Dungeon Crawl Stone Soup version 0.14-a0-3109-ga7442b6 (webtiles) character file. 0 Herrn the Skirmisher (level 1, 11/11 HPs) Began as a Vine Stalker Abyssal Knight on Mar 7, 2014. Was an Initiate of Lugonu. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:58 (71 turns). Herrn the Skirmisher (Vine Stalker Abyssal Knight) Turns: 71, Time: 00:00:58 HP 11/11 AC 3 Str 14 XL: 1 Next: 0% MP 0/1 EV 10 Int 12 God: Lugonu [......] Gold 0 SH 0 Dex 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Clarity . b - +0 leather armour rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit + (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1,+1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 2.6 Fighting + Level 1.7 Long Blades + Level 1.5 Armour + Level 0.7 Dodging + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your HP. Message History You feel sick. Found 11 gold pieces. You feel sick. You feel sick. You are no longer poisoned. Found a silvery potion. A shadow dragon skeleton comes into view. Use which ability? (? or * to list) You can't do that. You see here a silvery potion. d - a silvery potion Use which ability? (? or * to list) You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You feel better. It was a potion of curing. Assign waypoint to what number? (0-9) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Herrn, the Vine Stalker Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 1/1 1 | Abyss:1 | Noticed a swamp dragon 60 | Abyss:1 | Noticed a shadow dragon skeleton 69 | D:1 | Escaped the Abyss 71 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Potion || 1