Dungeon Crawl Stone Soup version 0.25-a0-734-g73332aeda9 (webtiles) character file. Game seed: 16535561689361168587, levelgen mode: deterministic 25 Heliosone the Conjurer (level 3, 24/24 HPs) Began as an Octopode Wanderer on Apr 10, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:03:40 (656 turns). Heliosone the Conjurer (Octopode Wanderer) Turns: 656, Time: 00:03:41 Health: 24/24 AC: 1 Str: 11 XL: 3 Next: 6% Magic: 3/3 EV: 12 Int: 15 God: Gold: 53 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 club Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} e - a scroll of magic mapping {unknown} Potions g - 2 potions of lignification {unknown} h - a potion of heal wounds {unknown} Comestibles b - 3 chunks of flesh f - 4 rations Skills: - Level 2.0 Fighting - Level 1.0 Maces & Flails - Level 1.0 Throwing - Level 0.1 Dodging + Level 4.0 Stealth - Level 0.3 Unarmed Combat Level 4.0 Conjurations Level 1.0 Transmutations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj ##.. 5% 1 ##..... Searing Ray Conj ##.... 8% 2 ###.... Sting Tmut/Pois #... 22% 1 ##..... Animate Skeleton Necr N/A 26% 1 ##..... Dazzling Flash Conj/Hex #..... 34% 3 ####... Spider Form Tmut/Pois #......... 54% 3 ####... Vampiric Draining Necr #......... 63% 3 ####... Fulminant Prism Conj/Hex #......... 75% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 75% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The bat hits you. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. Your grab misses the bat. You squeeze the bat. You kill the bat! No target in view! No target in view! Things that are here: a bat corpse; a bat skeleton You butcher the bat corpse. b - 6 chunks of flesh (gained 1) Things that are here: a bat skeleton x2 There isn't anything to butcher here. f - 3 rations (gained 1) f - 4 rations (gained 1) You start resting. Some of the chunks of flesh in your inventory have rotted away. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... ... ... ... #######.## .........# .........# .......@.# .........# .........# .........# .....>...# .........# ......>..############ ..#.....รท.).......... .###.#######.######## There were no monsters in sight! Vanquished Creatures 3 leopard geckos (D:1) 3 bats (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 5 kobolds (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heliosone the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | Heliosone set off with the following items: a +0 club, a | ration; and the following spells available to memorise: | Magic Dart, Searing Ray, Sting, Animate Skeleton, Dazzling | Flash, Spider Form, Vampiric Draining, Fulminant Prism, | Iskenderun's Mystic Blast 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 197 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 582 | D:1 | Reached XP level 3. HP: 19/24 MP: 3/3 656 | D:1 | Quit the game Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 4 | 4.0 Fighting | | 2.0 Maces & Flails | | 1.0 Throwing | | 1.0 Dodging | | 0.1 Unarmed Combat | | 0.3 Conjurations | | 4.0 Transmutations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 61 Constrict || 22 Tentacles || 8 Stab: Distracted || 1 Armor: Skin || 7 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+-------