Heoruswealwe the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 4, D) a +0 scale mail a +0 buckler a +0 trident a wand of flame (15) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a wand of quicksilver (7) a wand of mindburst (7) 2 scrolls of fear 5 scrolls of identify 7 scrolls of fog 4 scrolls of amnesia 2 potions of brilliance 7 potions of magic (7, 7, D) 2 potions of invisibility (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a +0 cloak of stealth (36, 0, D) a +2 falchion of holy wrath (37, 0, D) a +0 dagger (38, 1, D) the ring "Nuogipigu" {rN+ rCorr} [ring of positive energy] rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (38, 15, D) the Atlas of the Wendigo Spells Type Level a - Ice Form Ice/Transmutation 4 b - Metabolic Englaciation Hexes/Ice 5 c - Ozocubu's Refrigeration Ice 7 (unseen) (39, 1, D) the ring "Umyett" {rPois rC+++ rCorr Str-4 Int-2} [ring of poison resistance] Str: It affects your strength (-4). Int: It affects your intelligence (-2). rC: It renders you almost immune to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (39, 15, D) the +4 triple sword "Gicetet" {pain, Dex+5} Dex: It affects your dexterity (+5). The Shining One disapproves of the use of such an item. (unseen) (40, 1, D) the amulet of Oenomania {Rampage Regen+} [amulet of regeneration] Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (40, 15, D) the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. (unseen) (41, 1, D) the +10 hand axe of the Transmuting Stoat {protect, rPois Will- Str-4 Stlth+} Str: It affects your strength (-4). rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. (41, 15, D) a wand of polymorph (3) (42, 7, D) a +0 rapier a ring of flight an elf corpse (skeletalised by now) (42, 15, D) a ring of see invisible (43, 10, D) a +0 long sword a +0 chain mail a +0 longbow a +0 leather armour a +1 vampiric morningstar (43, 15, D) a wand of quicksilver (6) (44, 10, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (44, 25, D) a +3 heavy great mace (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) (45, 8, D) a +0 longbow a +0 short sword a +0 vampiric war axe a +0 shortbow of freezing a +0 leather armour a +0 longbow a +0 leather armour a +2 short sword of draining an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (45, 9, D) a +0 rapier a +0 rapier a +0 leather armour a +1 rapier of venom a +1 rapier of venom a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 quick blade a +0 quick blade a +0 leather armour (45, 10, D) a +0 scimitar a +0 shortbow (45, 24, D) a +0 flail (still there?) a +2 battleaxe (still there?) a +0 chain mail (still there?) a +2 battleaxe of draining (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) a +3 battleaxe of flaming (still there?) a +0 plate armour (still there?) a +6 dire flail of pain (still there?) (47, 43, D) a +0 great sword a +0 chain mail a +0 quarterstaff a +0 robe (49, 1, D) an amulet of guardian spirit (49, 24, D) a wand of polymorph (8) (49, 36, D) a +1 longbow of electrocution (49, 37, D) a scroll of fog (50, 0, D) the ring of Qawy {rN+ Str+4 Dex+6 Stlth-} [ring of dexterity] Str: It affects your strength (+4). Dex: It affects your dexterity (+6). rN: It protects you from negative energy. Stlth: It makes you less stealthy. (50, 1, D) the +7 great sword "Dragon's Tongue" {heavy, Will+ Int+3} Int: It affects your intelligence (+3). Will: It increases your willpower. (50, 12, D) a +3 chain mail of fire resistance (50, 13, D) a scroll of brand weapon (50, 24, D) the +4 glaive "Sitol" {flame, +Blink rC- Int+3} Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. +Blink: It lets you blink. (50, 25, D) a staff of poison (50, 37, D) the +5 quarterstaff of a Labyrinth {venom, *Noise rN+ Dex+7} Dex: It affects your dexterity (+7). rN: It protects you from negative energy. *Noise: It may make noises in combat. (51, 0, D) the +3 spear of Breach {heavy, Dex+6} Dex: It affects your dexterity (+6). (51, 1, D) a ring of magical power (51, 12, D) a wand of mindburst (6) (51, 13, D) a +8 chain mail of ponderousness (51, 24, D) a +2 demon whip of venom (51, 25, D) the amulet of Ropnuaga {rF+ Regen+ Stlth+} [amulet of regeneration] rF: It protects you from fire. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (51, 37, D) the +0 rapier of Muth {protect, *Corrode rElec rN+ SInv} rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (52, 0, D) a ring of fire (52, 1, D) the +0 plate armour of Words of Power {Will+ rCorr Int-5} Int: It affects your intelligence (-5). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (52, 12, D) a +3 chain mail of willpower (52, 24, D) a staff of air (52, 25, D) a +3 ring mail of fire resistance (52, 36, D) the +9 great sword of the Warrior {drain, rN+} rN: It protects you from negative energy. The Shining One disapproves of the use of such an item. (52, 37, D) a +2 chain mail of cold resistance (53, 0, D) the +5 long sword "Pubu" {freeze, *Rage +Blink Str+2} Str: It affects your strength (+2). