Version: Dungeon Crawl Stone Soup 0.16-a0-286-g6bac339 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-6bac3391df -name Herrn -rc /dgldir/rcfiles/crawl-git/Herrn.rc -macro /dgldir/rcfiles/crawl-git/Herrn.macro -morgue /dgldir/morgue/Herrn/ -webtiles-socket /crawl-master/webserver/sockets/Herrn:2014-08-28.08:15:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 15 stack frames. /usr/games/crawl-git-6bac3391df(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x602be3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-6bac3391df(_Z13do_crash_dumpv+0x2d7) [0x609907]: do_crash_dump() /usr/games/crawl-git-6bac3391df(_Z20crash_signal_handleri+0x74) [0x602e54]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x324f0) [0x7f7a4eb314f0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f7a4ebcdaf0]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f7a4eb71e53]: /lib/x86_64-linux-gnu/libc.so.6(+0x72aca) [0x7f7a4eb71aca]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x1fe) [0x7f7a4eb71dbe]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x9c) [0x7f7a4eb67a0c]: /usr/games/crawl-git-6bac3391df(_Z3endibPKcz+0x20b) [0x69a2cb]: end(int, bool, char const*, ...) /usr/games/crawl-git-6bac3391df(_Z9save_gamebPKc+0x1b5) [0x6afda5]: save_game(bool, char const*) /usr/games/crawl-git-6bac3391df() [0x7c887d] /usr/games/crawl-git-6bac3391df(main+0x5f5) [0x4fe075]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f7a4eb1dead]: /usr/games/crawl-git-6bac3391df() [0x570a59] GDB not installed. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Aug 28 2014 at 00:10:37 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-6bac3391df/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-6bac3391df/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-6bac3391df/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 5, depth = 7 Level id: Lair:7 Level build method = , level layout type = open_caves, absdepth0 = 16 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) The bolt of fire hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. You start resting. You are feeling hungry. You start resting. You start resting. Magic restored. Found 6 stones. Found an escape hatch in the ceiling. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. You feel magically charged. You start resting. Magic restored. Found a leather armour. You are feeling very hungry. Found a stone staircase leading down. Found 19 stones. You now have 1372 gold pieces (gained 28). A yak comes into view. Casting: Delayed Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (hasn't noticed you) The puff of flame hits the yak. The yak is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) The puff of flame hits the yak. The yak is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) The puff of flame misses the yak. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) The puff of flame hits the yak. The yak is heavily wounded. A yak comes into view. A yak comes into view. The yak bellows! The yak gores you but does no damage. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, p - yak The bolt of fire hits the yak. You kill the yak! Vehumet accepts your kill. The bolt of fire hits the yak. The yak is almost dead. The bolt of fire hits the yak. The yak is almost dead. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead) Okay, then. Unknown command. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead) The puff of flame hits the yak. The yak is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) The puff of flame hits the yak. The yak appears unharmed. The yak is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) The puff of flame hits the yak. You kill the yak! Vehumet accepts your kill. The yak gores you but does no damage. A yak comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead) The puff of flame hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak The puff of flame misses the yak. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak The puff of flame hits the yak. The yak is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, p - yak The bolt of fire hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The bolt of fire hits the yak. The yak is almost dead. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead) The puff of flame hits the yak. The yak is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) The puff of flame hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. You see here a yak corpse. You start butchering the yak corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the yak corpse. Your pack is full. You see here 5 chunks of yak flesh. Eat one of 5 chunks of yak flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. A crocodile comes into view. A crocodile is nearby! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (hasn't noticed you) The puff of flame misses the crocodile. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile The puff of flame hits the crocodile. The crocodile is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) The puff of flame hits the crocodile. The crocodile is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) The puff of flame hits the crocodile. The crocodile is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) The puff of flame hits the crocodile. You kill the crocodile! Vehumet accepts your kill. You feel your power returning. You start resting. A death yak comes into view. You start resting. You are feeling hungry. You start resting. Magic restored. Your pack is full. You see here 4 chunks of yak flesh. Unknown command. You see here a crocodile corpse. You see here a crocodile corpse. You see here a yak corpse. Your pack is full. You see here 4 chunks of yak flesh. Could not pick up an item here; shall I ignore it? You see here 4 chunks of yak flesh. Found a stone staircase leading up. Found a ring mail. Found 13 poisoned needles. Found a viscous altar of Jiyva. Found a staircase to the Slime Pits and a stone staircase leading up. An adder comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) The puff of flame hits the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. A black mamba comes into view. The black mamba hisses angrily. