Dungeon Crawl Stone Soup version 0.30-a0-556-g0a0f5a245f (webtiles) character file. Game seed: 8683162848457762254 33 Heedrag the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Dec 27, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:02:28 (1247 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1247, Time: 00:02:28 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 12% Magic: 6/6 EV: 12 Int: 27 God: Gold: 39 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn d - +6 ring of intelligence MPRegen 0.10/turn (no ring) @: no status effects A: powered by pain 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles c - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a +6 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of fear {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Call Imp Summ 3% N/A 14% 2 Mephitic Cloud Conj/Pois/Air 11% N/A 14% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Summon Lightning Spire Summ/Air 3% N/A 67% 4 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10754 Altars: Shops: D:1 *[* Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Spells you cast may paralyse adjacent enemies. Message History You finish memorising. Spell assigned to 's'. Found a scroll labelled ETYRGHA RAM FAFU. There is an entrance to Xaqab's General Store here. g - a scroll labelled ETYRGHA RAM FAFU There is an entrance to Xaqab's General Store here. There is a stone staircase leading down here. You see here a rat corpse. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You see here a rat corpse. There is a stone staircase leading down here. You climb downwards. Found a robe and a long sword. There is a stone staircase leading up here. A rat is nearby! A rat is nearby! A rat is nearby! Unknown command. The magic dart hits the rat. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. An adder comes into view. Found 17 gold pieces. Aim: an adder (asleep, 100% to hit) The searing ray hits the adder! The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 19, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. You now have enough gold to buy 2 scrolls labelled NEGAIRH XUITUL on D:1, or buy a scroll of teleportation on D:1. You now have 39 gold pieces (gained 17). Found a tower shield. #....).#...#.# ...####.##.†[#.### #..#.####.#...# #....####)#.### #...........# #########.##### #.....# ####.## #@# #[.......# ########## There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:2) 2 kobolds (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 744 | D:1 | Found Wiabb's Assorted Antiques. 1013 | D:1 | Found Xaqab's General Store. 1042 | D:1 | Found Unyczox's Antique Armour Shop. 1093 | D:1 | Learned a level 2 spell: Searing Ray 1190 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1190 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1247 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, serial_shops, nicolae_square_shop, nicolae_shop_hallway_stairs, nicolae_shop_behind_doors D:2: layout_basic Action || total -------------------------++------- Cast: Magic Dart || 32 Searing Ray || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1245 | 1147 | 98 | 0 | 1060 | 2 | 622.5 | Dungeon | 1245 | 1147 | 98 | 0 | 1060 | 2 | 622.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1139 daAuts D:2: 106 daAuts