Hephaistos the Dungeon [Shop] Igaw Sajad's Jewellery Emporium an uncursed amulet of guardian spirit (330 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of the gourmand (330 gold) an uncursed amulet of the acrobat (330 gold) an uncursed amulet of the acrobat (330 gold) an uncursed ring of protection from cold (275 gold) an uncursed amulet of faith (440 gold) an uncursed amulet of faith (440 gold) an uncursed ring of resist corrosion (220 gold) a +2 amulet of reflection (82 gold) [Shop] Unlew's Jewellery Shoppe an uncursed ring of ice (325 gold) an uncursed ring of see invisible (195 gold) the ring "Boed" {Fire *Slow rPois MR+++ Int+6} (707 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. an uncursed ring of flight (227 gold) an uncursed ring of flight (227 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of magical power (260 gold) an uncursed ring of see invisible (195 gold) [Shop] Kuwn's Antique Weapon Emporium a +0 spear (96 gold) a +0 dagger (64 gold) a +0 mace (96 gold) a +2 long sword of holy wrath (585 gold) a +0 war axe (112 gold) a +0 war axe (112 gold) a +2 trident of piercing (550 gold) a +0 flail (112 gold) the cursed +3 spear of Umnunn Assos {vamp, rF+ Int+2 Dex+4} (1523 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from fire. It has a curse placed upon it. a +0 dagger (64 gold) a +4 mace of crushing (848 gold) [Shop] Yceen's General Store a potion of brilliance (48 gold) a box of beasts (240 gold) a +0 robe (8 gold) a ration (60 gold) a ration (60 gold) (3, -28, D) a wolf spider corpse (4, -28, D) a jumping spider corpse an emperor scorpion corpse (5, -28, D) a +0 antimagic battleaxe 2 steel tomahawks an emperor scorpion corpse (5, 0, D) an arrow (6, -28, D) 3 needles of sleeping (7, -28, D) a jumping spider corpse (7, 0, D) a +0 hand axe a +0 shortbow 24 arrows (8, -28, D) a redback corpse a demonic crawler corpse (8, -8, D) a +1 antimagic rapier (9, -8, D) a +0 ring mail (9, -4, D) 11 poisoned needles (10, -8, D) a +0 falchion (10, -4, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (11, -28, D) a javelin (11, -20, D) 7 needles of paralysis (11, -16, D) a +3 short sword of venom (11, -12, D) a +2 scimitar of electrocution (11, -8, D) a +0 hand axe a cursed +0 chain mail (11, -4, D) a +0 helmet (12, -20, D) the +3 hunting sling "Pawehim" {flame, rN+ Str+5 Dex-4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your dexterity (-4). It protects you from negative energy. (12, -16, D) a +0 glaive (12, -12, D) the cursed +2 mace of Peace {elec, rPois Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. (12, -8, D) a tomahawk a +0 dagger a +0 robe (13, -20, D) a +7 mace of protection (13, -16, D) a +0 club a +0 scimitar of electrocution a +0 robe (13, -12, D) a +1 giant spiked club (13, -8, D) a +0 whip (14, -20, D) a +0 robe the +3 great sword "Ehudian" {vamp, Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). a +0 war axe a +0 animal skin (14, -12, D) a +1 great mace (14, -8, D) a +0 long sword 3 tomahawks a +0 plate armour (15, -28, D) a javelin (15, -16, D) a +0 dire flail (15, -12, D) a +2 shortbow of flaming (15, -8, D) a +8 battleaxe of venom a +0 short sword a +0 chain mail a cursed +0 long sword 7 tomahawks a +0 chain mail (16, -20, D) 3 large rocks a +2 battleaxe of freezing 2 silver javelins (16, -16, D) a +0 club (16, -12, D) a +1 double sword (16, -4, D) the +1 bardiche of Cylaotuf {holy, rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. (17, -28, D) 3 javelins (17, -20, D) a +2 dire flail of holy wrath a +0 dire flail a +2 battleaxe of freezing (17, -12, D) a +3 broad axe (17, -8, D) a cursed -1 dagger a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 club a +0 ring mail (18, -28, D) a +0 spear of freezing 14 javelins a +0 leather armour a merfolk corpse (18, -24, D) a +4 lajatang (18, -12, D) a +1 battleaxe of electrocution (19, -28, D) a +2 rapier of draining a +0 robe (19, -24, D) a +4 double sword (19, -4, D) a +2 scimitar of electrocution (20, -28, D) a +0 spear of venom 17 javelins of returning a +0 leather armour (20, -24, D) a +4 demon trident (20, -16, D) 3 tomahawks of returning the +13 triple sword of Fanaticism {slice, Int-2 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+5). (21, -28, D) a +3 triple crossbow of flaming a javelin a +5 trident of freezing a +2 robe (21, -24, D) a +1 great sword of slicing (21, -12, D) a +1 helmet (22, -28, D) a +0 spear 15 javelins a +0 leather armour a +3 spear of venom 19 poisoned javelins a cursed +0 leather armour a merfolk corpse (22, -24, D) a +4 double sword (22, -12, D) +0 acid dragon scales (23, -28, D) a +3 antimagic