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba The puff of flame hits the black mamba. The black mamba is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (lightly wounded) The puff of flame hits the black mamba. The black mamba is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (moderately wounded) The puff of flame hits the black mamba. The black mamba is heavily wounded. The black mamba misses you. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (heavily wounded) The puff of flame hits the black mamba. The black mamba is severely wounded. The black mamba bites you but does no damage. The black mamba closely misses you. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (severely wounded) The puff of flame hits the black mamba. The black mamba is almost dead. The black mamba bites you but does no damage. The black mamba bites you! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (almost dead) The puff of flame misses the black mamba. The black mamba closely misses you. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (almost dead) The puff of flame hits the black mamba. The black mamba is almost dead. The black mamba bites you! The black mamba barely misses you. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (almost dead) The puff of flame misses the black mamba. The black mamba bites you! The black mamba bites you but does no damage. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (almost dead) The puff of flame hits the black mamba. You kill the black mamba! Vehumet accepts your kill. You start resting. You are feeling very hungry. You see here a black mamba corpse. You start butchering the black mamba corpse. You continue butchering the corpse. x3 You finish butchering the black mamba corpse. Your pack is full. You see here 2 chunks of black mamba flesh. Eat one of 2 chunks of black mamba flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. Magic restored. You start resting. HP restored. Your pack is full. You see here a chunk of black mamba flesh. Your pack is full. You see here a chunk of black mamba flesh. Could not pick up an item here; shall I ignore it? You see here a chunk of black mamba flesh. 2 green rats come into view. Found 10 gold pieces. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat (resting) The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat The puff of flame hits the green rat. The green rat appears unharmed. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat The puff of flame hits the green rat. The green rat is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (almost dead) The puff of flame misses the green rat. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (almost dead) The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. 2 green rats come into view. Found 17 gold pieces. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat The puff of flame misses the green rat. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat The puff of flame hits the green rat. The green rat is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (heavily wounded) The puff of flame hits the green rat. The green rat appears unharmed. The green rat is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (heavily wounded) The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a stone of tremors. A green rat comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat The puff of flame hits the green rat. The green rat is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (severely wounded) The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. You now have 1389 gold pieces (gained 17). You now have 1399 gold pieces (gained 10). Magic restored. Your pack is full. You see here a potion of berserk rage. Your pack is full. You see here a potion of berserk rage. Could not pick up an item here; shall I ignore it? Okay, then. Your pack is full. You see here a potion of berserk rage. Your pack is full. You see here a potion of berserk rage. Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? You see here a potion of berserk rage. You are feeling hungry. A porcupine comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine (hasn't noticed you) The puff of flame hits the porcupine. You kill the porcupine! Vehumet accepts your kill. You feel your power returning. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Magic restored. A porcupine comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine The puff of flame hits the porcupine. The porcupine is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (severely wounded) The puff of flame hits the plant. The plant is lightly damaged. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (severely wounded) The puff of flame hits the porcupine. You kill the porcupine! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. A six-headed hydra comes into view. The six-headed hydra roars! You see here a porcupine corpse. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra The bolt of fire hits the six-headed hydra. The six-headed hydra is heavily wounded. