Heedrag Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -2, D:1) a staff of conjuration (1, -1, D:1) a +0 club (13, -10, D:1) a +0 club (14, -11, D:1) a +0 dagger (14, -10, D:1) a +0 short sword 5 stones (20, -34, D:1) 2 poisoned darts (21, 10, D:1) a +0 robe (30, -17, D:1) a +0 short sword (50, -43, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Vuedod's Jewellery Shop the ring "Eseroffor" {Ice rN++ Str+3 Int+2} (636 gold) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. an amulet of the acrobat (360 gold) a +6 ring of intelligence (432 gold) an amulet of reflection (360 gold) the ring "Ulutegg" {rElec rN+} (408 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. a ring of protection from cold (300 gold) an amulet of magic regeneration (360 gold) an amulet of faith (480 gold) an amulet of guardian spirit (360 gold) (9, 2, D:2) a +0 robe (10, -6, D:2) a +0 ring mail (13, -13, D:2) a +0 short sword (15, -21, D:2) a +0 club (17, -23, D:2) 4 stones (18, -23, D:2) a +2 short sword of freezing (19, -3, D:2) a +0 dagger (33, -13, D:2) a +0 long sword (35, -13, D:2) a +0 club (40, 18, D:2) a +0 ring mail (48, -15, D:2) 3 large rocks (51, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, -7, D:3) a +0 hand axe (8, -17, D:3) a +0 war axe (9, -10, D:3) a +0 falchion (10, -9, D:3) a +0 club a +0 dagger (18, -13, D:3) a +0 spear (21, -8, D:3) a +0 short sword (24, 6, D:3) a +0 ring mail (25, -6, D:3) a +0 dagger (25, 5, D:3) a +0 club (27, -20, D:3) a +0 robe (34, -8, D:3) a +0 whip 3 stones (35, -19, D:3) a +0 falchion (35, -2, D:3) a +0 short sword (37, -22, D:3) a +0 dagger (37, -17, D:3) a +0 sling (43, 7, D:3) a +0 war axe (44, 6, D:3) a +0 robe Level 4 of the Dungeon [Shop] Irestrac's Jewellery Shoppe the brooch of Shielding {Spirit SH+8} (650 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a flux talisman (300 gold) a ring of positive energy (200 gold) a ring of wizardry (300 gold) a ring of magical power (200 gold) a +6 ring of dexterity (360 gold) a ring of protection from cold (250 gold) a ring of resist corrosion (200 gold) a +6 ring of dexterity (360 gold) (0, 0, D:4) a +0 club (7, -4, D:4) a +0 club (9, -26, D:4) a +0 spear a +0 robe (10, -9, D:4) a +0 leather armour a +0 short sword (13, -24, D:4) a +0 ring mail (13, -4, D:4) a +0 dagger a +0 robe (23, -32, D:4) a +0 club (26, -25, D:4) a +0 war axe (27, -25, D:4) a +0 dagger a +0 robe (34, -6, D:4) a +0 club (38, -3, D:4) a +0 ring mail (39, -13, D:4) a +0 dagger (48, -27, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, -22, D:5) a +0 club (36, -7, D:5) a +0 dagger a +0 robe (36, -6, D:5) a +0 whip (36, -4, D:5) a +0 hand axe (37, -10, D:5) a +0 dagger a +0 leather armour (43, -15, D:5) a +0 club (44, -11, D:5) a +0 war axe (56, 8, D:5) a +0 club a +0 robe (56, 9, D:5) a +0 club a +0 club a +0 whip Level 6 of the Dungeon (8, 14, D:6) 7 stones (11, 8, D:6) a +3 chain mail a +0 dagger (13, 8, D:6) a +0 leather armour a +0 short sword (13, 9, D:6) a +0 robe a +1 dagger of protection (20, 10, D:6) a +0 hand axe a +0 robe a +0 scythe (20, 11, D:6) a +0 giant club (22, 9, D:6) a +0 club (22, 10, D:6) a +0 whip (22, 24, D:6) 12 stones a +4 short sword (22, 25, D:6) a stone a +0 dagger (23, 10, D:6) a +1 morningstar of flaming (25, 26, D:6) 2 poisoned darts a +0 short sword (26, 20, D:6) 7 stones (35, 0, D:6) 5 stones (41, 9, D:6) 9 stones (43, 14, D:6) a +0 hand axe Level 7 of the Dungeon (5, -35, D:7) a +0 quarterstaff (7, -4, D:7) a +0 war axe (8, -22, D:7) a +4 great sword a +0 robe (10, -34, D:7) a +0 helmet (10, -21, D:7) a +0 spear a +0 robe (12, -12, D:7) a +4 dagger a +0 robe (13, -30, D:7) a +0 giant club (13, -14, D:7) a +7 spear a +0 robe (13, -13, D:7) a +0 great sword a +0 robe (16, 7, D:7) a +0 whip (18, 4, D:7) a +0 halberd a +0 robe (19, 3, D:7) a +3 battleaxe of freezing a +0 robe (19, 4, D:7) a +0 falchion a +0 robe (27, -11, D:7) a +0 club a +0 scale mail (28, -12, D:7) a +0 whip (28, -11, D:7) a +0 dagger a +0 robe (29, -25, D:7) a +0 rapier (29, -13, D:7) a +0 dagger a +0 ring mail (30, -6, D:7) a +4 battleaxe of freezing a +0 robe (31, -31, D:7) 9 gold pieces (37, -33, D:7) a +0 scale mail (39, -31, D:7) 6 gold pieces (39, -13, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 glaive a +0 chain mail a potion of heal wounds (1, 1, D:8) a +0 dagger a +0 ring mail (1, 4, D:8) a +0 dagger a +0 robe (4, 1, D:8) a +0 dagger a +0 ring mail 34 gold pieces (16, -6, D:8) a +0 sling (19, -17, D:8) a +1 pair of gloves of hurling (20, 12, D:8) a +0 ring mail (24, 10, D:8) a +0 pair of gloves (38, 27, D:8) a +0 whip 2 stones (38, 28, D:8) a +0 whip a +0 dagger a +0 whip 8 poisoned darts (38, 29, D:8) a +0 whip 4 stones (56, -6, D:8) a +0 dagger a wand of flame (17) Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (12, -36, D:9) a +0 mace (22, -1, D:9) 6 stones (22, 3, D:9) a +0 club (30, -14, D:9) a +0 trident a +0 orcbow a +0 plate armour (33, -15, D:9) a +0 troll leather armour (35, -15, D:9) a +0 spear a +0 ring mail (36, -5, D:9) a +0 great sword (37, -9, D:9) a +0 trident (46, -15, D:9) 7 stones (50, -8, D:9) a +2 orcbow of freezing (55, -17, D:9) a +0 quarterstaff a +0 sling a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a scroll of enchant weapon Level 11 of the Dungeon (0, 0, D:11) a scroll of silence (4, -8, D:11) 10 gold pieces (10, -9, D:11) a +0 animal skin a -2 spear the gnoll corpse of Grum (12, -8, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a wolf corpse (1, 0, D:12) a wolf corpse a wolf corpse (17, 3, D:12) 5 gold pieces (17, 12, D:12) 9 stones (54, 0, D:12) a +3 battleaxe a +0 scale mail the orc corpse of Urug (skeletalised by now)