into view. Found a stone staircase leading up. A ball python is nearby! You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the ball python. The sling bullet burns the ball python. You kill the ball python! No target in view! Found two stone staircases leading down. Found a dagger. m - an amethyst potion An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! An ogre is nearby! An ogre is nearby! You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet burns the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet burns the ogre. Okay, then. Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre. Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre completely misses you. Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. The ogre closely misses you. Fire: k) +1 sling (flame) Aim: an ogre, wielding a +0 giant club (almost dead, 70% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The sling bullet burns the ogre. You kill the ogre! Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood runs red-hot! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Okay, then. ####......#..# #.###### #............##### #....... #................###.###... #.......#.##.#.......... ##>....##.###.########.. .###<..###.###.# ##. .....>..........# ## .########.#####.# # #@# #.# #)# #.# #.# #.# #.# #.# #.# #.# #.# #.. There were no monsters in sight! Vanquished Creatures An ogre (D:2) A worm (D:1) A dart slug (D:2) A ball python (D:2) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 frilled lizards A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:1 | Found a faded altar of an unknown god. 297 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 297 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 791 | D:2 | Noticed an ogre 799 | D:2 | Killed an ogre 800 | D:2 | Reached skill level 5 in Conjurations 800 | D:2 | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 800 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 800 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 800 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 800 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_rooms, shapermc_ecumenical_altar_starsandcircs, dreamdust_wishing_well D:2: minmay_spotlight, layout_loops_ring, chequers_avenue, minmay_tree_intersection Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 18 | || 18 Cast: Magic Dart | 27 | || 27 Armor: Robe | 2 | || 2 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 806 | 749 | 57 | 76 | 509 | 2 | 403.0 | Dungeon | 806 | 749 | 57 | 76 | 509 | 2 | 403.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 702 daAuts D:2: 104 daAuts