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (heavily wounded) The bolt of fire hits the six-headed hydra. You kill the six-headed hydra! Vehumet accepts your kill. You feel your power returning. Your Conjurations skill increases to level 16! You start resting. Magic restored. You see here a porcupine corpse. You start butchering the porcupine corpse. You continue butchering the corpse. x3 You finish butchering the porcupine corpse. Your pack is full. You see here a chunk of porcupine flesh. Eat a chunk of porcupine flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 z - 6 beef jerkies (gained 1) A green rat comes into view. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat (hasn't noticed you) The puff of flame hits the green rat. The green rat is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (severely wounded) The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A green rat comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat (resting) The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. 4 green rats come into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat (resting) The fireball explodes! The fireball engulfs the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. 3 green rats come into view. Okay, then. Unknown command. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat (hasn't noticed you) The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. A water moccasin and a green rat come into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat The puff of flame hits the green rat. The green rat is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - green rat, p - green rat Aim: a green rat The fireball explodes! The fireball engulfs the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the water moccasin. The water moccasin is severely wounded. The fireball engulfs the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (severely wounded) The puff of flame hits the water moccasin. You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. A crocodile comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile The puff of flame hits the crocodile. The crocodile is moderately wounded. The crocodile moves out of view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) The puff of flame hits the crocodile. The crocodile is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) The puff of flame hits the crocodile. The crocodile is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) The puff of flame misses the crocodile. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) The puff of flame hits the crocodile. You kill the crocodile! Vehumet accepts your kill. You feel your power returning. You start resting. A blink frog comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (hasn't noticed you) The puff of flame hits the blink frog. The blink frog is moderately wounded. The blink frog blinks! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A blink frog comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded) The puff of flame hits the plant. The plant is lightly damaged. 2 blink frogs come into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded) The puff of flame hits the blink frog. The blink frog is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (heavily wounded) The puff of flame hits the blink frog. The blink frog is severely wounded. The blink frog blinks! x3 Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog The puff of flame hits the blink frog. The blink frog is heavily wounded. The blink frog hits you. A blink frog comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (heavily wounded) The puff of flame misses the blink frog. The puff of flame hits the blink frog. You kill the blink frog! Vehumet accepts your kill. You feel your power returning. The blink frog hits you! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (heavily wounded) The puff of flame hits the blink frog. The blink frog is severely wounded. The blink frog hits you! The blink frog blinks! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f - blink frog, p - blink frog Aim: a blink frog The sticky flame hits the blink frog. The blink frog is moderately wounded. The blink frog is covered in liquid flames! The blink frog burns! The blink frog closely misses you. The blink frog hits you. The blink frog barely misses you. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f - blink frog, p - blink frog Aim: a blink frog (severely wounded) The sticky flame hits the blink frog. You kill the blink frog! Vehumet accepts your kill. The blink frog burns! The blink frog hits you but does no damage. x2 The blink frog burns! The blink frog barely misses you. The blink frog closely misses you. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog The sticky flame hits the blink frog. The blink frog is moderately wounded. The blink frog is covered in liquid flames! The blink frog burns! x2 The blink frog misses you. The blink frog hits you. The blink frog hits you but does no damage. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f - blink frog, p - blink frog Aim: a blink frog The sticky flame hits the blink frog. The blink frog is moderately wounded. The blink frog is covered in liquid flames! The blink frog burns! x3 You kill the blink frog! Vehumet accepts your kill. The blink frog hits you but does no damage. The blink frog completely misses you. The blink frog closely misses you. You hit the blink frog. The blink frog is heavily wounded. The blink frog burns! x4 The blink frog barely misses you. The blink frog hits you but does no damage. The blink frog barely misses you. You hit the blink frog. The blink frog is severely wounded. The blink frog burns! x2 You kill the blink frog! Vehumet accepts your kill. You feel your power returning. The blink frog hits you but does no damage. The blink frog barely misses you. You hit the blink frog but do no damage. The blink frog is almost dead. The blink frog burns! You kill the blink frog! Vehumet accepts your kill. You feel your power returning. You start resting. You are feeling hungry. You see here a green rat corpse. You start butchering the green rat corpse. You continue butchering the corpse. x3 You finish butchering the green rat corpse. Your pack is full. You see here a chunk of green rat flesh. Eat a chunk of green rat flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. HP restored. You see here a blink frog corpse. Magic restored. You see here a crocodile corpse. A spiny frog comes into view. