Heoruswealwe the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 3, D) a +5 crystal plate armour a wand of charming (14) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a wand of acid (7) a wand of mindburst (7) 2 scrolls of fear 5 scrolls of identify 7 scrolls of fog 4 scrolls of amnesia 2 potions of brilliance 7 potions of magic a +0 scale mail a +0 buckler a +0 trident (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) an amulet of regeneration (36, 0, D) a lightning rod (4/4) (36, 1, D) the +3 shortbow "Ruruilub" {heavy, Dex+3} Dex: It affects your dexterity (+3). (36, 15, D) a +0 short sword (37, 1, D) an amulet of guardian spirit (37, 14, D) a +0 short sword (37, 15, D) a +0 short sword (38, 0, D) the +6 rapier of Seesk {elec, rPois Stlth+} rPois: It protects you from poison. Stlth: It makes you more stealthy. (38, 14, D) a +0 short sword (38, 15, D) a +1 quarterstaff of pain (38, 29, D) the amulet "Foumu" {Faith *Corrode +Blink rN+ Will+} [amulet of faith] It allows you to gain divine favour quickly. rN: It protects you from negative energy. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (unseen) (39, 0, D) a tin of tremorstones (2/2) (39, 1, D) a +1 war axe of flaming (39, 3, D) an amulet of regeneration a ring of protection from fire (39, 14, D) a staff of conjuration (39, 15, D) a +4 dagger of pain (39, 29, D) a staff of conjuration (unseen) (40, 0, D) a staff of air (40, 1, D) a ring of positive energy (40, 29, D) the +8 trident of the Abyss {spect, rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. (unseen) (41, 13, D) a +0 long sword a +0 ring mail an elf skeleton (41, 15, D) a ring of positive energy (41, 19, D) a +0 dagger a +0 scale mail an elf skeleton (41, 29, D) a +3 ring mail of poison resistance (unseen) (42, 1, D) a ring of ice (42, 14, D) a +4 broad axe of freezing a wand of charming (1) a wand of flame (7) an elf skeleton (42, 15, D) a +0 rapier a +0 shortbow the +5 war axe of the Five Songs {heavy, rPois Int+5 Stlth+} Int: It affects your intelligence (+5). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 leather armour an elf skeleton (42, 29, D) a +2 falchion of freezing (unseen) (43, 15, D) a +1 heavy battleaxe (43, 16, D) a +0 short sword a +0 chain mail an elf skeleton (43, 24, D) a +0 scimitar a +0 long sword a +0 dagger a +0 shortbow a +0 leather armour a ring of wizardry a +1 spectral lajatang an elf skeleton an elf skeleton an elf skeleton (43, 29, D) a +2 pair of boots of stealth (unseen) (43, 38, D) a hell hog corpse (44, 16, D) a +0 morningstar of holy wrath a wand of acid (3) an elf skeleton (44, 21, D) a +0 short sword an elf skeleton (44, 24, D) a +0 long sword a +6 ring of strength an elf skeleton (44, 38, D) a fire dragon corpse (44, 39, D) a +0 scimitar of flaming (still there?) a hell hound corpse (still there?) (45, 21, D) a +0 longbow a +0 leather armour (45, 22, D) a shapeshifter skeleton (45, 23, D) a +0 short sword a +0 short sword a +0 leather armour (45, 24, D) a +0 short sword (45, 36, D) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) a hell hound corpse (still there?) a hell hog corpse (still there?) (45, 37, D) a +1 great sword of flaming (still there?) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) (45, 38, D) a +2 great sword of flaming (unseen) (49, 0, D) a +2 heavy hand axe (49, 1, D) a +0 mace of protection (49, 24, D) a +3 spear of venom (49, 36, D) a wand of mindburst (7) (49, 37, D) a +0 ring mail of willpower (50, 0, D) a +2 halberd of distortion (50, 1, D) the +0 robe "Cyjaguro" {rElec rPois rC+ Will++} rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It greatly increases your willpower. (50, 12, D) a +0 spear (50, 24, D) a staff of fire (50, 25, D) a +0 morningstar of holy wrath (50, 36, D) the staff of earth "Amuobig" {rPois Will+ Int+5} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). rPois: It protects you from poison. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (50, 37, D) a staff of conjuration (51, 0, D) a ring of willpower (51, 1, D) a wand of charming (4) (51, 13, D) a wand of mindburst (1) (51, 24, D) a +5 heavy war axe (51, 25, D) the +0 mace of the Dark Horse {venom, rF++ Will+} rF: It greatly protects you from fire. Will: It increases your willpower. (52, 0, D) a phantom mirror (52, 1, D) the staff of air "Asuolot" {rElec Dex+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (52, 12, D) a staff of cold (52, 13, D) a wand of flame (5) (52, 24, D) a wand of polymorph (7) (52, 25, D) a staff of earth (52, 36, D) the staff of poison "Raymaok" {Fly rPois} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (52, 37, D) a +1 scimitar of holy wrath (53, 0, D) a +2 scale