Herczeg Level 1 of the Dungeon (2, 14, D:1) 25 sling bullets (11, -25, D:1) a +0 short sword (14, -12, D:1) a +0 club (22, 1, D:1) 18 arrows (30, -3, D:1) a cursed -1 dagger (42, -7, D:1) a +0 dagger (46, -3, D:1) a +0 club (46, -1, D:1) a +0 club (54, -20, D:1) 30 sling bullets Level 2 of the Dungeon (0, 0, D:2) a cursed +0 short sword (10, 20, D:2) a +0 club (14, -16, D:2) 17 bolts (14, 1, D:2) a +0 club (15, 12, D:2) a +0 pair of boots (16, -7, D:2) a +0 club (19, 27, D:2) a +0 dagger (20, -17, D:2) 28 bolts (23, -8, D:2) a +0 leather armour (25, 1, D:2) a +0 club (27, 2, D:2) a +0 short sword (29, 22, D:2) a +0 club (33, 34, D:2) a +0 dagger (34, -15, D:2) a +0 hand axe (34, -14, D:2) 28 sling bullets (35, 15, D:2) a +0 leather armour (42, 9, D:2) a +0 dagger Level 3 of the Dungeon (7, 34, D:3) a cursed -1 dagger a +0 ring mail (8, 34, D:3) a +0 flail a +0 leather armour a +0 club a +0 leather armour (18, 24, D:3) a +0 flail (39, 54, D:3) a +0 club a +0 robe (40, 57, D:3) a +0 ring mail (41, 56, D:3) a +2 dagger of protection a +0 robe (41, 57, D:3) a +0 dagger a +0 robe (44, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -20, D:4) a +0 hand axe a cursed +0 leather armour (4, -21, D:4) a +0 trident a +0 leather armour (4, -19, D:4) a +0 dagger a +0 leather armour (5, -19, D:4) a +0 dagger a +0 robe (5, -1, D:4) a +0 war axe (6, 13, D:4) a +0 hunting sling (7, -23, D:4) a +0 leather armour (7, -9, D:4) the +5 mace "Cazxonlu" {freeze, rPois Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. (10, -21, D:4) a +1 rapier of venom (13, -26, D:4) 20 sling bullets (19, -12, D:4) 13 poisoned darts (22, 7, D:4) a +0 helmet (24, -8, D:4) a +0 hand axe (24, 0, D:4) a +0 hunting sling (30, 13, D:4) 11 bolts (32, 13, D:4) 14 arrows Level 5 of the Dungeon (0, 0, D:5) 17 bolts (1, 15, D:5) a +0 shortbow 24 arrows (1, 40, D:5) a +0 shortbow 17 arrows (2, 41, D:5) an arrow (3, -1, D:5) a +0 long sword (13, -6, D:5) a +0 robe (13, 32, D:5) 16 sling bullets (15, 2, D:5) a +0 chain mail (15, 3, D:5) a +0 hand axe a +0 ring mail (29, 8, D:5) a +0 scale mail (31, -10, D:5) an arrow (32, -10, D:5) an arrow (32, 11, D:5) a +0 giant club (32, 26, D:5) a +0 giant club (33, -10, D:5) a +0 shortbow a +0 giant club 8 arrows (34, -10, D:5) 4 arrows (37, -10, D:5) an arrow (38, 2, D:5) a +0 dagger (39, 18, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (3, 18, D:6) a +0 trident (4, 18, D:6) a +0 dagger a +0 robe (6, 18, D:6) a +0 dagger (33, 4, D:6) a +0 plate armour (49, 32, D:6) a +0 giant club (54, 37, D:6) 10 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 whip (2, -1, D:7) a +0 club (2, 0, D:7) a +0 halberd (16, 8, D:7) a +0 giant club an ogre skeleton (26, 31, D:7) a +3 falchion a +0 robe (27, 32, D:7) a stone (28, 33, D:7) a stone (32, 35, D:7) 7 poisoned darts (32, 37, D:7) 2 stones (35, 29, D:7) a scroll of remove curse (36, 6, D:7) a hound skeleton the Ecumenical Temple (5, 1, Temple) a +0 whip (unseen)