Dungeon Crawl Stone Soup version 0.31-a0-675-g238779eb0a (webtiles) character file. Game seed: 6387756502904209860 25 Heedrag the Conjurer (level 2, -5/19 HPs) Began as a Demonspawn Conjurer on Sept 5, 2023. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (1316 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1316, Time: 00:02:36 Health: -5/19 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 0/5 EV: 12 Int: 19 God: Gold: 11 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of acquirement {unknown} e - a scroll of fog {unknown} Potions b - a potion of magic f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 s - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4683 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History Found 9 stones. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. The magic dart hits the bat but does no damage. The magic dart hits the bat. You kill the bat! You see here a bat corpse. There is an open door here. There is a fountain of clear blue water here. There is an open door here. You see here a bat corpse. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You see here a bat corpse. The gnoll shouts! Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. The gnoll attacks as it pursues you! The gnoll completely misses you. You hit the gnoll but do no damage. You barely miss the gnoll. Your touch misses the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you with a +0 whip! You closely miss the gnoll. Your touch misses the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray misses the gnoll. The gnoll barely misses you. The searing ray misses the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. You finish channelling your searing ray. The gnoll barely misses you. Unknown command. You hit the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll hits you with a +0 whip! You die... ##.##########.###........ #..............#......... #############.##......... #........................ ###.#..........#......... #.#.####.............## #.#.####.#####.#####.## #.#....#.# #.# #.## #.####@#.#####.# #.## #.# #g#.......# #... #.# ##.################ #.# #.........#........ #.# #.....###.#.8.8.#+# #.# #.........#..8..#.< #.# #.....##..#.8.8.### #.# ####.###..#........ #.# #.###..###...⌠.. You could see a gnoll. Vanquished Creatures 4 bats (D:1) 4 endoplasms (D:1) 6 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Found Weifadd's Armour Emporium. 291 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 291 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 485 | D:1 | Learned a level 2 spell: Searing Ray 1316 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, serial_shops, nicolae_shop_tiny_glass Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 8 Touch || 1 Cast: Magic Dart || 37 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1315 | 1315 | 0 | 69 | 1105 | 1 | 1315.0 | Dungeon | 1315 | 1315 | 0 | 69 | 1105 | 1 | 1315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1315 daAuts