Dungeon Crawl Stone Soup version 0.30-a0-476-g330ca2eb8e (webtiles) character file. Game seed: 4045784479837099160 32 Heedrag the Conjurer (level 3, 15/24 HPs) Began as a Demonspawn Conjurer on Dec 21, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:00:59 (1521 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1521, Time: 00:01:00 Health: 15/24 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 2/6 EV: 12 Int: 21 God: Gold: 90 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Magical Staves g - a staff of death (You found it on level 1 of the Dungeon) Scrolls d - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} f - a potion of brilliance {unknown} i - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 s - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10479 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You sometimes gain a little power by taking damage. Message History There is an escape hatch in the floor here. You see here a hobgoblin corpse. You see here a +0 war axe. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. A sourceless malevolence fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings suddenly seem different. A ball python comes into view. Found a scroll labelled AKYTEOL JOTS. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Key pressed, stopping explore. h - a scroll labelled AKYTEOL JOTS Found 11 gold pieces. You now have 90 gold pieces (gained 11). Found a fuming white potion. i - a fuming white potion Found a runed steel ring. A hobgoblin comes into view. A gnoll comes into view. It is wielding a +0 flail. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. A gnoll comes into view. It is wielding a +0 spear. Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 81% to hit) The searing ray hits the gnoll! The gnoll shouts! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. There are monsters nearby! There are monsters nearby! #....#.# ###.#......# ...........#####.# ........#........# ......#.#.########. #...#.#.#.......... #.#.#.#.#.#.###### #g# #.#.#.#.# #...# #@#.#.# ..=...#.#.#.# g.....g.#.#.# .#.#..g...#.# #..........# ############ You could see a gnoll (wandering) and a hobgoblin. Vanquished Creatures A gnoll (D:2) 2 ball pythons 3 bats (D:1) 4 endoplasms (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 456 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 456 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1513 | D:2 | Learned a level 2 spell: Searing Ray 1517 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1517 | D:2 | Reached XP level 3. HP: 14/24 MP: 2/6 1521 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic D:2: layout_basic, minmay_misc_feat_more_columns Action || total -------------------------++------- Cast: Magic Dart || 37 Searing Ray || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1520 | 1490 | 30 | 0 | 1384 | 2 | 760.0 | Dungeon | 1520 | 1490 | 30 | 0 | 1384 | 2 | 760.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1449 daAuts D:2: 70 daAuts