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (53, 12, D) the +2 glaive "Utaskoq" {heavy, Str+3} Str: It affects your strength (+3). (53, 13, D) a wand of mindburst (4) (53, 25, D) a staff of poison (53, 36, D) a staff of cold (53, 37, D) a +0 morningstar of protection (54, 0, D) a scroll of brand weapon (54, 1, D) a staff of air (54, 12, D) the +5 flail "Jereaguh" {flame, Int+2 Stlth+} Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. (54, 13, D) a wand of roots (6) (54, 24, D) the staff of earth "Toorhenk" {rElec Str+4 Int+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (54, 25, D) a +0 vampiric broad axe (54, 36, D) a ring of magical power (55, 1, D) a +4 great mace of distortion (55, 12, D) an amulet of faith (55, 13, D) the +0 chain mail of the Equator {rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. (56, 32, D) a +0 heavy hand axe (56, 33, D) a +0 trident a +0 mace (57, 18, D) a +0 whip a +0 short sword a +0 robe (57, 19, D) a +0 whip a +0 robe (57, 20, D) a +0 halberd a +0 robe (59, 37, D) a +2 hand axe of freezing (60, 36, D) a +6 ring of strength (60, 37, D) a +5 falchion of protection (61, 0, D) the +8 demon trident "Rift" {distort, reach+} The Shining One disapproves of the use of such an item. (61, 10, D) a +0 dagger of holy wrath a +0 robe (61, 16, D) a +4 heavy dire flail (61, 26, D) a +2 dagger of draining (61, 37, D) a wand of charming (6) (62, 1, D) a +3 arbalest of flaming (62, 8, D) the +8 morningstar "Naukyku" {holy, MP+9 Str+3 Int-5 Dex+5} Str: It affects your strength (+3). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). MP: It affects your magic capacity (+9). (62, 9, D) a staff of poison (62, 10, D) a +0 whip a +0 ring mail a +0 dagger a +0 robe (62, 16, D) a +2 great sword of holy wrath (62, 17, D) a +0 glaive of venom (62, 26, D) a wand of flame (7) (62, 30, D) a +1 glaive of freezing (62, 31, D) a +0 dagger (62, 36, D) a +1 heavy broad axe (62, 37, D) the staff of death "Isomnem" {rPois rN+ Will+ Str-5 SInv} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-5). rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (63, 0, D) a staff of earth (63, 8, D) a +1 dagger of speed (63, 10, D) a +0 dagger a +0 robe (63, 16, D) a wand of polymorph (5) (63, 26, D) a +4 ring of protection (63, 27, D) a wand of quicksilver (6) (63, 31, D) a +0 long sword (63, 36, D) a staff of conjuration (63, 37, D) a +6 ring of intelligence (64, 16, D) the +0 leather armour "Ciwarage" {rF- rN+++ Dex-3 SInv} Dex: It affects your dexterity (-3). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. (64, 26, D) the +6 war axe of Demonic Valour {flame, *Noise Str+9 Int+3 Stlth+} Str: It affects your strength (+9). Int: It affects your intelligence (+3). *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (64, 27, D) a +1 mace of holy wrath (64, 33, D) a +0 long sword a +3 rapier (65, 26, D) a +1 heavy falchion (67, 0, D) a +1 helmet of intelligence (67, 3, D) a +0 shortbow (68, 0, D) a staff of air (68, 2, D) a +0 arbalest of freezing (68, 3, D) a +0 shortbow (69, 0, D) a +2 mace of protection (69, 11, D) a +0 dagger a +0 longbow a +0 leather armour (69, 36, D) a scroll of brand weapon (70, 8, D) the +1 hand axe "Saobi" {flame, rF+ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. (70, 9, D) a ring of magical power (70, 11, D) a +2 hand axe of electrocution (70, 36, D) an amulet of magic regeneration (70, 37, D) a ring of poison resistance (71, 8, D) a scroll of fog (71, 10, D) a +4 glaive of pain (71, 16, D) a staff of cold (71, 17, D) a +2 robe of fire resistance (71, 26, D) a staff of cold (71, 27, D) a +3 leather armour of positive energy (71, 36, D) a wand of flame (12) (71, 37, D) a wand of flame (8) (72, 16, D) the staff of earth "Vadun" {rC+ Int+8 Dex+3 Stlth-} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+8). Dex: It affects your dexterity (+3). rC: It protects you from cold. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (72, 17, D) a wand of quicksilver (3) (72, 20, D) a +0 spear a +0 robe (72, 26, D) a wand of flame (9) (72, 27, D) a wand of flame (4) (72, 36, D) the +8 shortbow of Peril {drain, rF+ Str+7 Dex-2} Str: It affects your strength (+7). Dex: It affects your dexterity (-2). rF: It protects you from fire. The Shining One disapproves of the use of such an item. (72, 37, D) a +2 plate armour of cold resistance (73, 2, D) a +0 dagger a +0 robe (73, 16, D) the amulet "Sog Ymet" {Acrobat Regen+ SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (73, 17, D) an amulet of faith (73, 21, D) a +0 broad axe (73, 26, D) a staff of cold (73, 36, D) a ring of flight (73, 37, D) a wand of charming (6) (74, 3, D) a +0 whip a +0 ring mail