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The spiny frog gives a loud, deep croak! Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog The sticky flame hits the spiny frog. The spiny frog is lightly wounded. The spiny frog is covered in liquid flames! The spiny frog burns! The spiny frog closely misses you. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded, covered in liquid flames) The puff of flame hits the spiny frog. The spiny frog is heavily wounded. The spiny frog burns! The spiny frog stings you! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded, covered in liquid flames) The puff of flame hits the spiny frog. The spiny frog is almost dead. The spiny frog burns! You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You see here a spiny frog corpse. A basilisk comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - basilisk Aim: a basilisk (hasn't noticed you) The puff of flame hits the basilisk. The basilisk is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (moderately wounded) The puff of flame hits the basilisk. The basilisk is severely wounded. The basilisk gazes at you. You resist with almost no effort. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (severely wounded) The puff of flame hits the basilisk. The basilisk is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (severely wounded) The puff of flame hits the basilisk. The basilisk is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (almost dead) The puff of flame hits the basilisk. You kill the basilisk! Vehumet accepts your kill. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start resting. HP restored. s - 9 scrolls of enchant armour (gained 1) A green rat comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat (hasn't noticed you) The puff of flame hits the green rat. The green rat is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (moderately wounded) The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You hear a distant slurping noise. Magic restored. You see here a spiny frog corpse. Found a scroll of immolation. You hear a distant slurping noise. A porcupine comes into view. A porcupine is nearby! You can't go up here! Unknown command. Unknown command. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine (hasn't noticed you) The puff of flame hits the porcupine. The porcupine is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (heavily wounded) The puff of flame hits the porcupine. You kill the porcupine! Vehumet accepts your kill. You feel your power returning. Found an escape hatch in the floor. A yak comes into view. The yak bellows! 2 yaks come into view. 2 yaks and a spiny frog come into view. The yak bellows! x2 Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak The fireball explodes! The fireball engulfs the yak. The yak is severely wounded. The fireball engulfs the yak. The yak is severely wounded. The fireball engulfs the yak. The yak is heavily wounded. A yak comes into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - yak, p - yak Aim: a yak The bolt of fire hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The bolt of fire hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The bolt of fire hits the yak. The yak is severely wounded. The bolt of fire hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the yak. The yak is almost dead. The fireball engulfs the yak. The yak is almost dead. The fireball engulfs the spiny frog. The spiny frog is severely wounded. The yak closely misses you. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Herrn] Species: Gargoyle Job: Fire Elementalist class_name: Fire Elementalist HP: 88/88; mods: 0/0 MP: 22/34; mod: 0 Stats: 16 (16) 22 (22) 10 (10) Position: (22, 44), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 8 | 1520 | 7/379 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/50 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 2 | 13 | 9 | 3501 | 320/778 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Stabbing | | 1 | 0 | 0 | 0 | 0/1410790144 Shields | | 1 | 0 | 0 | 0 | 0/42 Traps | | 1 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 20 | 12 | 5159 | 165/1011 Conjurations | X | 2 | 32 | 16 | 7031 | 136/1051 Hexes | | 1 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 3 | 360 | 4/238 Summonings | | 1 | 0 | 0 | 0 | 0/59 Necromancy | | 1 | 0 | 0 | 0 | 0/70 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 2 | 35 | 10 | 3081 | 281/650 Ice Magic | | 0 | 0 | 1 | 50 | 0/100 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 5 | 550 | 20/212 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #5: 1 #12: 2757 #13: 1358 #23: 38996 #24: 543285140 #27: 94392 #49: 2823 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) spit poison: 1 unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #9: staff of energy eq slot #1, inv slot #17: +2 cloak eq slot #2, inv slot #11: +0 helmet of the Manifold Deaths {MR+ SInv} eq slot #3, inv slot #29: +2 pair of gloves "Kle Naen" {Str+2 Int+2} eq slot #6, inv slot #33: +2 robe of cold resistance eq slot #7, inv slot #36: ring of sustain abilities eq slot #8, inv slot #49: ring of wizardry }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 679 failed. Recursive crash.