Dungeon Crawl Stone Soup version 0.30-a0-511-g0d9051e15b (webtiles) character file. Game seed: 10473691726496693978 18 Heedrag the Conjurer (level 2, -2/19 HPs) Began as a Demonspawn Conjurer on Dec 23, 2022. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (956 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 956, Time: 00:01:30 Health: -2/19 AC: 2 Str: 7 XL: 2 Next: 48% Magic: 0/5 EV: 12 Int: 19 God: Gold: 103 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of flight {unknown} e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 s - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11042 Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History There is a stone staircase leading down here. An adder comes into view. The magic dart hits the adder. The adder hisses angrily. The magic dart hits the adder but does no damage. A ball python comes into view. The magic dart hits the adder. The ball python hisses angrily. Aim: an adder (lightly wounded, 63% to hit) The searing ray hits the adder. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The adder bites you but does no damage. The adder bites you but does no damage. A hobgoblin comes into view. The hobgoblin shouts! The adder bites you. The adder attacks as you move away! The adder misses you. A goblin comes into view. It is wielding a +0 club. The adder bites you. The adder attacks as you move away! The adder bites you but does no damage. The ball python attacks as you move away! The ball python bites you but does no damage. The adder attacks as you move away! The adder completely misses you. There is a stone staircase leading up here. The adder bites you. You are poisoned. The adder poisons you! You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. The worm closely misses you. There is a stone staircase leading down here. You feel sick. Unknown command. The adder attacks as you move away! The adder closely misses you. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as you move away! The adder bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder closely misses you. Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder bites you. You die... ##......#.## ##(....#.###### #............##### #.#>...##..#..##.. #...#..♣##..#.#..# ##..#...###......# #w......P#######.. #S##.♣P.P# ##. #@##.♣...#♣####### #.#....♣.#..'.P### #.#......#P.#.PP## ##.#......####..♣## #..##.P.P...#...♣#♣ #.##..♣.♣...'..