Herrn Level 1 of the Dungeon (-22, 1, D:1) a +0,+0 dagger (-3, 6, D:1) a +0,+0 club (-2, 18, D:1) a dart (0, 18, D:1) a +0,+0 short sword (-2, 19, D:1) a dart (11, 21, D:1) a +2,+2 dagger (-37, 27, D:1) a poisoned dart (-36, 27, D:1) a poisoned dart (-35, 27, D:1) a poisoned dart (-34, 27, D:1) a poisoned dart (-25, 29, D:1) 21 stones (-11, 30, D:1) 2 darts (-13, 31, D:1) a dart (-12, 31, D:1) a throwing net (-12, 32, D:1) a dart (7, 32, D:1) a +0,+0 club (-21, 44, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (-10, 1, D:2) a +1,+2 dagger (0, 1, D:2) a +0,+0 club (-8, 15, D:2) a +0,+0 club (6, 18, D:2) 30 darts (-10, 23, D:2) 12 darts (12, 25, D:2) a +0,+0 club (22, 30, D:2) a +2,+1 short sword of draining (-6, 31, D:2) a +0,+0 mace (8, 34, D:2) a +0,+0 dagger (-5, 51, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (50, 4, D:3) 14 stones (20, 11, D:3) a rotting quokka corpse (26, 15, D:3) a +0,+1 long sword a +0 scale mail the human corpse of Terence (rotten by now) (5, 19, D:3) a +2,+1 dagger an adder corpse (rotten by now) a giant newt corpse (rotten by now) (7, 20, D:3) a worm corpse (rotten by now) (27, 21, D:3) a +0,+0 spear a rotting gnoll corpse (28, 22, D:3) a +0,+0 club (6, 25, D:3) a -1 helmet (30, 27, D:3) a +0 ring mail (33, 28, D:3) a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 28, D:3) a +0,+0 trident (32, 29, D:3) a +0,+0 whip (49, 31, D:3) 22 stones (49, 34, D:3) a scroll of enchant armour