Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-1, 5, D:1) a +0,+0 spear (1, 5, D:1) a +1 robe (31, 11, D:1) a +0,+3 dagger (-10, 14, D:1) 24 darts (3, 24, D:1) 21 arrows (26, 28, D:1) 17 stones (19, 29, D:1) a cursed -2,-3 club Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (-12, 3, D:2) 15 arrows (-38, 6, D:2) an adder corpse (skeletalised by now) (-32, 14, D:2) a +0,+0 club (-28, 17, D:2) a +0,+0 club a kobold corpse (skeletalised by now) (-45, 18, D:2) a giant gecko skeleton (-44, 19, D:2) a giant newt skeleton (-9, 21, D:2) a -1,+1 orcish club (-8, 22, D:2) 7 stones (-33, 28, D:2) 2 poisoned darts (-32, 30, D:2) a bat skeleton (-17, 30, D:2) an adder corpse (skeletalised by now) (-11, 30, D:2) 14 sling bullets (-27, 32, D:2) a jackal skeleton (-46, 33, D:2) a goblin skeleton (-36, 39, D:2) a +0,+0 orcish club a hobgoblin skeleton (-30, 43, D:2) a bat corpse (rotten by now) (-21, 44, D:2) a bat corpse (rotten by now) (-32, 47, D:2) a dart of flame (-34, 48, D:2) a quokka skeleton a +1,+1 dwarven short sword Level 3 of the Dungeon (1, 3, D:3) a cursed -4,-3 orcish club (-10, 5, D:3) a pear (-9, 13, D:3) a -1,+0 orcish dagger