Heedrag Level 1 of the Dungeon (0, 0, D:1) a +0 robe (13, 38, D:1) 4 stones (14, 35, D:1) a +1 war axe of freezing (23, 21, D:1) a +0 club (24, 29, D:1) 8 stones (24, 46, D:1) a +0 club (27, 16, D:1) a +0 rapier (27, 32, D:1) a +0 club (45, 57, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, 22, D:2) 4 stones (21, 34, D:2) a +0 dagger (22, 21, D:2) a +0 chain mail (25, 1, D:2) a +0 leather armour (32, 44, D:2) 6 stones (39, 4, D:2) a +0 sling a +0 club (39, 21, D:2) 7 stones (44, 27, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon [Shop] Hakhiw's Distillery a potion of lignification (39 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of might (52 gold) [Shop] Fipiq's Distillery (Shop contents are unknown) [Shop] Muly's Weapon Emporium a +0 dagger (24 gold) the +6 mace "Kuqucen" {protect, Contam rC+ Will+ SInv} (621 gold) rC: It protects you from cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a +0 short sword (36 gold) a stone (1 gold) 5 stones (6 gold) a +2 antimagic sling (198 gold) a +0 giant club (20 gold) a +5 sling of flaming (356 gold) a +4 long sword of electrocution (368 gold) a +6 spear of venom (427 gold) (3, 8, D:3) 11 gold pieces (10, 6, D:3) a necrophage corpse (20, 7, D:3) a worm corpse (26, 14, D:3) a ball python corpse (skeletalised by now) (30, 15, D:3) an adder corpse (skeletalised by now) (40, 29, D:3) a +0 robe (45, 33, D:3) a potion of curing