Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 18229492515668987922 30 Heoruswealwe the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on July 26, 2023. Slain by Terence ... wielding a +0 short sword (8 damage) ... on level 2 of the Dungeon. The game lasted 00:09:22 (1007 turns). Heoruswealwe the Conjurer (Deep Elf Conjurer) Turns: 1007, Time: 00:09:22 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 3% Magic: 1/10 EV: 12 Int: 24 God: Gold: 99 SH: 5 Dex: 13 Spells: 4/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: reflection @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour c - a +0 robe (worn) Jewellery i - an amulet of reflection (around neck) Scrolls d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} f - a scroll of poison {unknown} Potions a - 3 potions of curing {unknown} b - 2 potions of magic g - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence barely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. You block Terence's attack. The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 short sword. Terence barely misses you. The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you but does no damage. Terence attacks as you move away! Terence hits you with a +0 short sword! Terence attacks as you move away! Terence hits you with a +0 short sword. Terence attacks as you move away! Terence misses you. Terence says, "You're history." Terence attacks as you move away! Terence hits you but does no damage. Terence attacks as you move away! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Found 6 stones. Terence attacks as you move away! Terence misses you. Terence attacks as you move away! Terence hits you with a +0 short sword! You die... ....#...## ####.<.......## ##.....# ##..#..#~..~~..## .....##.####..###.~~~~~~~..# ..........#..#####.~~~~P~~.# #..###............~~≈♣~~P..# .. ###.=......###~~~≈♣♣♣P.## . ...............~~~~♣♣≈~~P# .######...@.##~~~♣♣P♣≈♣~.# #....@##~~♣PPPP~≈♣P~ #...$.#~~♣~P~PPP♣ P~ ##......~~~~P...P~♣ .!....<..~~~~PP###P.♣ ......###~~♣~~## P .........P~P~PP# ###....(.~PP~PP# #......P~~PP.# ##.....~~~...# You could see Terence. Vanquished Creatures A dart slug (D:2) 3 endoplasms 4 goblins (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) 5 frilled lizards (D:1) 5 kobolds (D:1) 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heoruswealwe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 409 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 412 | D:1 | Learned a level 2 spell: Searing Ray 927 | D:2 | Reached skill level 5 in Conjurations 927 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 931 | D:2 | Learned a level 3 spell: Dazzling Flash 963 | D:2 | Noticed Terence 1007 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, kennysheep_minor_cross, hangedman_decor_points D:2: layout_rooms, serial_bayou_lagoon_a, minmay_worlds_worst_comb, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 114 Punch || 1 Cast: Magic Dart || 50 Searing Ray || 2 Armour: Robe || 2 Dodge: Dodged || 11 Block: Other || 1