Dungeon Crawl Stone Soup version 0.30-a0-570-g486de37d69 (webtiles) character file. Game seed: 5267080488143536173 77 Heedrag the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Dec 29, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:05:39 (2086 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2086, Time: 00:05:39 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 13% Magic: 0/8 EV: 14 Int: 22 God: Gold: 82 SH: 5 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . d - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + g - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++ f - amulet of reflection HPRegen 0.25/turn o - ring of protection from cold MPRegen 0.11/turn p - ring of resist corrosion @: no status effects A: repulsion field 1, ignite blood 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles e - a throwing net {!f} q - 5 curare-tipped darts {!f} Armour a - a +0 robe (worn) g - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery f - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) o - a ring of protection from cold (left hand) (You found it on level 1 of the Dungeon) p - a ring of resist corrosion (right hand) (You found it on level 2 of the Dungeon) Scrolls j - a scroll of teleportation {unknown} m - 2 scrolls of identify {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} h - a potion of degeneration {unknown} i - a potion of mutation {unknown} k - a potion of brilliance {unknown} l - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Call Imp Summ 3% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15916 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Spells you cast may paralyse adjacent enemies. Message History Unknown command. Found 3 stones. Found 5 curare-tipped darts. You see here 3 stones. Done exploring. You see here 5 curare-tipped darts {!f}. q - 5 curare-tipped darts {!f} Done exploring. Done exploring. Done exploring. Key pressed, stopping explore. Done exploring. Unknown command. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. Found 2 poisoned darts. Found a book of Minor Magic. You see here 2 poisoned darts. You pick up a book of Minor Magic and begin reading... You add the spells Call Imp and Mephitic Cloud to your library. An adder comes into view. Aim: an adder (asleep, 100% to hit) The searing ray hits the adder! The adder hisses angrily. (Press . to maintain the ray.) Malevolent energies surge around you. A frilled lizard comes into view. The searing ray hits the adder. You kill the adder! You hear a shout! A hobgoblin comes into view. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Restarting spell: Searing Ray (safe; 2% risk of failure) Aim: a hobgoblin (79% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Malevolent energies surge around you. The searing ray hits the frilled lizard! You kill the frilled lizard! Assign waypoint to what number? (0-9) Okay, then. #<...#.# #...#..###......... ###....# #..##.## ##.####### .....##.## #....# #...## #######..# #..### ###..# #..## #.## #+# ##.# #...###.# +.+ #.# #.#.....# ##.## ##.# #.####...###.#.###..# #.# ###..@..#.....## ..# #>...###.#### ... ....†#......# ... .....°######## #.. ....... .##.... #. #. There were no monsters in sight! Vanquished Creatures 2 adders 4 worms (D:2) 2 dart slugs (D:1) 4 endoplasms 5 goblins 2 hobgoblins 4 jackals (D:1) 2 quokkas (D:2) 6 ball pythons 4 bats 4 frilled lizards A kobold (D:1) 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 193 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 361 | D:1 | Learned a level 2 spell: Searing Ray 1161 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1161 | D:2 | Reached XP level 3. HP: 16/24 MP: 1/6 1506 | D:2 | Found an ornate altar of the Wu Jian Council. 1693 | D:2 | Reached skill level 5 in Conjurations 2083 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2083 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2086 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, minmay_misc_feat_nine_boxes D:2: layout_basic, basic_altar D:3: layout_basic, lemuel_doored_altar, nemelex_dance_club_becter, minitemple, serial_shops, shop, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 47 | || 47 Punch | 2 | || 2 Cast: Magic Dart | 58 | || 58 Searing Ray | 7 | 1 || 8 Armor: Robe | 16 | || 16 Dodge: Dodged | 22 | || 22 Block: Other | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2083 | 2052 | 31 | 142 | 1589 | 3 | 694.3 | Dungeon | 2083 | 2052 | 31 | 142 | 1589 | 3 | 694.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1067 daAuts D:2: 954 daAuts D:3: 61 daAuts