rapier a +0 robe (23, -24, D) a +4 demon blade (23, -12, D) a +0 pair of gloves of archery (24, -28, D) a +2 rapier of flaming a +0 robe 4 javelins of penetration a barnacled rune of Zot a merfolk corpse (24, -12, D) +1 ice dragon scales (24, -8, D) a +0 glaive a +0 plate armour (25, -28, D) a +2 trident of venom (unseen) (25, -12, D) +0 acid dragon scales (25, -8, D) 6 large rocks a +0 battleaxe a +0 chain mail (26, -12, D) a +1 pair of boots (26, -8, D) a +0 halberd a +0 chain mail (27, -24, D) +1 swamp dragon scales (27, -20, D) a +0 great sword of flaming (27, -12, D) a +2 plate armour (27, -8, D) a +1 antimagic dagger a +0 broad axe 5 tomahawks a +0 plate armour (27, -4, D) 7 needles of confusion (28, -24, D) the +2 chain mail of Hotyo {Int+4} It affects your intelligence (+4). (28, -8, D) a +0 short sword a +0 chain mail a +0 scimitar a +0 chain mail (29, -24, D) a +4 robe (29, -8, D) a +0 halberd a +0 plate armour (29, -4, D) 4 curare-tipped needles (30, -24, D) a +2 naga barding (30, -16, D) a +2 rapier of venom a +1 arbalest of flaming (30, -8, D) a +5 demon blade of freezing a +0 dagger a +0 robe a +0 war axe a +0 chain mail (31, -24, D) a +2 chain mail of poison resistance (31, -20, D) a +0 leather armour a +2 arbalest of velocity 7 curare-tipped needles (31, -16, D) a +0 quarterstaff a +0 robe (31, -12, D) a +8 hand crossbow of velocity (31, -8, D) a +0 short sword a +0 flail a cursed -3 long sword a +0 plate armour (32, -12, D) a +0 dire flail a +0 dire flail (33, -20, D) a +1 morningstar of holy wrath a cursed -1 mace a +0 ring mail (34, -20, D) 4 large rocks a +0 dagger a +0 robe (34, -12, D) a +0 robe (35, -26, D) a +3 bardiche a +0 scale mail (35, -20, D) a +0 whip a +0 robe a +0 morningstar a +0 ring mail a +0 great mace a +0 scale mail (35, -16, D) +0 swamp dragon scales (36, -26, D) a +4 hunting sling of freezing a +2 great mace a +0 ring mail (36, -20, D) a bolt an arrow 3 needles of confusion (37, -26, D) a +5 great sword of slicing a +2 scale mail of cold resistance the tengu corpse of Sojobo (skeletalised by now) (37, -20, D) a +0 spear a +0 robe a +0 flail a +0 scale mail a +2 long sword a +0 plate armour (37, -12, D) a large rock (37, -8, D) a +0 robe a +0 troll leather armour (38, -20, D) a +2 antimagic triple sword (38, -16, D) an arrow (38, -12, D) a +0 whip a +0 robe 5 large rocks (38, -8, D) a +0 spear a +0 robe a +5 antimagic giant club (39, -20, D) a cursed +0 longbow 28 arrows (39, -16, D) a tomahawk (39, -12, D) 4 large rocks (39, -8, D) a +0 troll leather armour a +0 whip a +0 robe (39, -4, D) 8 needles of paralysis (39, 0, D) 2 scrolls of amnesia (40, -20, D) a +2 halberd of flaming a cursed +0 flail a +0 robe (40, -16, D) 5 large rocks (40, 0, D) an uncursed staff of energy (41, -22, D) a +2 halberd of venom a +2 chain mail of cold resistance (41, -20, D) a +0 morningstar a +0 chain mail (41, -16, D) 4 large rocks (41, -12, D) a +1 rapier of protection a cursed -3 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (41, 0, D) the +2 scimitar "Xutsis" {speed, SInv} Attacks with this weapon are significantly faster. It lets you see invisible. the +4 quarterstaff "Esmearph" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a +2 halberd of protection a +2 morningstar of protection a +3 war axe of freezing a +2 rapier of venom (42, -22, D) the +5 arbalest "Picruq" {elec, +Inv rC+ Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It lets you turn invisible. It makes you more stealthy. (42, -16, D) 4 tomahawks 2 curare-tipped needles 3 tomahawks of returning 5 large rocks a +0 trident (42, -12, D) a +0 trident a +0 robe (42, 0, D) a +0 cloak (43, -20, D) a +0 arbalest 22 bolts (43, -12, D) 2 large rocks a +0 dagger a +0 robe a +0 shortbow 21 arrows (43, 0, D) a +0 pair of boots (44, -20, D) a bolt (44, -16, D) a +0 trident (44, 0, D) a +1 scale mail (45, -20, D) a +0 morningstar a cursed +0 scale mail a +1 vampiric halberd a +0 chain mail (45, -16, D) a +0 longbow a +0 spear 24 arrows (45, -8, D) 3 large rocks (46, -20, D) the +9 triple crossbow "Unoemasi" {elec, MR+ Int+2 Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (46, -4, D) a +0 long sword (47, -20, D) a +0 long sword a +0 arbalest 13 bolts a +0 ring mail (47, -8, D) a +3 glaive of venom (47, -4, D) 25 stones (48, -20, D) a +0 flail a +0 robe (48, -10, D) a +1 rapier of speed a +1 leather armour of poison resistance (48, -8, D) 6 large rocks (48, 0, D) a +0 dagger a +0 robe (50, -8, D) a cursed +0 club a +0 robe (53, -4, D) a +0 helmet (54, -4, D) a +0 cloak (54, 0, D) 4 needles of sleeping (55, -4, D) a +0 pair of boots (56, -4, D) a +0 pair of gloves