Dungeon Crawl Stone Soup version 0.14-a0-2340-g8df0fbc (webtiles) character file. 48 Herrn the Magician (level 2, 13/19 HPs) Began as an Octopode Wanderer on Jan 30, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:02:38 (1083 turns). Herrn the Magician (Octopode Wanderer) Turns: 1083, Time: 00:02:38 HP 13/19 AC 1 Str 10 XL: 2 Next: 91% MP 6/6 EV 12 Int 15 God: Gold 26 SH 0 Dex 11 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . Conserve . (helmet restricted) rPois . rCorr . (no amulet) rElec . rRot . (no ring) SustAb . . Spirit . (no ring) rMut . Warding . (no ring) Saprov . . . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Comestibles d - a bread ration Scrolls b - 2 scrolls of identify {unknown} e - 3 scrolls of fear {unknown} Potions a - a potion of heal wounds h - a potion of degeneration {unknown} Skills: * Level 1.7 Fighting * Level 1.4 Dodging - Level 1.3 Stealth Level 1.0 Shields + Level 1.0 Unarmed Combat * Level 2.5 Spellcasting Level 1.0 Charms Level 2.0 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #..... 21% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History The goblin hits you but does no damage. Things that are here: a club; a hobgoblin corpse; an orcish club; a hobgoblin corpse The goblin hits you but does no damage. You hit the goblin. You grab the goblin. The goblin is moderately wounded. You constrict the goblin. The goblin hits you with an orcish club. You hit the goblin. The goblin is almost dead. You constrict the goblin. You kill the goblin! Things that are here: an orcish club; a goblin corpse Things that are here: a club; a hobgoblin corpse; an orcish club; a hobgoblin corpse You start resting. You start resting. You are feeling hungry. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...... #....... # #........ # +......... ### # #......... #.. # #......... #.( # #. #.......... ###.. # #. #.......... #.... # ... #.###@)........ #.... # #.... #....########+# #.... # #....##....+ #.... # #....##....# #.... ######....##....#############.... +................................ ###).........###########......... .............#.#########......### ###.........##.#≈≈≈≈≈≈≈#......# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 2 kobolds (D:1) A ball python (D:1) 2 bats (D:1) 2 giant geckos (D:1) A giant newt (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 589 | D:1 | Reached XP level 2. HP: 16/18 MP: 6/6 1083 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 52 Stab: Sleeping || 1