Dungeon Crawl Stone Soup version 0.15-a0 (webtiles) character file. 159 Herrn the Skirmisher (level 4, 27/27 HPs) Began as an Octopode Wanderer on Mar 29, 2014. Quit the game on Level 2 of the Dungeon on Mar 30, 2014. The game lasted 00:09:17 (2659 turns). Herrn the Skirmisher (Octopode Wanderer) Turns: 2659, Time: 00:09:17 HP 27/27 AC 1 Str 12 XL: 4 Next: 10% MP 9/9 EV 12 Int 13 God: Gold 96 SH 0 Dex 10 Spells: 2 memorised, 6 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Clarity . (no shield) rNeg . . . Conserve . (helmet restricted) rPois . rCorr . (no amulet) rElec . rRot . (no ring) SustAb . . Spirit . (no ring) rMut . Warding . (no ring) Saprov . . . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, deformed body, dopey 1, frail 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand weapons b - a +0,+0 mace (weapon) d - a +0,+0 dagger Comestibles f - 4 bread rations l - 6 grapes m - a chunk of giant cockroach flesh Scrolls c - 2 scrolls of identify g - a scroll of enchant weapon II {unknown} h - 3 scrolls of recharging {unknown} i - 3 scrolls of remove curse {unknown} k - a scroll of immolation {unknown} Potions j - a potion of invisibility {unknown} Books a - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: * Level 2.7 Fighting Level 1.0 Crossbows * Level 1.4 Dodging - Level 2.6 Stealth * Level 1.0 Unarmed Combat + Level 2.5 Spellcasting * Level 1.2 Conjurations Level 1.0 Summonings + Level 2.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #......... 12% 1 #...... b - Magic Dart Conj #... 17% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Your body is misshapen. You are dopey. (Int -2) You are frail (-10% HP). Message History There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Some of the chunks of flesh in your inventory have completely rotted away. You start resting. You start resting. HP restored. As you read the scroll labeled SHUOLATR TOMUCS, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) e - a potion of mutation You feel extremely strange. Your body twists and deforms. You feel frail. You feel stupid. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.........###.#.# .######.#..#.#.#.# ........#....#.#.# ##########.#.#.#.###### #.....#..........# #.##..###.#.####.# ######.##....(.#.#....# ......................# ######.##.#.#.##@#..#.# #####.##.#.......(.#.#### #.....##.#....)...(#....# #.######.#...##.##.####.# #.#......#...#...#.# #.# #.#.######...#...#.####.# #.#.# #...#<..#......# #.#.# #...##..#..###.# ##.#.######.......#..# ### There were no monsters in sight! Vanquished Creatures An adder (D:3) An inept feature mimic (D:3) 3 oozes (D:1) 4 orcs (D:3) 7 hobgoblins 3 ball pythons 4 bats 2 giant cockroaches 2 giant newts 6 goblins 8 kobolds A rat (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 6 | D:1 | Learned a level 1 spell: Magic Dart 165 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 1266 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/7 1732 | D:3 | Reached skill level 1 in Dodging 1951 | D:3 | Reached skill level 1 in Conjurations 2177 | D:3 | Upgraded the game from 0.14-a0-3563-g07d0f32 to 0.15-a0 2183 | D:3 | Reached skill level 1 in Unarmed Combat 2346 | D:3 | Reached XP level 4. HP: 25/30 MP: 9/9 2389 | D:3 | Found a deep blue altar of Sif Muna. 2490 | D:3 | Noticed Sigmund 2658 | D:2 | Gained mutation: Your body is misshapen. [potion of mutation] 2658 | D:2 | Gained mutation: You are frail (-10% HP). [potion of mutation] 2658 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 2659 | D:2 | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 49 | 8 || 57 Cast: Magic Dart | 55 | 3 || 58 Apportation | 3 | || 3 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Stab: Sleeping | 5 | 3 || 8