Dungeon Crawl Stone Soup version 0.30-a0-474-g5673dd7ce6 (webtiles) character file. Game seed: 15448821468217524830 418 Heedrag the Conjurer (level 6, 0/41 HPs) Began as a Demonspawn Conjurer on Dec 20, 2022. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:48 (4008 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 4008, Time: 00:03:48 Health: 0/41 AC: 2 Str: 7 XL: 6 Next: 61% Magic: 2/11 EV: 12 Int: 22 God: Gold: 173 SH: 0 Dex: 11 Spells: 1/12 levels left rFire + . . SeeInvis . o - +12 dagger of the Curious Nightmares {vorpal, rF+} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.26/turn h - ring of wizardry MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -13) A: demonic guardian 2, antennae 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons d - a +1 dagger of venom (You took it off a goblin on level 1 of the Dungeon) o - the +12 dagger of the Curious Nightmares (weapon) {vorpal, rF+} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. rF: It protects you from fire. Missiles r - 3 curare-tipped darts {!f} x - 6 javelins Armour a - a +0 robe (worn) j - a +0 pair of gloves (You found it on level 1 of the Dungeon) p - a +0 pair of boots (You found it on level 2 of the Dungeon) Jewellery h - a ring of wizardry (left hand) (You found it on level 1 of the Dungeon) Wands v - a wand of digging (7) (You found it on level 4 of the Dungeon) Scrolls e - a scroll of enchant weapon {unknown} g - 5 scrolls of identify {unknown} k - 2 scrolls of noise {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of vulnerability {unknown} q - a scroll of amnesia {unknown} y - a scroll of acquirement {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} f - 2 potions of heal wounds {unknown} i - 2 potions of haste {unknown} s - a potion of mutation {!q} t - a potion of degeneration {unknown} u - a potion of resistance {unknown} w - a potion of lignification {unknown} z - 2 potions of might {unknown} A - a potion of attraction {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 1.7 Dodging + Level 1.7 Stealth + Level 3.8 Spellcasting * Level 6.6 Conjurations + Level 2.2 Hexes + Level 0.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 66% 2d6 1% 2 x - Iskenderun's Mystic Conj/Tloc 18% 2d6 12% 4 z - Fulminant Prism Conj/Hex 11% 3d9 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 2% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 14% 3 Kindle Blastsparks Fire/Tloc/Air 8% 2d10 14% 3 Ozocubu's Armour Ice 4% N/A 14% 3 Anguish Hex/Necr 4% N/A 28% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 43% 5 Metabolic Englaciation Hex/Ice 4% N/A 58% 5 Simulacrum Ice/Necr 2% N/A 99% 6 Enfeeble Hex 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19992 Temple: D:4-7 Altars: Qazlal Shops: D:3 ( Innate Abilities, Weirdness & Mutations A demonic guardian rushes to your aid. You have a pair of small antennae on your head. Message History A scorpion comes into view. You barely miss the jackal. The jackal closely misses you. Aim: a jackal (76% to hit) The searing ray hits the jackal. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The jackal barely misses you. The jackal closely misses you. The searing ray misses the jackal. The searing ray hits the jackal! You kill the jackal! The searing ray hits the scorpion. The jackal bites you but does no damage. The searing ray hits the jackal! You kill the jackal! The searing ray misses the scorpion. The searing ray hits the scorpion. You finish channelling your searing ray. The scorpion misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You feel sick. The scorpion barely misses you. Aim: a scorpion (lightly wounded, 81% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you. The searing ray hits the scorpion but does no damage. You feel sick. The scorpion closely misses you. The searing ray hits the scorpion! You feel sick. The scorpion closely misses you. The searing ray hits the scorpion. You finish channelling your searing ray. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You puncture the scorpion! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The scorpion closely misses you. You hit the scorpion but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. A pair of antennae grows on your head! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... .......#...............#..####.## .#####################.#..÷.##.# ...........# #...)...##....# ...#...##..# ###.####..####### ...#...###.# #...#.....# ...##..###.# ###.#.##.## ..###......# #.# #.# ..# ##.....#=.####.# #.# ..# ###...#..†s@..# #.# .## ####.#...##### #.# .# ####....#.. ... ####.......#. ##.........# #..........# ..####.###.# ..##...# #.# ..#))..# #.# You could see a scorpion. Vanquished Creatures Eustachio (D:4) An ogre (D:4) Terence (D:3) An iguana (D:4) An orc wizard (D:4) 2 adders 2 worms 3 dart slugs (D:3) 5 orcs 8 endoplasms A giant cockroach (D:1) 8 goblins 3 hobgoblins 7 jackals (D:4) 9 kobolds 5 quokkas 9 ball pythons 7 bats 4 frilled lizards 8 rats 86 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Found a faded altar of an unknown god. 151 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 151 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 289 | D:1 | Learned a level 2 spell: Searing Ray 1217 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1498 | D:2 | Identified the +12 dagger of the Curious Nightmares | {vorpal, rF+} 1755 | D:2 | Reached skill level 5 in Conjurations 2238 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/8 2388 | D:3 | Noticed Terence 2395 | D:3 | Killed Terence 2567 | D:3 | Found a stormy altar of Qazlal. 2645 | D:3 | Found Ewnuydd's Weapon Shoppe. 2924 | D:4 | Learned a level 4 spell: Fulminant Prism 2953 | D:4 | Noticed an ogre 2962 | D:4 | Killed an ogre 2963 | D:4 | Reached skill level 1 in Hexes 2963 | D:4 | Reached XP level 5. HP: 35/35 MP: 0/9 3165 | D:4 | Noticed Eustachio 3228 | D:4 | Killed Eustachio 3229 | D:4 | Reached skill level 6 in Conjurations 3229 | D:4 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 3229 | D:4 | Reached XP level 6. HP: 41/41 MP: 4/11 3886 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4008 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 4008 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_cross D:3: layout_loops_ring, nicolae_qazlal_general_emergency, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_terence D:4: minmay_recursive_quarters, layout_basic, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 3 | 3.8 Hexes | 1 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 22 | 24 || 46 Cast: Magic Dart | 79 | 47 || 126 Searing Ray | 1 | 7 || 8 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Stab: Distracted | | 1 || 1 Armor: Robe | 8 | 5 || 13 Dodge: Dodged | 22 | 27 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4006 | 3922 | 84 | 39 | 3363 | 4 | 1001.5 | Dungeon | 4006 | 3922 | 84 | 39 | 3363 | 4 | 1001.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1095 daAuts D:4: 1075 daAuts D:2: 949 daAuts D:3: 887 daAuts