Dungeon Crawl Stone Soup version 0.30-a0-709-gcdc1b43e22 (webtiles) character file. Game seed: 13545833326527210097 506 Heedrag the Conjurer (level 6, -3/36 (41) HPs) Began as a Demonspawn Conjurer on Jan 22, 2023. Slain by a wight ... wielding a +2 battleaxe of freezing (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:34 (3703 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 3703, Time: 00:04:34 HP: -3/36 (41) AC: 5 Str: 8 XL: 6 Next: 97% MP: 0/11 EV: 17 Int: 21 God: Gold: 122 SH: 0 Dex: 11 Spells: 5/12 levels left rFire . . . SeeInvis . w - +0 hand axe (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.26/turn i - +5 ring of evasion MPRegen 0.12/turn n - ring of resist corrosion @: heavily drained A: hooves 1, thin metallic scales 1, powered by death 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons f - a +0 club (You took it off a goblin on level 1 of the Dungeon) w - a +0 hand axe of venom (weapon) (You took it off a wight on level 4 of the Dungeon) Missiles m - 8 poisoned darts Armour a - a +0 robe (worn) g - a +0 cloak (worn) (You found it on level 1 of the Dungeon) s - a +0 helmet (You found it on level 4 of the Dungeon) Magical Staves u - a staff of earth (You found it on level 4 of the Dungeon) Jewellery i - a +5 ring of evasion (left hand) (You found it on level 1 of the Dungeon) n - a ring of resist corrosion (right hand) (You found it on level 2 of the Dungeon) q - a +5 ring of evasion (You found it on level 3 of the Dungeon) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of blinking {unknown} l - 3 scrolls of enchant weapon {unknown} o - a scroll of amnesia {unknown} p - 3 scrolls of vulnerability {unknown} Potions b - 4 potions of magic d - 3 potions of lignification {unknown} k - a potion of flight {unknown} r - a potion of brilliance {unknown} t - 2 potions of might {unknown} v - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting * Level 6.6 Conjurations * Level 3.4 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 62% 2d6 1% 2 z - Fulminant Prism Conj/Hex 12% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 4% 3 Tukima's Dance Hex 18% N/A 9% 3 Mephitic Cloud Conj/Pois/Air 13% N/A 16% 3 Call Imp Summ 3% N/A 19% 2 Lesser Beckoning Tloc 6% N/A 19% 2 Portal Projectile Hex/Tloc 22% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Gell's Gravitas Tloc 3% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Blade Hands Tmut 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20288 Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in thin metallic scales. (AC +2) You regenerate a little health from kills. Message History a +0 hand axe of venom; a +0 robe Your +0 hand axe of venom begins to drip with poison! w - a +0 hand axe of venom (weapon) A wight comes into view. It is wielding a +2 battleaxe of freezing. A wight is nearby! A wight is nearby! Things that are here: a +0 giant spiked club; an ogre corpse There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. There is a stone staircase leading down here. You climb downwards. The wight hits you with a +2 battleaxe of freezing! You feel drained. The wight freezes you. There is a stone staircase leading up here. Aim: a wight, wielding a +2 battleaxe of freezing and wearing a +0 robe (79% to hit) The searing ray hits the wight. (Press . to maintain the ray.) The wight completely misses you. The searing ray hits the wight. The wight misses you. The searing ray hits the wight but does no damage. The wight hits you with a +2 battleaxe of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You conjure a prism of explosive energy! A fulminant prism comes into view. The wight closely misses you. The wight hits your fulminant prism with a +2 battleaxe of freezing. The wight attacks as you move away! The wight hits you with a +2 battleaxe of freezing. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight hits your fulminant prism with a +2 battleaxe of freezing! The wight freezes your fulminant prism. Aim: a wight, wielding a +2 battleaxe of freezing and wearing a +0 robe (lightly damaged, 79% to hit) The searing ray hits the wight. (Press . to maintain the ray.) The wight misses you. The searing ray hits the wight! The wight hits you with a +2 battleaxe of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. You die... >......##...(###(..#..###.#...### .............#...#...# #.#..## .########....#.# #..# ##...### # ##......#####.###......## #.........##........##..## #.#.......##...###.####..# #..............##....###.# ##.[#.##................... #.)##.###.@))..#........... #.......###z#.............. #####.....#.....##............. #.........####..<.............. #.........# ##.##....#...##### #.........# #.#.....#...# #.........#####.#.#####...# ###########.......# #...# #....)..# ##### You could see a wight. Vanquished Creatures A water moccasin (D:3) An ogre (D:4) A scorpion (D:3) 2 wights (D:4) 7 adders 3 gnolls (D:4) An ufetubus (D:4) A worm (D:3) 2 dart slugs 10 ball pythons 4 bats 7 endoplasms 3 hobgoblins 2 jackals (D:2) A quokka (D:2) A frilled lizard (D:1) 3 goblins 5 kobolds 5 rats 60 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 2 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Found a faded altar of an unknown god. 331 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 331 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 334 | D:1 | Learned a level 2 spell: Searing Ray 905 | D:1 | Found a faded altar of an unknown god. 1368 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1368 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1798 | D:2 | Reached skill level 5 in Conjurations 2037 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 2501 | D:3 | Noticed a water moccasin 2700 | D:3 | Learned a level 4 spell: Fulminant Prism 2761 | D:3 | Killed a water moccasin 2762 | D:3 | Reached skill level 1 in Hexes 2762 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2762 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/9 3328 | D:4 | Reached skill level 6 in Conjurations 3359 | D:3 | Reached XP level 6. HP: 24/41 MP: 0/11 3591 | D:4 | Found a shimmering altar of Xom. 3703 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_loops_ring D:3: layout_rooms D:4: layout_rooms, grunt_gozag_statues, mainiacjoe_overflow_concentric_impassable, temple_hall, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 3 | 3.7 Hexes | 1 2 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Club | 4 | 15 || 19 Kick | 1 | 2 || 3 Punch | 1 | || 1 Cast: Magic Dart | 50 | 42 || 92 Searing Ray | 3 | 15 || 18 Fulminant Prism | | 2 || 2 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 21 | 35 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3710 | 3580 | 130 | 308 | 2817 | 4 | 927.5 | Dungeon | 3710 | 3580 | 130 | 308 | 2817 | 4 | 927.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1287 daAuts D:1: 1273 daAuts D:3: 846 daAuts D:4: 303 daAuts