Dungeon Crawl Stone Soup version 0.14-a0-2881-g20de702 (webtiles) character file. 0 Herrn the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Abyssal Knight on Feb 28, 2014. Was an Initiate of Lugonu. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:41 (17 turns). Herrn the Skirmisher (Octopode Abyssal Knight) Turns: 17, Time: 00:00:42 HP 16/16 AC 1 Str 11 XL: 1 Next: 0% MP 0/1 EV 12 Int 14 God: Lugonu [......] Gold 0 SH 0 Dex 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 falchion rCold . . . Clarity . (no shield) rNeg . . . Conserve . (helmet restricted) rPois . rCorr . (no amulet) rElec . rRot . (no ring) SustAb . . Spirit . (no ring) rMut . Warding . (no ring) Saprov . . . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +2,+2 falchion (weapon) Comestibles c - a bread ration Skills: + Level 3.0 Fighting + Level 2.0 Long Blades + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, Herrn the Octopode Abyssal Knight. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Lugonu says: Take this gate or call upon me to unleash you onto the world, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a scroll labeled VOTAR THRON. An iron golem comes into view. You see here a scroll labeled VOTAR THRON. b - a scroll labeled VOTAR THRON Use which ability? (? or * to list) You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. A bat, a goblin and a hobgoblin come into view. The goblin shouts! Found 17 bolts, 14 gold pieces and 7 stones. There is a staircase leading out of the dungeon here. As you read the scroll labeled VOTAR THRON, it crumbles to dust. You aren't carrying anything you could use a scroll on. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # # #. .# #g##.#####.# ...........### #...........≈≈# #(...@..≈≈≈# #.......$.≈# #≈≈......≈≈# #≈≈≈(...≈≈≈# #≈≈≈b.≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈# ##≈≈≈≈≈≈≈## ..g...... ##. You could see a hobgoblin (sleeping), a goblin and a bat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Herrn, the Octopode Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 1/1 11 | Abyss:1 | Noticed an iron golem 15 | D:1 | Escaped the Abyss 17 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1