Herrn Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-13, 6, D:1) 4 darts (-18, 7, D:1) a +0 ring mail (-13, 7, D:1) a dart (13, 11, D:1) a +0,+1 dagger (4, 14, D:1) a +0,+0 dagger (-38, 16, D:1) 12 bolts (2, 16, D:1) 5 stones (-35, 32, D:1) a cursed -2,+0 dagger (0, 35, D:1) a +0,+0 spear (-12, 36, D:1) a +0,+0 dagger Level 2 of the Dungeon (48, 7, D:2) 19 stones (11, 8, D:2) a +0,+0 whip (14, 8, D:2) a +0 orcish ring mail (38, 10, D:2) a +0,+0 club (7, 19, D:2) 15 arrows (25, 21, D:2) a rat skeleton (4, 25, D:2) a +0,+0 club (1, 49, D:2) 12 poisoned needles (5, 56, D:2) 28 bolts Level 3 of the Dungeon (0, 0, D:3) a dart (1, 2, D:3) a potion of flight (2, 2, D:3) a jackal corpse (3, 2, D:3) a jackal corpse (unseen) (6, 7, D:3) a potion of heal wounds (-18, 8, D:3) a +0 centaur barding