Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 13691726528020569715 34 Heoruswealwe the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Feb 13, 2023. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:14:32 (772 turns). Heoruswealwe the Conjurer (Deep Elf Conjurer) Turns: 772, Time: 00:14:33 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 0/9 EV: 12 Int: 30 God: Gold: 18 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of wizardry MPRegen 0.11/turn r - +6 ring of intelligence @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons k - a +0 club m - a +0 dagger o - a +0 short sword p - a +0 whip s - a +0 club u - a +0 club v - a +0 dagger x - a +0 war axe Missiles c - 16 stones Armour a - a +0 robe (worn) g - a +0 robe q - a +0 barding t - a +0 ring mail w - a +0 ring mail Jewellery b - a ring of wizardry (left hand) r - a +6 ring of intelligence (right hand) Scrolls e - 3 scrolls of fear {unknown} h - a scroll of acquirement {unknown} i - a scroll of poison {unknown} j - a scroll of torment {unknown} l - 3 scrolls of identify {unknown} n - a scroll of summoning {unknown} Potions d - a potion of curing {unknown} f - 2 potions of attraction {unknown} Skills: + Level 0.2 Fighting + Level 0.0 Short Blades + Level 2.5 Dodging + Level 2.5 Stealth * Level 3.3 Spellcasting * Level 4.5 Conjurations + Level 0.5 Hexes + Level 0.0 Summonings + Level 0.5 Necromancy + Level 0.1 Translocations + Level 0.0 Transmutations + Level 0.3 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.3 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 3% 3 Fulminant Prism Conj/Hex 10% 3d9 10% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The bat hits you but does no damage. Terence attacks as you move away! Terence hits you with a +0 short sword. Found an escape hatch in the ceiling. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence shouts, "Get ready for death!" Terence closely misses you. Terence screams, "I want your blood!" The bat attacks as you move away! The bat hits you. The bat closely misses you. x2 The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. The bat misses you. There is an escape hatch in the ceiling here. The bat hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. The bat closely misses you. The endoplasm quivers. The bat misses you. The bat hits you but does no damage. The bat closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The endoplasm freezes you. You are frozen. You die... ............# ...............# ##.. .......<....# ## #... ............# .....# ...........## .#..# .:.........# ...# ##########.# #..# #.# #@.# #.# #bJ## #.# #.@.# #.# #.....#.# #.# #.#####.#### ##.## #.<..##### #...# ####.....###...# #####......)# #####.(.# You could see Terence, an endoplasm and a bat. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:2) 4 goblins (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heoruswealwe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/8 230 | D:1 | Learned a level 2 spell: Searing Ray 352 | D:1 | Reached skill level 1 in Invocations 478 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 730 | D:2 | Noticed Terence 772 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, minmay_misc_feat_pillars D:2: layout_rooms, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Invocations | 1 | 1.0 Fighting | | 0.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.3 Conjurations | | 4.5 Hexes | | 0.5 Necromancy | | 0.5 Translocations | | 0.1 Fire Magic | | 0.3 Earth Magic | | 0.3 Poison Magic | | 0.6 Evocations | | 0.4 Action || total -------------------------++------- Cast: Magic Dart || 64 Use: Potion || 1 Armor: Robe || 11 Dodge: Dodged || 40