Herrn Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) a +0,+0 club (-26, 11, D:1) a cursed -3,-2 hand axe (8, 23, D:1) a +0,+0 whip (-2, 25, D:1) a ball python corpse (rotten by now) (-24, 26, D:1) a pear (-2, 26, D:1) a +1,+1 whip a goblin corpse (-10, 30, D:1) a +1,+1 whip (-8, 30, D:1) a bat corpse (skeletalised by now) (-33, 33, D:1) 15 stones (-44, 35, D:1) a +0,+0 hand axe (-15, 36, D:1) a +2,+0 dagger of venom (-47, 45, D:1) a cursed +0 leather armour (-34, 45, D:1) 13 arrows of frost (-10, 46, D:1) a goblin skeleton (9, 51, D:1) a +2,+0 short sword (-23, 52, D:1) 23 stones (-13, 54, D:1) 25 sling bullets (-23, 55, D:1) a -1,+0 orcish club (-29, 57, D:1) a +0,+1 orcish short sword a hobgoblin corpse (-43, 59, D:1) a +0,+0 dagger (-34, 59, D:1) a +2,+2 elven short sword of electrocution a kobold corpse Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant weapon II (-21, 5, D:2) a +0,+0 mace (-20, 5, D:2) a +0 scale mail