Dungeon Crawl Stone Soup version 0.30-a0-561-g1b0378597e (webtiles) character file. Game seed: 9652915021515372643 60 Heedrag the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Dec 28, 2022. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (2163 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2163, Time: 00:03:04 Health: -1/24 AC: 3 Str: 7 XL: 3 Next: 82% Magic: 0/7 EV: 12 Int: 21 God: Gold: 87 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . i - +0 spear (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sharp scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons i - a +0 spear of venom (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) j - a +0 kite shield (You found it on level 1 of the Dungeon) Jewellery k - a ring of fire (You found it on level 2 of the Dungeon) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of noise {unknown} g - a scroll of fear {unknown} h - a scroll of magic mapping {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - 2 potions of might {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9834 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! Your magical contamination has completely faded away. An endoplasm and a frilled lizard come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The magic dart hits the endoplasm. The endoplasm quivers. The frilled lizard hisses angrily. The magic dart hits the endoplasm. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Terence the Incautious comes into view. He is wielding a +0 flail. Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (82% to hit) The searing ray hits Terence! (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence but does no damage. Terence hits you with a +0 flail! The searing ray hits Terence. You finish channelling your searing ray. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Terence. (Press . to maintain the ray.) Terence hits you but does no damage. You closely miss Terence. Terence barely misses you. You barely miss Terence. Terence closely misses you. You hit Terence but do no damage. Terence barely misses you. You hit Terence. Terence is poisoned. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, very poisoned, 100% to hit) The magic dart hits Terence but does no damage. Terence completely misses you. You hit Terence but do no damage. Terence hits you with a +0 flail. You die... #.....####.#####).........# #....................)....# #.....#####...............# #.....# #...........[...# #.....# #...............# ###...#####......######### #..............# #...####......... #...# #@†....... #...# #@....... #...# #........ #...# #........ #.... ......... #.... ......... .....###. ......# You could see Terence (very poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) 5 endoplasms A giant cockroach (D:1) 10 goblins 2 hobgoblins 3 jackals (D:1) 4 kobolds 2 quokkas (D:2) 5 ball pythons 6 bats 6 frilled lizards 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 361 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 361 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 517 | D:1 | Learned a level 2 spell: Searing Ray 1336 | D:2 | Reached XP level 3. HP: 20/24 MP: 3/6 1863 | D:2 | Reached skill level 5 in Conjurations 2150 | D:2 | Noticed Terence 2161 | D:2 | HP: 1/24 [Terence/+0 flail (3)] 2163 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring, minmay_misc_feat_enclosed, dreamdust_princess_corridor, chequers_serial_rivers_micro_a, serial_bayou_pond_d D:2: kennysheep_the_goblin_king, layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 2 Spear || 19 Cast: Magic Dart || 80 Searing Ray || 5 Armor: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2164 | 2099 | 65 | 95 | 1753 | 2 | 1082.0 | Dungeon | 2164 | 2099 | 65 | 95 | 1753 | 2 | 1082.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1245 daAuts D:2: 919 daAuts