Dungeon Crawl Stone Soup version 0.31-a0-133-gaae73658be (webtiles) character file. Game seed: 3385790381690513314 149 Heedrag the Conjurer (level 5, 17/35 HPs) Began as a Demonspawn Conjurer on June 2, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:02:24 (2389 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2389, Time: 00:02:25 Health: 17/35 AC: 2 Str: 14 XL: 5 Next: 9% Magic: 2/9 EV: 12 Int: 21 God: Gold: 210 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . p - +2 whip (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mildly poisoned (17 -> 16) A: powered by pain 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 210 gold pieces. Inventory: Hand Weapons f - a +0 short sword (You found it on level 1 of the Dungeon) p - a +2 whip of flaming (weapon) (You took it off a gnoll on level 2 of the Dungeon) Missiles i - 9 poisoned darts l - 4 silver javelins Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength (left hand) (You found it on level 1 of the Dungeon) k - a ring of ice (You found it on level 1 of the Dungeon) Scrolls e - a scroll of noise {unknown} h - 2 scrolls of fog {unknown} m - a scroll of blinking {unknown} n - a scroll of amnesia {unknown} q - a scroll of vulnerability {unknown} r - a scroll of enchant armour {unknown} s - a scroll of identify {unknown} Potions b - a potion of magic d - 3 potions of enlightenment {unknown} g - 3 potions of heal wounds {unknown} j - 3 potions of brilliance {unknown} o - a potion of ambrosia {unknown} t - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting * Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 2-4/arc 6% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Apportation Tloc 6% N/A 13% 1 Necrotise Necr 12% 1d4 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Airstrike Air 1% 2d(1-17) 78% 4 Summon Lightning Spire Summ/Air 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15609 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Your touch may inflict minor irresistible damage on your foes. Message History Found 5 poisoned darts. 2 orcs come into view. The orc shouts! You hear a shout! The orc moves out of view. An orc is nearby! An orc is nearby! An orc priest comes into view. It is wielding a +2 trident of venom. The orc closely misses you. Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc barely misses you. The searing ray hits the orc priest. The orc hits you with a +0 dagger. The searing ray hits the orc priest. The orc hits you but does no damage. The searing ray hits the orc priest. You finish channelling your searing ray. The orc priest hits you from afar with a +2 trident of venom. You are poisoned. The orc closely misses you. The orc attacks as you move away! The orc hits you with a +0 dagger. You feel sick. Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (79% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) You feel sick. You have reached level 5! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Unknown command. You feel sick. Things that are here: a +0 dagger; a +0 leather armour You feel sick. Things that are here: a +2 trident of venom; a +0 chain mail; an orc corpse You feel sick. Things that are here: a +0 whip; an orc corpse You feel sick. Things that are here: a +2 trident of venom; a +0 chain mail; an orc corpse Okay, then. Okay, then. ..####...###.### #.## ##. #...##.#.....#### #.# ###..#.#........###.# ##.#.#.######.##..# # #.........# #.##.## # #..........##.##.# # #................##### # ##############)#....... # #@........ # #)(......# #### #.##.....# ...# ### #.# .....# ##.####.... ..# .....# ##.#....... .## ###.## #......# #. .# .......# .. #...†..# .# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 4 gnolls 3 adders A worm (D:3) 2 dart slugs 5 orcs (D:3) 3 bats 3 endoplasms A giant cockroach (D:1) 6 goblins A hobgoblin (D:3) 3 quokkas 5 ball pythons A frilled lizard (D:1) A kobold (D:2) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 305 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 943 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 946 | D:2 | Learned a level 2 spell: Searing Ray 1694 | D:2 | Reached skill level 5 in Conjurations 1749 | D:2 | Reached XP level 4. HP: 12/30 MP: 2/8 2385 | D:3 | Discovered your monstrous ancestry. 2385 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2385 | D:3 | Reached XP level 5. HP: 20/35 MP: 1/9 2389 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_rooms, chequers_serial_rivers_micro_c, chequers_mini_garden, chequers_serial_rivers_micro_a, minmay_hedge_maze D:2: layout_loops_ring, minivault_14 D:3: layout_rooms, minmay_misc_feat_rows, hangedman_decor_clover_reticule Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 7 | || 7 Punch | 1 | || 1 Whip | | 2 || 2 Cast: Magic Dart | 46 | 12 || 58 Searing Ray | 2 | 7 || 9 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 13 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2390 | 2259 | 131 | 110 | 1861 | 3 | 796.7 | Dungeon | 2390 | 2259 | 131 | 110 | 1861 | 3 | 796.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1041 daAuts D:1: 762 daAuts D:3: 587 daAuts