Dungeon Crawl Stone Soup version 0.30-a0-576-g89cddaab80 (webtiles) character file. Game seed: 9639404538636808744 155 Heedrag the Conjurer (level 5, 15/35 HPs) Began as a Demonspawn Conjurer on Dec 31, 2022. Quit the game in a sewer. The game lasted 00:05:00 (2975 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2975, Time: 00:05:01 Health: 15/35 AC: 7 Str: 13 XL: 5 Next: 14% Magic: 2/9 EV: 12 Int: 22 God: Gold: 94 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . m - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . d - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn k - +6 ring of strength MPRegen 0.22/turn (no ring) @: no status effects A: icy blue scales 1, spiny 1, magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 94 gold pieces. Inventory: Hand Weapons m - a +1 dagger of venom (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles j - 2 poisoned darts Armour a - a +0 robe (worn) d - a +2 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Jewellery k - a +6 ring of strength (left hand) (You found it on level 1 of the Dungeon) n - an amulet of the acrobat (You took it off a goblin on level 2 of the Dungeon) Scrolls e - 2 scrolls of teleportation {unknown} f - 3 scrolls of poison {unknown} g - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} i - 2 scrolls of amnesia {unknown} o - a scroll of blinking {unknown} p - a scroll of fog {unknown} q - a scroll of noise {unknown} s - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of flight {unknown} l - 2 potions of curing {unknown} r - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting * Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15226 Sewer (1/1) Zot: 5788 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You are partially covered in sharp spines. You regenerate magic rapidly. Message History The rat splashes around in the water. You hit the rat. The rat is poisoned. The rat misses you. You hit the rat but do no damage. You kill the rat! You hit the rat. The rat closely misses you. Your unstable footing causes you to fumble your attack. The rat is struck by your spines. You kill the rat! You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. 2 rats come into view. You enter the shallow water. Moving in this stuff is going to be slow. The rat bites you but does no damage. Your unstable footing causes you to fumble your attack. The rat is struck by your spines. You kill the rat! You hit the rat but do no damage. You hit the rat. The rat is poisoned. The rat splashes around in the water. Your unstable footing causes you to fumble your attack. You kill the rat! You see here a rat corpse. You hit the rat. You kill the rat! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. Found four items. Found a gate leading back out of this place. Aim: a hell rat (asleep, 100% to hit) The searing ray hits the hell rat. (Press . to maintain the ray.) Aim: a hell rat (moderately wounded, 79% to hit) The searing ray misses the hell rat. (Press . to maintain the ray.) The searing ray hits the hell rat! The hell rat bites you. The hell rat bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the hell rat but does no damage. The hell rat is struck by your spines. You kill the hell rat! You have reached level 5! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Unknown command. Unknown command. ######### ###~..~.~.### ###~~~~.~†@~.~### #..~..##'##~††..# ##~.†###~~ ###~~~# #~~~##.~~~ #~..# #...#~~~~~ ~..# #.~.##~!!? .~.# ##.~~###?∩ #~~~## #~.~~~#####~~~.~# ###~~~~.∩~~~.~# There were no monsters in sight! Vanquished Creatures A hell rat (Sewer) Robin (D:2) 2 adders (D:2) 2 river rats (Sewer) 5 dart slugs 8 ball pythons 4 endoplasms 2 giant cockroaches 15 goblins 7 hobgoblins (D:2) 5 kobolds 4 quokkas 6 bats 5 frilled lizards 9 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 200 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1121 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 1121 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1337 | D:2 | Learned a level 2 spell: Searing Ray 1447 | D:2 | Reached skill level 5 in Conjurations 1451 | D:2 | Noticed Robin 1822 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 1845 | D:2 | Killed Robin 2758 | D:3 | Found a glowing drain. 2773 | Sewer | Entered a sewer 2975 | Sewer | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2975 | Sewer | Reached XP level 5. HP: 15/35 MP: 2/9 2975 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, minmay_indecisive_spiral D:2: layout_loops_ring, uniq_robin D:3: layout_basic, cheibrodos_sewer_entry_bend Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 11 | 36 || 47 Cast: Magic Dart | 77 | 25 || 102 Searing Ray | 2 | 7 || 9 Stab: Sleeping | | 1 || 1 Armor: Robe | 8 | 9 || 17 Dodge: Dodged | 20 | 17 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2985 | 2578 | 407 | 118 | 2016 | 4 | 746.2 | Dungeon | 2773 | 2366 | 407 | 57 | 1930 | 3 | 924.3 | Sewer | 212 | 212 | 0 | 61 | 86 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1291 daAuts D:2: 1083 daAuts D:3: 399 daAuts Sewer: 212 daAuts