Dungeon Crawl Stone Soup version 0.14-a0-2443-g5aee772 (webtiles) character file. 79 Herrn the Skirmisher (level 3, 29/29 HPs) Began as a Djinni Fighter on Feb 7, 2014. Quit the game on Level 2 of the Dungeon. The game lasted 00:04:49 (908 turns). Herrn the Skirmisher (Djinni Fighter) Turns: 908, Time: 00:04:49 HP 29/29 AC 8 Str 16 XL: 3 Next: 5% MP 0/0 EV 6 Int 8 God: Gold 49 SH 18 Dex 13 Spells: 0 memorised, 2 levels left rFire + + + SeeInvis . a - +0 mace rCold x . . Clarity . b - +0 scale mail rNeg + + + Conserve . c - +0 shield rPois . rCorr . e - +0 helmet rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (boots unavailable) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: flying, not resistant to hostile enchantments, extremely unstealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand weapons a - a +0,+0 mace (weapon) i - a -3,-2 whip Armour b - a +0 scale mail (worn) c - a +0 shield (worn) e - a +0 helmet (worn) Jewellery f - an uncursed ring of hunger {unknown} Potions d - a potion of cure mutation g - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: * Level 3.6 Fighting + Level 2.4 Maces & Flails - Level 3.2 Armour - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/16) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. You block the bat's attack. The bat barely misses you. You block the bat's attack. You see here an elven leather armour. You block the bat's attack. You block the bat's attack. You block the bat's attack. The bat barely misses you. The bat barely misses you. You hit the bat. You kill the bat! You see here a bat corpse. You see here an elven leather armour. A rat comes into view. Found a stone staircase leading up. A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.# ..# # #.# .# #.#####.# # ########........ #< #......[...%.# ##r###.#######.###.# #................ .# #....#.@#.#######.#.#.# . #...##.# ##...## ##.# #.# # ## #. #.##### .# #^###.#...# #.# #.........####.. #......##..........# ######.#......(..#.# #.#.......(.#.# You could see a rat. Vanquished Creatures A giant cockroach (D:2) 4 hobgoblins (D:1) 9 bats 3 giant newts (D:1) 5 goblins 3 kobolds 7 rats 32 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Djinni Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 0/0 195 | D:1 | Reached XP level 2. EP: 6/23 839 | D:2 | Reached XP level 3. EP: 29/29 908 | D:2 | Quit the game Action || total -------------------------++------- Melee: Whip || 203 Mace || 48 Use: Scroll || 8 Potion || 1