Dungeon Crawl Stone Soup version 0.30-a0-870-gc5d4c5acee (webtiles) character file. Game seed: 15886390966706971036 202 Heedrag the Conjurer (level 5, 4/35 HPs) Began as a Demonspawn Conjurer on Mar 11, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:35 (1510 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1510, Time: 00:01:36 Health: 4/35 AC: 8 Str: 7 XL: 5 Next: 50% Magic: 0/10 EV: 12 Int: 21 God: Gold: 47 SH: 4 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) @: sanguine armoured A: spiny 1, sanguine armour 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) l - the +2 hand axe "Pirisoku" {antimagic, rC- rCorr SInv Stlth+} (You found it on level 2 of the Dungeon) rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of fear {unknown} f - 3 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} j - a scroll of fog {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} i - a potion of curing {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting * Level 6.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Summon Small Mammal Summ 12% N/A 13% 1 Call Canine Familiar Summ 3% N/A 36% 3 Summon Guardian Golem Hex/Summ 3% N/A 36% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10490 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. When seriously injured, your blood forms armour. (AC +6) A meltable shield of frost defends you. (SH +4) Message History Found a scroll labelled FAN OSIGORE. Found a stone staircase leading down. Found a glowing leather armour. l - the +2 hand axe "Pirisoku" {antimagic, rC- rCorr SInv Stlth+} There is a stone staircase leading up here. m - a scroll labelled FAN OSIGORE You see here a +3 leather armour. Found a stone staircase leading up. Found a stone staircase leading down. Found 10 gold pieces. You now have 47 gold pieces (gained 10). Found 3 gold pieces. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund gestures at you while chanting. The magic dart hits you. Unknown command. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. (Press . to maintain the ray.) Sigmund casts a spell at you. The magic dart hits you. The searing ray hits Sigmund! The searing ray hits Sigmund! Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Your blood congeals into armour. The searing ray hits Sigmund but does no damage. You finish channelling your searing ray. Unknown command. Sigmund closely misses you. Sigmund barely misses you. You closely miss Sigmund. You closely miss Sigmund. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits Sigmund. You kill Sigmund! Your Spellcasting skill increases to level 3! Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 4! You feel agile. You have reached level 5! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Okay, then. Okay, then. #........# #.######.# ###.# ####.# ## ##...###..... .. #..####..##.# #..#######.## #.###.# .###.......#.# #.# #<# .$....###....#####.# #.# #.)@........#..# #.# ................#.## #.# ..................# #.# #####.............# # #.#...........# # #..##.....>....# ### #................ ... .................#### ................ There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An adder (D:2) 2 dart slugs (D:1) A bat (D:1) An endoplasm (D:2) 5 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 3 ball pythons 3 frilled lizards 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 339 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 343 | D:1 | Learned a level 2 spell: Searing Ray 1333 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 1333 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1437 | D:2 | Identified the +2 hand axe "Pirisoku" {antimagic, rC- rCorr | SInv Stlth+} 1496 | D:2 | Noticed Sigmund 1509 | D:2 | Killed Sigmund 1510 | D:2 | Reached skill level 6 in Conjurations 1510 | D:2 | Reached XP level 4. HP: 3/30 MP: 0/9 1510 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1510 | D:2 | Reached XP level 5. HP: 4/35 MP: 0/10 1510 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring, hangedman_glass_teeth D:2: layout_rooms, supply_closet_lemuel, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Conjurations | 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 24 | || 24 Punch | 1 | || 1 Cast: Magic Dart | 60 | || 60 Searing Ray | 1 | || 1 Armour: Robe | 4 | || 4 Dodge: Dodged | 17 | || 17 Block: Other | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1509 | 1478 | 31 | 0 | 1299 | 2 | 754.5 | Dungeon | 1509 | 1478 | 31 | 0 | 1299 | 2 | 754.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1260 daAuts D:2: 248 daAuts