Dungeon Crawl Stone Soup version 0.14-a0-2124-ga163777 (webtiles) character file. 104 Herrn the Skirmisher (level 3, 27/30 HPs) Began as a Djinni Fighter on Jan 27, 2014. Quit the game on Level 2 of the Dungeon. The game lasted 00:02:35 (858 turns). Herrn the Skirmisher (Djinni Fighter) Turns: 858, Time: 00:02:35 HP 27/30 AC 6 Str 16 XL: 3 Next: 33% MP 0/0 EV 6 Int 8 God: Gold 62 SH 18 Dex 13 Spells: 0 memorised, 2 levels left rFire + + + SeeInvis . a - +0 mace rCold x . . Clarity . b - +0 scale mail rNeg + + + Conserve . c - +0 shield rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (boots unavailable) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: flying, mildly poisoned, not resistant to hostile enchantments, extremely unstealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand weapons a - a +0,+0 mace (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - 3 scrolls of teleportation {unknown} g - a scroll of noise {unknown} h - a scroll of enchant weapon II {unknown} i - a scroll of immolation {unknown} l - a scroll of curse jewellery {unknown} Potions d - 3 potions of agility {unknown} f - a potion of heal wounds {unknown} j - a potion of invisibility {unknown} k - a potion of flight {unknown} Skills: * Level 3.9 Fighting + Level 2.2 Maces & Flails - Level 3.2 Armour - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/16) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History You feel sick. The adder bites you. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You miss the adder. The adder is heavily wounded. You block the adder's attack. The adder bites you but does no damage. Your shield and scale mail prevent you from hitting the adder. The adder is heavily wounded. You block the adder's attack. The adder bites you but does no damage. You sock the adder! You kill the adder! There is an open door here. Things that are here: an adder corpse; a worm corpse You feel sick. There is an open door here. Things that are here: an adder corpse; a worm corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........... ......... ....... #.....# #.....# #.....# #.....# #.....# ###@### #.# #.# #####.######### ###>............. ......)...######## ...........# #...........# #...........# There were no monsters in sight! Vanquished Creatures An adder (D:2) A giant mite (D:2) A worm (D:2) An ooze (D:1) A ball python (D:1) 3 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:1) 3 bats 2 giant newts (D:1) 2 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Djinni Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 0/0 6 | D:1 | Noticed an iguana 6 | D:1 | Noticed a black bear 6 | D:1 | Noticed a black mamba 6 | D:1 | Noticed a swamp drake 157 | D:1 | Reached XP level 2. EP: 20/23 846 | D:2 | Reached XP level 3. EP: 30/30 858 | D:2 | Quit the game Action || total -------------------------++------- Melee: Mace || 84