mail of poison resistance (53, 12, D) a wand of flame (3) (53, 13, D) a wand of flame (12) (53, 25, D) a staff of cold (53, 37, D) a +0 robe of positive energy (54, 0, D) a +4 ring mail of poison resistance (54, 12, D) a wand of flame (7) (54, 13, D) the ring "Kael" {Fly Dex+2} [ring of flight] Dex: It affects your dexterity (+2). Fly: It grants you flight. (54, 24, D) a +2 arbalest of flaming (54, 25, D) a +2 heavy war axe (54, 36, D) the staff of fire "Ciarue" {rF+ Str+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (55, 0, D) the staff of conjuration "Simmauf" {Str+3 Int-4 Dex+3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). It falls into the 'Staves' category. It is a one-handed weapon. (55, 1, D) a staff of fire (55, 12, D) a staff of conjuration (55, 13, D) a staff of cold (55, 43, D) a +0 robe a +1 spectral quarterstaff a +0 robe (56, 16, D) a +3 rapier of draining a +0 robe (56, 17, D) the +5 executioner's axe of Xaret {vamp, rPois Str+2 Int+2 Dex-4} Str: It affects your strength (+2). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-4). rPois: It protects you from poison. 2 javelins a +0 leather armour (56, 21, D) a +1 rapier of electrocution a +0 robe (57, 8, D) +0 shadow dragon scales (57, 16, D) a +0 trident 2 boomerangs (57, 17, D) a +1 vampiric demon trident a +0 robe a +0 longbow a +0 spear (57, 18, D) a +0 rapier a +0 robe (57, 20, D) a +2 rapier of venom a +0 robe (60, 36, D) a +3 leather armour of willpower (61, 0, D) a staff of cold (61, 26, D) a +4 heavy arbalest (61, 37, D) a +2 falchion of holy wrath (62, 1, D) a wand of roots (5) (62, 9, D) a staff of air (62, 17, D) a +3 chain mail of cold resistance (62, 27, D) a ring of willpower (62, 36, D) a +4 antimagic hand axe (62, 37, D) the +4 mace of the Wary Nightcaps {freeze, rElec rC+ MP+9} rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (63, 0, D) the staff of earth "Tikk" {+Blink rF- rC- rN++ Int+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (63, 16, D) a staff of conjuration (63, 17, D) a +3 short sword of venom (63, 37, D) a wand of charming (4) (64, 16, D) the +1 demon trident "Nuimit" {vamp, rC+} rC: It protects you from cold. (64, 17, D) a +1 plate armour of cold resistance (64, 27, D) a +4 chain mail of cold resistance (64, 44, D) a +0 great sword of flaming (65, 43, D) a +2 great sword of flaming a +4 scimitar of flaming a +1 great sword of flaming a +3 scimitar of flaming (66, 23, D) a +0 arbalest a +0 shortbow a +0 dagger a +0 robe (66, 31, D) a +0 whip (66, 33, D) a +0 mace (67, 0, D) a staff of fire (67, 22, D) a +0 hand crossbow a +0 great sword a +0 plate armour a +1 vampiric long sword a +0 arbalest a +0 plate armour a +0 morningstar a +0 ring mail (67, 31, D) a +0 flail a +0 robe (67, 32, D) a +0 short sword a +0 flail a +0 mace (68, 0, D) the staff of poison "Loitt" {rPois rF++ Dex-5} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (69, 0, D) a wand of charming (5) (69, 36, D) the +8 arbalest "Nacwenoko" {antimagic, Fly rF+ rN+ Str-4} Str: It affects your strength (-4). rF: It protects you from fire. rN: It protects you from negative energy. Fly: It grants you flight. (70, 8, D) a +1 robe of willpower (70, 36, D) a +4 scale mail of cold resistance (71, 8, D) a +1 quarterstaff of draining (71, 16, D) the +7 sling "Jesa" {speed, *Corrode rN+ Int+6 Dex-4} Int: It affects your intelligence (+6). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (71, 17, D) a +0 heavy spear (71, 26, D) a +2 plate armour of poison resistance (71, 36, D) the +0 short sword of Valour {speed, rF+ Will+ Stlth+} rF: It protects you from fire. Will: It increases your willpower. Stlth: It makes you more stealthy. (72, 9, D) a +1 rapier of draining (72, 16, D) an amulet of the acrobat (72, 17, D) a wand of charming (4) (72, 26, D) the ring of Symmetry {Drain rPois rF+ Str+3} [ring of protection from fire] Str: It affects your strength (+3). rF: It protects you from fire. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. (72, 36, D) a staff of death (72, 37, D) a staff of conjuration (73, 16, D) a +2 hand axe of electrocution (73, 22, D) a +0 long sword a +0 robe (73, 26, D) a ring of poison resistance (73, 27, D) a staff of poison (73, 36, D) a +1 plate armour of cold resistance (73, 37, D) the staff of air "Larizyv" {Drain rElec rPois MP+9 Str+4} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (74, 43, D) a +0 arbalest a +0 long sword a +0 chain mail a +1 dire flail of protection a +0 plate armour (75, 1, D) a ring of wizardry (75, 41, D) a +1 halberd a +0 plate armour (75, 42, D) a +0 arbalest a +0 ring mail a +0 long sword a +0 plate armour a +0 battleaxe a +0 chain mail a +3 battleaxe a +0 chain mail