Dungeon Sprint DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 15394365377382473531 4 Heoruswealwe the Changeling (level 1, -1/16 HPs) Began as a Merfolk Shapeshifter on Feb 14, 2024. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:08 (38 turns). Heoruswealwe the Changeling (Merfolk Shapeshifter) Turns: 38, Time: 00:01:09 Health: -1/16 AC: 2 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: lethally poisoned (-1 -> -26), beast-form A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman d - a flux talisman Scrolls j - a scroll of blinking Potions b - a potion of lignification g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 3.4 Dodging + Level 3.7 Unarmed Combat + Level 4.4 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the bat. You kill the bat! You start resting. HP restored. There is an open door to the Dungeon here. Things that are here: a +0 dagger; a +0 dagger; a goblin corpse Okay, then. You open the door. An orc, a water moccasin, a white imp and 2 adders come into view. The water moccasin hisses angrily. The adder hisses angrily. The orc shouts! The adder hisses angrily. The white imp grins evilly. The adder barely misses you. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! You completely miss the adder. You feel sick. You feel better. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. You punch the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. You feel very sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is heavily wounded. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...)....hSSo5S.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, 2 adders, a white imp and an orc. Vanquished Creatures A jackal (D) A bat (D) 2 goblins (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Heoruswealwe the Merfolk Shapeshifter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 31 | D | Noticed a water moccasin 38 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.4 Fighting | 2 | 2.0 Unarmed Combat | | 3.7 Shapeshifting | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 17 Punch || 1 Use: Potion || 2 Armour: Animal skin || 8 Dodge: Dodged || 12