Dungeon Sprint DCSS version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 2477876517882284449 25 Heoruswealwe the Magician (level 2, -1/22 HPs) Began as a Deep Elf Earth Elementalist on Aug 30, 2023. Slain by an ogre ... wielding a +0 giant club (10 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:03 (117 turns). Heoruswealwe the Magician (DEEE) Turns: 117, Time: 00:02:04 Health: -1/22 AC: 21 Str: 5 XL: 2 Next: 82% Magic: 11/11 EV: 2 Int: 19 God: Gold: 54 SH: 0 Dex: 15 Spells: 10/13 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no teleportation @: tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were in the Dungeon. You were a tree. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (melded) Wands e - a wand of polymorph (8) Scrolls g - a scroll of blinking Potions b - 3 potions of magic d - a potion of heal wounds f - a potion of degeneration {unknown} h - a potion of curing Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting - Level 1.1 Transmutations + Level 5.5 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 52% 2d12 1% 1 z - Passwall Tmut/Erth 15% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 32% 3d9 11% 3 Petrify Tmut/Erth 18% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Adjust to which letter? z - Passwall There is a fountain of clear blue water here. Cast which spell? (? or * to list) Aiming: Passwall (safe; 4% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found 54 gold pieces. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). Casting: Passwall (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 4% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. There is an open door, spattered with blood here. You see here a +0 ring mail of fire resistance. You start resting. Magic restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You hit the ogre but do no damage. The ogre is lightly wounded. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You die... ########## #<.#.♣O..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### #..# You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Heoruswealwe the Deep Elf Earth Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached skill level 6 in Spellcasting 14 | D | Reached skill level 5 in Earth Magic 14 | D | Reached XP level 2. HP: 14/15 MP: 7/11 74 | D | Learned a level 2 spell: Passwall 113 | D | Noticed an ogre 117 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 6 | 6.1 Earth Magic | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Transmutations | | 1.1 Action || total ---------------------------++------- Melee: Unarmed || 10 Dagger || 3 Cast: Passwall || 2 Evoke: Wand || 1 Use: Potion || 2 Dodge: Dodged || 3