Dungeon Crawl Stone Soup version 0.30-a0-474-g5673dd7ce6 (webtiles) character file. Game seed: 18188278402909425225 116 Heedrag the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Dec 20, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:01:57 (2179 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2179, Time: 00:01:57 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 69% Magic: 2/8 EV: 12 Int: 22 God: Gold: 67 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . q - +0 sling (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will +.... j - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.25/turn h - ring of willpower MPRegen 0.22/turn (no ring) @: no status effects A: ignite blood 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons f - a +0 club (You took it off a goblin on level 1 of the Dungeon) q - a +0 vorpal sling (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) k - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Jewellery h - a ring of willpower (left hand) (You found it on level 1 of the Dungeon) Scrolls e - 6 scrolls of identify {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of magic mapping {unknown} m - a scroll of noise {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} d - a potion of degeneration {unknown} l - a potion of brilliance {unknown} n - a potion of resistance {unknown} o - a potion of haste {unknown} p - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 12% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15805 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! There is a stone staircase leading down here. Things that are here: a +0 vorpal sling; a +0 dagger; a goblin corpse Okay, then. q - a +0 vorpal sling A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. q - a +0 vorpal sling (weapon) Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Found a chain mail and 8 gold pieces. There is a stone staircase leading up here. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! The magic dart hits the scorpion. The magic dart hits the scorpion. Aim: a scorpion (moderately wounded, 79% to hit) The searing ray hits the scorpion. (Press . to maintain the ray.) The searing ray hits the scorpion! You kill the scorpion! Your Spellcasting skill increases to level 3! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Unknown command. ######### #........ #........ #........ #........ #........ .######.......[ .......@....... .#####...###### ##...# #...# #.#.. #.##.# #.# .$ #.# ... There were no monsters in sight! Vanquished Creatures A scorpion (D:3) An adder (D:2) A worm (D:2) 2 dart slugs (D:1) 6 ball pythons 4 endoplasms 3 giant cockroaches 6 hobgoblins 2 jackals (D:1) 2 kobolds (D:2) 4 quokkas A bat (D:1) A frilled lizard (D:1) 2 goblins 2 rats (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 326 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 406 | D:1 | Found a faded altar of an unknown god. 414 | D:1 | Got Plato's Codex of Convocation 433 | D:1 | Learned a level 2 spell: Searing Ray 1175 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1740 | D:2 | Identified the +3 short sword "Compit" {holy, rN+} 1892 | D:2 | Reached skill level 5 in Conjurations 2174 | D:3 | Noticed a scorpion 2178 | D:3 | Killed a scorpion 2179 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2179 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/8 2179 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_basic, serial_bayou_lagoon_b D:3: layout_rooms, chequers_big_river, serial_park_tiny_2, columned_hall_lemuel, corexii_leaking_fountain, kennysheep_generic_room_12 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 8 | || 8 Cast: Magic Dart | 67 | || 67 Searing Ray | 2 | || 2 Armor: Robe | 8 | || 8 Dodge: Dodged | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2195 | 2161 | 34 | 0 | 1945 | 3 | 731.7 | Dungeon | 2195 | 2161 | 34 | 0 | 1945 | 3 | 731.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1133 daAuts D:2: 1057 daAuts D:3: 4 daAuts