Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (-19, 3, D:1) a +0 ring mail (-41, 6, D:1) a +0 ring mail (-33, 6, D:1) a dart (-45, 7, D:1) a rat skeleton (-41, 8, D:1) a +0,+0 club (-36, 11, D:1) a rat skeleton (-34, 11, D:1) a +0,+0 club (-32, 11, D:1) a dart (-33, 13, D:1) a +0,+0 whip 3 darts (-18, 13, D:1) a jackal corpse (rotten by now) a jackal corpse (rotten by now) (-14, 18, D:1) a +0 robe (-22, 22, D:1) a bat corpse (skeletalised by now) (-56, 26, D:1) 3 arrows of frost (-42, 33, D:1) a goblin skeleton (-38, 34, D:1) a bat skeleton (-10, 42, D:1) a +0,+0 dagger (-39, 43, D:1) a jackal corpse (skeletalised by now) (-37, 43, D:1) a jackal corpse (skeletalised by now) (-10, 43, D:1) a +0,+0 club (-15, 45, D:1) 8 stones (-39, 51, D:1) a +2,+0 anti-magic mace Level 2 of the Dungeon (0, 0, D:2) 19 stones (-13, 4, D:2) a +0 leather armour (-8, 6, D:2) a +0,+0 club (-15, 11, D:2) 19 darts (6, 14, D:2) a jackal corpse (unseen) (8, 14, D:2) a jackal corpse (still there?) a potion of curing (still there?)