Herrn Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-9, 5, D:1) a +0,+0 orcish club (-27, 13, D:1) a +0,+0 club (-29, 14, D:1) a cursed -2 leather armour (-27, 18, D:1) 27 arrows (-20, 22, D:1) a rat corpse (skeletalised by now) (8, 22, D:1) a +0,+0 short sword (-20, 23, D:1) a rat corpse (skeletalised by now) (-7, 28, D:1) a +2,+2 dagger of flaming a +0,+0 dagger (0, 29, D:1) a dart (1, 36, D:1) a +2,+2 dagger of flaming Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (2, 0, D:2) a -1,+0 orcish dagger a goblin corpse (skeletalised by now) (-9, 11, D:2) a +0,+0 club (-1, 11, D:2) 21 sling bullets (0, 11, D:2) an adder skeleton (-22, 12, D:2) the gnoll corpse of Crazy Yiuf (3, 12, D:2) 12 arrows (-23, 15, D:2) a +0,+0 hammer (-15, 17, D:2) 23 bolts (-4, 21, D:2) a +0,+0 club a hobgoblin corpse (rotten by now) (-9, 24, D:2) a +0,+0 dagger (-19, 25, D:2) a +0,+0 flail (-15, 27, D:2) a rotting giant newt corpse a rotting rat corpse (12, 31, D:2) a +0,+0 dagger (13, 33, D:2) a +0,+0 club (4, 35, D:2) a giant newt corpse (skeletalised by now) an adder corpse (skeletalised by now) a +0,+0 whip a kobold corpse (skeletalised by now) (-11, 39, D:2) a +0,+0 orcish club (-21, 41, D:2) 20 stones (-11, 44, D:2) a bat corpse (skeletalised by now) (-6, 44, D:2) a meat ration (-15, 45, D:2) a jackal corpse (rotten by now) (-15, 47, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 48, D:2) 2 throwing nets Level 3 of the Dungeon (0, 0, D:3) a potion of magic